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Characters for the Of Sound Mind game
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<blockquote data-quote="GnomeWorks" data-source="post: 125435" data-attributes="member: 162"><p><span style="font-size: 15px"><strong>Seraphina Tealeaf</strong></span></p><p><strong>Female Halfling Rogue 1/Illusionist 1</strong></p><p><strong>Alignment</strong>: Chaotic Neutral</p><p><strong>Concept</strong>: Diplomatic Trickster Rogue/Illusionist</p><p></p><p><strong>Str:</strong> 10</p><p><strong>Dex:</strong> 16 (+3)</p><p><strong>Con:</strong> 12 (+1)</p><p><strong>Int:</strong> 16 (+3)</p><p><strong>Wis:</strong> 10</p><p><strong>Cha:</strong> 14 (+2)</p><p></p><p><strong>Hit Points:</strong> 10 (1d6+1d4+2)</p><p><strong>Initiative:</strong> +3 (Dex)</p><p><strong>Saving Throws:</strong> Fort +1, Ref +5, Will +2</p><p><strong>Armor Class:</strong> 17 (+1 Size, +3 Dex, +3 MW Studded Leather)</p><p></p><p><strong>Attacks</strong></p><p>Hand Crossbow Atk(+3*) Dmg(1d4*) Crit(19-20/x2)</p><p>Light Crossbow Atk(+3*) Dmg(1d8*) Crit(19-20/x2)</p><p><strong>*</strong>+1 to this roll when target is within 30 ft.</p><p></p><p><strong>Equipment</strong></p><p>Backpack</p><p>--Spellbook</p><p>--Masterwork Thieves' Tools</p><p>--Small Steel Mirror</p><p>--Silk Rope (2 50 ft. lengths)</p><p>--Signet Rings (3: Tealeaf, Seraphina, Mercutio)</p><p>Spell Component Pouch</p><p>Explorer's Outfit</p><p>Courtier's Outfit</p><p></p><p><strong>Treasure</strong></p><p>144 gp</p><p></p><p><strong>Magic</strong></p><p>Specialist - Illusionist</p><p>Unavailable Schools - Divination, Necromancy</p><p><strong>15% Chance of Arcane Spell Failure</strong> due to armor</p><p>Spell Slots - 3+I/2+I</p><p></p><p>-Spells-</p><p>0th: <em>Resistance, Ray of Frost, Daze, Flare, Light, Dancing Lights </em>(I)<em>, Ghost Sound </em>(I)<em>, Mage Hand, Mending, Open/Close, Arcane Mark, Detect Magic, Prestidigation, Read Magic</em></p><p>1st: <em>Silent Image </em>(I)<em>, Ventriloquism <em>(I)</em>, Magic Missile</em></p><p></p><p><strong>Spells Typically Prepared</strong></p><p>(0th) - <em>Dancing Lights, Ghost Sound </em>x2<em>, Mage Hand</em></p><p>(1st) - <em>Silent Image, Ventriloquism, Magic Missile</em></p><p></p><p><strong>Spells Remaining</strong></p><p>(0th) - <em>Dancing Lights, Ghost Sound </em>x2</p><p>(1st) - <em>Silent Image, Ventriloquism</em></p><p></p><p><strong>Halfling Traits</strong></p><p>+2 on saving throws against fear</p><p>+1 on attack rolls using thrown weaponry</p><p></p><p><strong>Languages</strong></p><p>Common, Halfling, Draconic, Elven, Dwarven</p><p></p><p><strong>Class Special Abilities</strong></p><p>Sneak Attack +1d6</p><p>Familiar (Cat, "Lucie")</p><p>+2 on Spellcraft checks to learn Illusion spells</p><p></p><p><strong>Encumbrance</strong></p><p>Light load - 24.75 lbs.</p><p>Medium load - 49.5 lbs.</p><p>Heavy load - 75 lbs.</p><p>Total weight carried: 23 lbs.</p><p><em>Note: Total weight encompasses only what Seraphina carries, which is her weapons (light and hand crossbows), her armor, and her masterwork thieves' kit. Everything else is in her backpack on her dog.</em></p><p></p><p><strong>Feats</strong></p><p>Point Blank Shot</p><p>Scribe Scroll (Wizard)</p><p></p><p><strong>Skills</strong> <em>Ranks in parantheses</em></p><p>Balance +4(1)</p><p>Bluff +3(1)</p><p>Climb +3(1)</p><p>Concentration +5(4)</p><p>Decipher Script +4(1)</p><p>Diplomacy +6(4)</p><p>Disable Device +7(4)</p><p>Disguise +5(3)</p><p>Escape Artist +4(1)</p><p>Forgery +6(3)</p><p>Gather Information +5(3)</p><p>Hide +4(1)</p><p>Innuendo +2(2)</p><p>Jump +3(1)</p><p>Listen +5(3)</p><p>Move Silently +10(3)</p><p>Open Lock +6(3)</p><p>Perform +5(3)</p><p>Pick Pocket +4(1)</p><p>Ride [Riding Dog] +4(1cc)</p><p>Search +4(1)</p><p>Sense Motive +1(1)</p><p>Spellcraft +5(2)</p><p>Tumble +4(1)</p><p></p><p>---</p><p></p><p><span style="font-size: 12px"><strong>Mount</strong></span></p><p><em>Rufus</em>, Riding Dog</p><p><strong>Hit Points:</strong> 13</p><p><strong>Initiative:</strong> +2 (Dex)</p><p><strong>Speed:</strong> 40 ft.</p><p><strong>AC:</strong> 16 (+2 Dex, +4 natural)</p><p><strong>Attacks:</strong> Bite +3 melee</p><p><strong>Damage:</strong> Bite 1d6+3</p><p><strong>Face/Reach:</strong> 5 ft. by 5 ft./5 ft.</p><p><strong>Special Qualities:</strong> Scent</p><p><strong>Saves:</strong> Fort +5, Ref +5, Will +1</p><p><strong>Abilities:</strong> Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6</p><p></p><p>---</p><p></p><p><span style="font-size: 12px"><strong>Familiar</strong></span></p><p><em>Lucie</em>, Cat</p><p><strong>Hit Points:</strong> 5</p><p><strong>Initiative:</strong> +2 (Dex)</p><p><strong>Speed:</strong> 30 ft.</p><p><strong>AC:</strong> 15 (+2 size, +2 Dex, +1 natural)</p><p><strong>Attacks:</strong> 2 claws +4 melee, bite -1 melee</p><p><strong>Damage:</strong> Claw 1d2-4, bite 1d3-4</p><p><strong>Face/Reach:</strong> 2.5 dr. by 2.5 ft./0 ft.</p><p><strong>Special Qualities:</strong> Alertness, Improved Evasion, Share Spells, Empathic Link</p><p><strong>Saves:</strong> Fort +2, Ref +4, Will +1</p><p><strong>Abilities:</strong> Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 7</p><p></p><p>-----</p><p></p><p><strong>Background</strong></p><p>Seraphina is a halfling girl who never grew up - mainly because she still is. She never knew her parents, and has grown up in a halfling caravan. She has picked up some thievery tricks along her journeys, although she prefers diplomacy to theft. She has also picked up a few things in magic, and has decided to specialize in illusions, which help out sometimes in tougher situations. Seraphina doesn't like fighting, and would prefer to talk her way out of a fight. Seraphina is out to make a name for herself, but she also wants to find out who her parents were. </p><p>Note that this information is the updated version of what's in the file I posted to the main thread. That one has most of the RP-related info, though.</p><p><strong>Misc Info</strong></p><p><em>Eyes - Amethyst</em></p><p><em>Hair - Brown</em></p><p><em>Height - 2' 3"</em></p><p><em>Weight - 22 lbs.</em></p><p><em>Age - 17</em></p><p></p><p>[Edits: Purchased some more rope. Formatted - man, was this character a pain to look at!]</p></blockquote><p></p>
[QUOTE="GnomeWorks, post: 125435, member: 162"] [size=4][b]Seraphina Tealeaf[/b][/size] [b]Female Halfling Rogue 1/Illusionist 1[/b] [b]Alignment[/b]: Chaotic Neutral [b]Concept[/b]: Diplomatic Trickster Rogue/Illusionist [b]Str:[/b] 10 [b]Dex:[/b] 16 (+3) [b]Con:[/b] 12 (+1) [b]Int:[/b] 16 (+3) [b]Wis:[/b] 10 [b]Cha:[/b] 14 (+2) [b]Hit Points:[/b] 10 (1d6+1d4+2) [b]Initiative:[/b] +3 (Dex) [b]Saving Throws:[/b] Fort +1, Ref +5, Will +2 [b]Armor Class:[/b] 17 (+1 Size, +3 Dex, +3 MW Studded Leather) [b]Attacks[/b] Hand Crossbow Atk(+3*) Dmg(1d4*) Crit(19-20/x2) Light Crossbow Atk(+3*) Dmg(1d8*) Crit(19-20/x2) [b]*[/b]+1 to this roll when target is within 30 ft. [b]Equipment[/b] Backpack --Spellbook --Masterwork Thieves' Tools --Small Steel Mirror --Silk Rope (2 50 ft. lengths) --Signet Rings (3: Tealeaf, Seraphina, Mercutio) Spell Component Pouch Explorer's Outfit Courtier's Outfit [b]Treasure[/b] 144 gp [b]Magic[/b] Specialist - Illusionist Unavailable Schools - Divination, Necromancy [b]15% Chance of Arcane Spell Failure[/b] due to armor Spell Slots - 3+I/2+I -Spells- 0th: [i]Resistance, Ray of Frost, Daze, Flare, Light, Dancing Lights [/i](I)[i], Ghost Sound [/i](I)[i], Mage Hand, Mending, Open/Close, Arcane Mark, Detect Magic, Prestidigation, Read Magic[/i] 1st: [i]Silent Image [/i](I)[i], Ventriloquism [i](I)[/i], Magic Missile[/i] [b]Spells Typically Prepared[/b] (0th) - [i]Dancing Lights, Ghost Sound [/i]x2[i], Mage Hand[/i] (1st) - [i]Silent Image, Ventriloquism, Magic Missile[/i] [b]Spells Remaining[/b] (0th) - [i]Dancing Lights, Ghost Sound [/i]x2 (1st) - [i]Silent Image, Ventriloquism[/i] [b]Halfling Traits[/b] +2 on saving throws against fear +1 on attack rolls using thrown weaponry [b]Languages[/b] Common, Halfling, Draconic, Elven, Dwarven [b]Class Special Abilities[/b] Sneak Attack +1d6 Familiar (Cat, "Lucie") +2 on Spellcraft checks to learn Illusion spells [b]Encumbrance[/b] Light load - 24.75 lbs. Medium load - 49.5 lbs. Heavy load - 75 lbs. Total weight carried: 23 lbs. [i]Note: Total weight encompasses only what Seraphina carries, which is her weapons (light and hand crossbows), her armor, and her masterwork thieves' kit. Everything else is in her backpack on her dog.[/i] [b]Feats[/b] Point Blank Shot Scribe Scroll (Wizard) [b]Skills[/b] [i]Ranks in parantheses[/i] Balance +4(1) Bluff +3(1) Climb +3(1) Concentration +5(4) Decipher Script +4(1) Diplomacy +6(4) Disable Device +7(4) Disguise +5(3) Escape Artist +4(1) Forgery +6(3) Gather Information +5(3) Hide +4(1) Innuendo +2(2) Jump +3(1) Listen +5(3) Move Silently +10(3) Open Lock +6(3) Perform +5(3) Pick Pocket +4(1) Ride [Riding Dog] +4(1cc) Search +4(1) Sense Motive +1(1) Spellcraft +5(2) Tumble +4(1) --- [size=3][b]Mount[/b][/size] [i]Rufus[/i], Riding Dog [b]Hit Points:[/b] 13 [b]Initiative:[/b] +2 (Dex) [b]Speed:[/b] 40 ft. [b]AC:[/b] 16 (+2 Dex, +4 natural) [b]Attacks:[/b] Bite +3 melee [b]Damage:[/b] Bite 1d6+3 [b]Face/Reach:[/b] 5 ft. by 5 ft./5 ft. [b]Special Qualities:[/b] Scent [b]Saves:[/b] Fort +5, Ref +5, Will +1 [b]Abilities:[/b] Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6 --- [size=3][b]Familiar[/b][/size] [i]Lucie[/i], Cat [b]Hit Points:[/b] 5 [b]Initiative:[/b] +2 (Dex) [b]Speed:[/b] 30 ft. [b]AC:[/b] 15 (+2 size, +2 Dex, +1 natural) [b]Attacks:[/b] 2 claws +4 melee, bite -1 melee [b]Damage:[/b] Claw 1d2-4, bite 1d3-4 [b]Face/Reach:[/b] 2.5 dr. by 2.5 ft./0 ft. [b]Special Qualities:[/b] Alertness, Improved Evasion, Share Spells, Empathic Link [b]Saves:[/b] Fort +2, Ref +4, Will +1 [b]Abilities:[/b] Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 7 ----- [b]Background[/b] Seraphina is a halfling girl who never grew up - mainly because she still is. She never knew her parents, and has grown up in a halfling caravan. She has picked up some thievery tricks along her journeys, although she prefers diplomacy to theft. She has also picked up a few things in magic, and has decided to specialize in illusions, which help out sometimes in tougher situations. Seraphina doesn't like fighting, and would prefer to talk her way out of a fight. Seraphina is out to make a name for herself, but she also wants to find out who her parents were. Note that this information is the updated version of what's in the file I posted to the main thread. That one has most of the RP-related info, though. [b]Misc Info[/b] [i]Eyes - Amethyst Hair - Brown Height - 2' 3" Weight - 22 lbs. Age - 17[/i] [Edits: Purchased some more rope. Formatted - man, was this character a pain to look at!] [/QUOTE]
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