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<blockquote data-quote="outlands" data-source="post: 994788" data-attributes="member: 12959"><p><em>edited to fit approved format and to reflect correct pricing on <strong>continual flame</strong> sling-bullets. added outdoor gear.</em></p><p></p><p>Noddy Darkfox</p><p>male Halfling Rog3 (Small Humanoid, Spd 20 feet, base 20 feet)</p><p>AL: CN Ht: 3' 0" Wt: 34lbs Hair: strawberry blonde eyes: grey</p><p></p><p>Str 10 (+0)</p><p>Dex 15 (+2)</p><p>Con 10 (+0)</p><p>Int 9 (-1)</p><p>Wis 10 (+0)</p><p>Cha 11 (+0)</p><p></p><p>HD 17HP (3d6 - 6+5+6) AC: 16, touch 13, flat-footed 16</p><p>SV Fort +2, Ref +6, Will +2</p><p>Init +2</p><p></p><p>Base Atk +2</p><p>masterwork punching dagger +6 melee(1d4)</p><p>light mace +4 melee(1d6)</p><p>sap +4 melee(1d6 subdual)</p><p>dart +7 thrown(1d4, 20')</p><p>sling +6 ranged (1d4, 50')</p><p></p><p>Skills: </p><p>Balance +7, Bluff +2, Climb +3, Disable Device +5, Disguise +2, Hide +7, Jump +3, Listen +3, Move Silently +5, Open Lock +7, Perform (recorder, buffoonery) +2, Pick Pocket (sleight-of-hand) +3, Search +5, Tumble +8, Use Magic Device +2.</p><p></p><p>Feats: Point-Blank Shot, Weapon Finesse (dagger)</p><p></p><p>SQ Traps, Evasion, Uncanny Dodge; Sneak Attack +2d6</p><p></p><p>Possessions: 10 darts, sling & 10 bullets, light mace, masterwork punching dagger, sap, masterwork studded leather armor, explorer's outfit, entertainer's outfit, masterwork musical instrument (recorder) (+2), masterwork thieves' tools (+2), disguise kit (10 uses, +2), 5 smokesticks and tindertwigs, 2 tanglefoot bags, 3 thunderstones, SAK (Std. Adventurer's Kit: Backpack, Belt Pouch, Bedroll, Blanket, Flint & Steel, Trail Rations x3 days, Tent, Waterskin, Signal Whistle, Clay Mug, Whetstone, 5 candles), 7x potion of cure light wounds, 2x potion of vision, 2x potion of hiding, 1x potion of sneaking, 4x potion of spider climb, 40gp, 9sp.</p><p>(3 of the sling bullets have had continual flame cast on them)</p><p></p><p></p><p>Background:</p><p></p><p>Noddy was born in Port Lyalee to Paddy Fasttack and Nimura Ableeye. Paddy was a cobbler and Nimura made puzzle-boxes. Noddy was fascinated with his mother's craft, learning early how to search out and bypass her mechanisms. Eventually, her skills caused her to run afoul of a band of thieves who had influential political connections. His family was run out of town and scattered in different directions. Noddy made his way to Albon, stowed away underneath a caravan-wagon. Once he got to Albon, he started carving himself a niche as a street-performer playing a recorder, doing stage-magic, knife/dart-throwing, tumbling, buffoonery - anything to turn a copper, as long as it was - if not legal, then ethically and morally correct...mostly. He wasn't a *great* performer, but he *was* good enough to get by. </p><p></p><p>One day, a pitched battle erupted in the streets where he had just finished performing. In the chaos that ensued, he discovered an innate ability to make use of magical items when he took a wand from a dead wizard and repeated the command-word. As a "small-fellow," he learned early on to fight dirty - preferably by fighting from a distance and definitely by hitting bigger opponents where it hurt the most.</p></blockquote><p></p>
[QUOTE="outlands, post: 994788, member: 12959"] [i]edited to fit approved format and to reflect correct pricing on [b]continual flame[/b] sling-bullets. added outdoor gear.[/i] Noddy Darkfox male Halfling Rog3 (Small Humanoid, Spd 20 feet, base 20 feet) AL: CN Ht: 3' 0" Wt: 34lbs Hair: strawberry blonde eyes: grey Str 10 (+0) Dex 15 (+2) Con 10 (+0) Int 9 (-1) Wis 10 (+0) Cha 11 (+0) HD 17HP (3d6 - 6+5+6) AC: 16, touch 13, flat-footed 16 SV Fort +2, Ref +6, Will +2 Init +2 Base Atk +2 masterwork punching dagger +6 melee(1d4) light mace +4 melee(1d6) sap +4 melee(1d6 subdual) dart +7 thrown(1d4, 20') sling +6 ranged (1d4, 50') Skills: Balance +7, Bluff +2, Climb +3, Disable Device +5, Disguise +2, Hide +7, Jump +3, Listen +3, Move Silently +5, Open Lock +7, Perform (recorder, buffoonery) +2, Pick Pocket (sleight-of-hand) +3, Search +5, Tumble +8, Use Magic Device +2. Feats: Point-Blank Shot, Weapon Finesse (dagger) SQ Traps, Evasion, Uncanny Dodge; Sneak Attack +2d6 Possessions: 10 darts, sling & 10 bullets, light mace, masterwork punching dagger, sap, masterwork studded leather armor, explorer's outfit, entertainer's outfit, masterwork musical instrument (recorder) (+2), masterwork thieves' tools (+2), disguise kit (10 uses, +2), 5 smokesticks and tindertwigs, 2 tanglefoot bags, 3 thunderstones, SAK (Std. Adventurer's Kit: Backpack, Belt Pouch, Bedroll, Blanket, Flint & Steel, Trail Rations x3 days, Tent, Waterskin, Signal Whistle, Clay Mug, Whetstone, 5 candles), 7x potion of cure light wounds, 2x potion of vision, 2x potion of hiding, 1x potion of sneaking, 4x potion of spider climb, 40gp, 9sp. (3 of the sling bullets have had continual flame cast on them) Background: Noddy was born in Port Lyalee to Paddy Fasttack and Nimura Ableeye. Paddy was a cobbler and Nimura made puzzle-boxes. Noddy was fascinated with his mother's craft, learning early how to search out and bypass her mechanisms. Eventually, her skills caused her to run afoul of a band of thieves who had influential political connections. His family was run out of town and scattered in different directions. Noddy made his way to Albon, stowed away underneath a caravan-wagon. Once he got to Albon, he started carving himself a niche as a street-performer playing a recorder, doing stage-magic, knife/dart-throwing, tumbling, buffoonery - anything to turn a copper, as long as it was - if not legal, then ethically and morally correct...mostly. He wasn't a *great* performer, but he *was* good enough to get by. One day, a pitched battle erupted in the streets where he had just finished performing. In the chaos that ensued, he discovered an innate ability to make use of magical items when he took a wand from a dead wizard and repeated the command-word. As a "small-fellow," he learned early on to fight dirty - preferably by fighting from a distance and definitely by hitting bigger opponents where it hurt the most. [/QUOTE]
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