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Characters for "Shackled City"
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<blockquote data-quote="hippocrachus" data-source="post: 1662398" data-attributes="member: 14148"><p><span style="color: DeepSkyBlue"><strong>Orpheus Calliope</strong></span></p><p>Chaotic Good Male Half-Elf Bard (4)</p><p>Celebrates Corellon Larethion</p><p>Age: 24</p><p>Height: 5’10”</p><p>Weight: 130lbs</p><p>Eyes: Blue</p><p>Hair: Blonde</p><p>Skin: Tan</p><p></p><p>STR: 14 (2)</p><p>DEX: 14 (2)</p><p>CON: 14 (2)</p><p>INT: 12 (1)</p><p>WIS: 12 (1)</p><p>CHA: 16 (3)</p><p></p><p>HP: 27</p><p>AC: 17</p><p>~ Touch: 12</p><p>~ Flat-Footed: 15</p><p></p><p>(3) Fortitude: 1 + 2</p><p>(6) Reflex: 4 + 2</p><p>(5) Will: 4 + 1</p><p></p><p>(6) Initiative: 2 + 4</p><p>BA: 3</p><p>~ (5) Grapple: 3 + 2</p><p></p><p><strong>Weapons</strong></p><p>Short Sword – 5 (1d6+1) 19x2</p><p>Shortbow – 5 (1d6) 20x3</p><p></p><p><strong>Skills</strong></p><p>(2) Appraise – 1 + 1 + 0</p><p>(1) Balance – 2 + 1 – 2</p><p>(8) Bluff – 3 + 5 + 0</p><p>(1) Climb – 1 + 2 – 2</p><p>(4) Concentration – 2 + 2 + 0</p><p>(2) Decipher Script – 1 + 1 + 0</p><p>(10) Diplomacy – 3 + 1 + 6</p><p>(3/5) Disguise - 3 + 0 + 0/2 to act "in character"</p><p>(8) Gather Information – 3 + 1 + 4</p><p>(2) Hide – 2 + 2 – 2</p><p>(5) Intimidate (cc) - 3 + 0 + 2</p><p>(1) Jump – 1 + 2 – 2</p><p>(6) Knowledge (History) – 1 + 5 + 0</p><p>(6) Knowledge (Local) – 1 + 5 + 0</p><p>(4) Listen – 1 + 2 + 1</p><p>(12) Perform (String Instruments) – 3 + 7 + 2</p><p>(2) Search (cc) – 1 + 0 + 1</p><p>(6) Sense Motive - 1 + 5 + 0</p><p>(1) Slight of Hand - 2 + 1 - 2</p><p>(2) Spot (cc) – 1 + 0 + 1</p><p>(-1) Swim – 1 + 2 – 4</p><p>(4) Use Magic Device – 3 + 1 + 0</p><p>(3) Speak Language – 0 + 3 + 0</p><p></p><p><strong>Spells/Day</strong></p><p>(<strong>0</strong>) - 3</p><p>(<strong>1</strong>) - 2 + 1</p><p>(<strong>2</strong>) - 0 + 1</p><p></p><p><strong>Spells Known</strong></p><p>(<strong>0</strong>) Detect Magic</p><p> Mending </p><p> Prestidigitation</p><p> Read Magic</p><p> Resistance</p><p> Summon Instrument</p><p>(<strong>1</strong>) Charm Person</p><p> Remove Fear</p><p> Cure Light Wounds</p><p>(<strong>2</strong>) Rage</p><p> Tongues</p><p></p><p><strong>Feats</strong></p><p>Point Blank Shot</p><p>Improved Initiative</p><p></p><p><strong>Special Abilities</strong></p><p>Low-Light Vision</p><p>+1 Listen, Search, and Spot</p><p>+2 Diplomacy and Gather Information</p><p>Immunity to Magical Sleep</p><p>+2 save versus Enchantments</p><p>(4) Bardic Music</p><p>(1/Day/Level)</p><p>Countersong</p><p>Fascinate</p><p>Inspire Courage +1</p><p>Inspire Competence +2</p><p>(7) Bardic Knowledge</p><p>(Level + INT + Skill Synergy)</p><p></p><p><strong>Languages</strong></p><p>Common</p><p>Elven</p><p>Dwarven</p><p>Gnome</p><p>Halfling</p><p>Undercommon</p><p></p><p><strong>Possessions</strong></p><p><strong>Short Sword</strong> (2lbs)</p><p>~ Type: Piercing</p><p>~ AB: 3</p><p>~ Damage: 1d6+1</p><p>~ Critical: 19x2</p><p><strong>Shortbow</strong> (2lbs)</p><p>~ Type: Piercing</p><p>~ AB: 4</p><p>~ Damage: 1d6</p><p>~ Critical: 20x3</p><p><strong>Masterwork Chainshirt</strong> (25lbs)</p><p>~ Type: Light</p><p>~ AC: 4</p><p>~ MAX DEX: 4</p><p>~ Check Penalty: -1</p><p>~ Spell Failure: -</p><p>~ Speed: 30ft</p><p><strong>Buckler</strong> (5lbs)</p><p>~ AC: 1</p><p>~ Check Penalty: -1</p><p>~ Spell Failure: 5%</p><p><strong>Artisan’s Outfit</strong> (4lbs)</p><p><strong>Masterwork Mandolin</strong> (3lbs)</p><p><strong>Lyre</strong> (3lbs)</p><p>(2) <strong>Belt Pouch </strong> (1lb)</p><p><strong>Waterskin</strong> (4lbs)</p><p>(20) <strong>Arrows </strong> (3lbs)</p><p></p><p>Weight Carried: 52lbs (Light Load = 30ft)</p><p>Light Load: 58lbs or <</p><p>Medium Load: 59lbs – 116lbs</p><p>Heavy Load: 117lbs – 175lbs</p><p>Lift Over Head: 175lbs</p><p>Lift Off Ground: 350lbs</p><p>Push or Drag: 875lbs</p><p></p><p>Speed: 30ft</p><p></p><p><strong>Moneys</strong></p><p>GP – 47</p><p>SP – 16</p><p>CP – 12</p><p></p><p></p><p><strong>Phoebus</strong></p><p>Male Mule</p><p></p><p>STR: 16 (3)</p><p>DEX: 13 (1)</p><p>CON: 17 (3)</p><p>INT: 2 (-4)</p><p>WIS: 11 (0)</p><p>CHA: 6 (-2)</p><p></p><p>HP: 33</p><p>AC: 13 (-1 Size, +1 DEX, +3 Natural)</p><p>~ Touch: 10</p><p>~ Flat-Footed: 12</p><p></p><p>(6) Fortitude</p><p>(4) Reflex</p><p>(1) Will</p><p></p><p>(1) Initiative: 1 + 0</p><p>BA: 2</p><p>~ (9) Grapple</p><p></p><p><strong>Weapons</strong></p><p>Hoof – 4/4 (1d4+3)</p><p></p><p><strong>Skills</strong></p><p>(6) Listen</p><p>(6) Spot</p><p></p><p><strong>Feats</strong></p><p>Alertness</p><p>Endurance</p><p></p><p><strong>Special Abilities</strong></p><p>Low-Light Vision</p><p>Scent</p><p>+2 DEX versus Slipping & Falling</p><p></p><p><strong>Possessions</strong></p><p><strong>Pack Saddle</strong> (15lbs)</p><p><strong>Bedroll </strong> (5lbs)</p><p><strong>Winter Blanket</strong> (3lbs)</p><p><strong>Cold Weather Outfit</strong> (7lbs)</p><p><strong>Grappling Hook </strong> (4lbs)</p><p><strong>50ft Silk Rope</strong> (5lbs)</p><p>(2) <strong>Torch </strong> (2lbs)</p><p><strong>Flint & Steel</strong></p><p>(20) <strong>Arrows </strong> (3lbs)</p><p><strong>Whetstone</strong> (1lb)</p><p><strong>Waterskin</strong> (4lbs)</p><p><strong>Scroll Case</strong> (.5lbs)</p><p></p><p>Weight Carried: 49.5lbs (Light Load = 30ft)</p><p>Light Load: 230lbs or <</p><p>Medium Load: 231lbs – 460lbs</p><p>Heavy Load: 461lbs – 690lbs</p><p>Drag: 3,450lbs</p><p></p><p></p><p><strong>Background</strong></p><p>Orpheus grew up with his single elven mother, who taught him the Elven language and passed along her musical penchant, in a house governed by a dwarven clan who had adopted his mother into it because she was a traveling companion of one of their leaders. His father was killed in battle.</p><p>Growing up around the busy and bustling dwarven community, Orpheus was taught the language and of many of the heroic deeds done by the dwarves. Wishing to be like his mentors, Orpheus joined the clan’s military, starting as a page for a leading knight of the clan. At the age of sixteen Orpheus was sent off to war at the heels of his gallant master.</p><p>In the midst of the dwarven-gnoll skirmish, Orpheus’ master was hit with a stray arrow and killed. Orpheus, for fear of meeting a similar end, fled the battle, and never returned to his home with the dwarves, for fear of what they might think of him. Orpheus was presumed killed in action by the dwarves.</p><p>Without a home, Orpheus wandered to a nearby human civilization, where he again joined the military as a simple means to a living. By nineteen he was off to war again, but this time across the vast ocean. He made his keep onboard ship as a musician; far too scrawny to row oars, and not competent enough to navigate. In battle, Orpheus maintained the role of a craven weakling by use of the bow rather than the sword. As his companions fought and died around him, Orpheus fled; again, for fear of dying.</p><p>Now stranded on a completely alien land, Orpheus searched for a new place to call home. His search took him to a small gnome community. The little folk welcomed him, and treated him as a prince; valuing his knowledge of “foreign parts” and “elfish arts.” He amused the gnomes with his music and tales of daring deeds, and the gnomes in turn taught him their language and more poems to add to his repertoire.</p><p>At twenty-three, Orpheus said his farewells to his generous friends, to lead a life of adventure, and to atone for his past cowardice. He has spent the last years of his life traveling to different cities, learning new lyrics, and trying to make a name for himself.</p><p></p><p><strong>Personality</strong></p><p>Orpheus has lived his life with a variety of different peoples, and his personality shows it. At times Orpheus will be as gruff as the dwarves; drinking his fill, and scowling at suspicious or ludicrously-dressed strangers. Among the humans, Orpheus picked up the tendency to speak boldly of his deeds and marvel at beautiful women. By blood he is an elf, and he often shows it through his haughtiness (most of which was beaten out of him at an early age) and creativity. The ethnicity that shines through the most is his gnome side; Orpheus is always willing to learn, and is quick to jest with those that would have it.</p><p>If he’s spoony, it’s with good reason.</p><p>Above all things, Orpheus is ashamed of his past sins, and means to correct them through deeds of daring not wholly unlike the ones in his songs. He will regularly commit himself to impossible things; trying to make up for his failures, and trying to test his own abilities.</p><p></p><p><strong>Description</strong></p><p>Orpheus dresses in the human martial garb. He wears a white leather, kilt-like skirt, thigh-wrapped sandals with black leathern shin-guards, and a black and red leather tunic. His forearms are protected by white leather bracers, and on his right, a steel buckler with the likeness of a blue harp embossed on it. On his left hip, strapped to a black leather belt, is a short sword of common value; at his right, a quiver of arrows. When in use, he holds a shortbow in his left hand; otherwise it rests strapped to his back. Also fastened about his back is gnomish mandolin of exquisite quality. A wooden lyre that shows road-rash and age can be seen poking out of the top of his backpack. The strings are obviously as old as the instrument itself; some even hinting at several uses of a <em>mending</em>. He keeps his blonde hair shoulder length, and maintains an overly-clichéd goatee. He thinks it makes him look debonair. He travels (a lot by the looks of it) with a gray mule that is apparently only along for the ride because his “owner’s” patrons feed him apples every once in a while.</p></blockquote><p></p>
[QUOTE="hippocrachus, post: 1662398, member: 14148"] [COLOR=DeepSkyBlue][B]Orpheus Calliope[/B][/COLOR] Chaotic Good Male Half-Elf Bard (4) Celebrates Corellon Larethion Age: 24 Height: 5’10” Weight: 130lbs Eyes: Blue Hair: Blonde Skin: Tan STR: 14 (2) DEX: 14 (2) CON: 14 (2) INT: 12 (1) WIS: 12 (1) CHA: 16 (3) HP: 27 AC: 17 ~ Touch: 12 ~ Flat-Footed: 15 (3) Fortitude: 1 + 2 (6) Reflex: 4 + 2 (5) Will: 4 + 1 (6) Initiative: 2 + 4 BA: 3 ~ (5) Grapple: 3 + 2 [B]Weapons[/B] Short Sword – 5 (1d6+1) 19x2 Shortbow – 5 (1d6) 20x3 [B]Skills[/B] (2) Appraise – 1 + 1 + 0 (1) Balance – 2 + 1 – 2 (8) Bluff – 3 + 5 + 0 (1) Climb – 1 + 2 – 2 (4) Concentration – 2 + 2 + 0 (2) Decipher Script – 1 + 1 + 0 (10) Diplomacy – 3 + 1 + 6 (3/5) Disguise - 3 + 0 + 0/2 to act "in character" (8) Gather Information – 3 + 1 + 4 (2) Hide – 2 + 2 – 2 (5) Intimidate (cc) - 3 + 0 + 2 (1) Jump – 1 + 2 – 2 (6) Knowledge (History) – 1 + 5 + 0 (6) Knowledge (Local) – 1 + 5 + 0 (4) Listen – 1 + 2 + 1 (12) Perform (String Instruments) – 3 + 7 + 2 (2) Search (cc) – 1 + 0 + 1 (6) Sense Motive - 1 + 5 + 0 (1) Slight of Hand - 2 + 1 - 2 (2) Spot (cc) – 1 + 0 + 1 (-1) Swim – 1 + 2 – 4 (4) Use Magic Device – 3 + 1 + 0 (3) Speak Language – 0 + 3 + 0 [B]Spells/Day[/B] ([B]0[/B]) - 3 ([B]1[/B]) - 2 + 1 ([B]2[/B]) - 0 + 1 [B]Spells Known[/B] ([B]0[/B]) Detect Magic Mending Prestidigitation Read Magic Resistance Summon Instrument ([B]1[/B]) Charm Person Remove Fear Cure Light Wounds ([B]2[/B]) Rage Tongues [B]Feats[/B] Point Blank Shot Improved Initiative [B]Special Abilities[/B] Low-Light Vision +1 Listen, Search, and Spot +2 Diplomacy and Gather Information Immunity to Magical Sleep +2 save versus Enchantments (4) Bardic Music (1/Day/Level) Countersong Fascinate Inspire Courage +1 Inspire Competence +2 (7) Bardic Knowledge (Level + INT + Skill Synergy) [B]Languages[/B] Common Elven Dwarven Gnome Halfling Undercommon [B]Possessions[/B] [B]Short Sword[/B] (2lbs) ~ Type: Piercing ~ AB: 3 ~ Damage: 1d6+1 ~ Critical: 19x2 [B]Shortbow[/B] (2lbs) ~ Type: Piercing ~ AB: 4 ~ Damage: 1d6 ~ Critical: 20x3 [B]Masterwork Chainshirt[/B] (25lbs) ~ Type: Light ~ AC: 4 ~ MAX DEX: 4 ~ Check Penalty: -1 ~ Spell Failure: - ~ Speed: 30ft [B]Buckler[/B] (5lbs) ~ AC: 1 ~ Check Penalty: -1 ~ Spell Failure: 5% [B]Artisan’s Outfit[/B] (4lbs) [B]Masterwork Mandolin[/B] (3lbs) [B]Lyre[/B] (3lbs) (2) [B]Belt Pouch [/B] (1lb) [B]Waterskin[/B] (4lbs) (20) [B]Arrows [/B] (3lbs) Weight Carried: 52lbs (Light Load = 30ft) Light Load: 58lbs or < Medium Load: 59lbs – 116lbs Heavy Load: 117lbs – 175lbs Lift Over Head: 175lbs Lift Off Ground: 350lbs Push or Drag: 875lbs Speed: 30ft [B]Moneys[/B] GP – 47 SP – 16 CP – 12 [B]Phoebus[/B] Male Mule STR: 16 (3) DEX: 13 (1) CON: 17 (3) INT: 2 (-4) WIS: 11 (0) CHA: 6 (-2) HP: 33 AC: 13 (-1 Size, +1 DEX, +3 Natural) ~ Touch: 10 ~ Flat-Footed: 12 (6) Fortitude (4) Reflex (1) Will (1) Initiative: 1 + 0 BA: 2 ~ (9) Grapple [B]Weapons[/B] Hoof – 4/4 (1d4+3) [B]Skills[/B] (6) Listen (6) Spot [B]Feats[/B] Alertness Endurance [B]Special Abilities[/B] Low-Light Vision Scent +2 DEX versus Slipping & Falling [B]Possessions[/B] [B]Pack Saddle[/B] (15lbs) [B]Bedroll [/B] (5lbs) [B]Winter Blanket[/B] (3lbs) [B]Cold Weather Outfit[/B] (7lbs) [B]Grappling Hook [/B] (4lbs) [B]50ft Silk Rope[/B] (5lbs) (2) [B]Torch [/B] (2lbs) [B]Flint & Steel[/B] (20) [B]Arrows [/B] (3lbs) [B]Whetstone[/B] (1lb) [B]Waterskin[/B] (4lbs) [B]Scroll Case[/B] (.5lbs) Weight Carried: 49.5lbs (Light Load = 30ft) Light Load: 230lbs or < Medium Load: 231lbs – 460lbs Heavy Load: 461lbs – 690lbs Drag: 3,450lbs [B]Background[/B] Orpheus grew up with his single elven mother, who taught him the Elven language and passed along her musical penchant, in a house governed by a dwarven clan who had adopted his mother into it because she was a traveling companion of one of their leaders. His father was killed in battle. Growing up around the busy and bustling dwarven community, Orpheus was taught the language and of many of the heroic deeds done by the dwarves. Wishing to be like his mentors, Orpheus joined the clan’s military, starting as a page for a leading knight of the clan. At the age of sixteen Orpheus was sent off to war at the heels of his gallant master. In the midst of the dwarven-gnoll skirmish, Orpheus’ master was hit with a stray arrow and killed. Orpheus, for fear of meeting a similar end, fled the battle, and never returned to his home with the dwarves, for fear of what they might think of him. Orpheus was presumed killed in action by the dwarves. Without a home, Orpheus wandered to a nearby human civilization, where he again joined the military as a simple means to a living. By nineteen he was off to war again, but this time across the vast ocean. He made his keep onboard ship as a musician; far too scrawny to row oars, and not competent enough to navigate. In battle, Orpheus maintained the role of a craven weakling by use of the bow rather than the sword. As his companions fought and died around him, Orpheus fled; again, for fear of dying. Now stranded on a completely alien land, Orpheus searched for a new place to call home. His search took him to a small gnome community. The little folk welcomed him, and treated him as a prince; valuing his knowledge of “foreign parts” and “elfish arts.” He amused the gnomes with his music and tales of daring deeds, and the gnomes in turn taught him their language and more poems to add to his repertoire. At twenty-three, Orpheus said his farewells to his generous friends, to lead a life of adventure, and to atone for his past cowardice. He has spent the last years of his life traveling to different cities, learning new lyrics, and trying to make a name for himself. [B]Personality[/B] Orpheus has lived his life with a variety of different peoples, and his personality shows it. At times Orpheus will be as gruff as the dwarves; drinking his fill, and scowling at suspicious or ludicrously-dressed strangers. Among the humans, Orpheus picked up the tendency to speak boldly of his deeds and marvel at beautiful women. By blood he is an elf, and he often shows it through his haughtiness (most of which was beaten out of him at an early age) and creativity. The ethnicity that shines through the most is his gnome side; Orpheus is always willing to learn, and is quick to jest with those that would have it. If he’s spoony, it’s with good reason. Above all things, Orpheus is ashamed of his past sins, and means to correct them through deeds of daring not wholly unlike the ones in his songs. He will regularly commit himself to impossible things; trying to make up for his failures, and trying to test his own abilities. [B]Description[/B] Orpheus dresses in the human martial garb. He wears a white leather, kilt-like skirt, thigh-wrapped sandals with black leathern shin-guards, and a black and red leather tunic. His forearms are protected by white leather bracers, and on his right, a steel buckler with the likeness of a blue harp embossed on it. On his left hip, strapped to a black leather belt, is a short sword of common value; at his right, a quiver of arrows. When in use, he holds a shortbow in his left hand; otherwise it rests strapped to his back. Also fastened about his back is gnomish mandolin of exquisite quality. A wooden lyre that shows road-rash and age can be seen poking out of the top of his backpack. The strings are obviously as old as the instrument itself; some even hinting at several uses of a [I]mending[/I]. He keeps his blonde hair shoulder length, and maintains an overly-clichéd goatee. He thinks it makes him look debonair. He travels (a lot by the looks of it) with a gray mule that is apparently only along for the ride because his “owner’s” patrons feed him apples every once in a while. [/QUOTE]
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