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Characters for Traipsing Across Khorvaire - High Adventure in Eberron
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<blockquote data-quote="Creamsteak" data-source="post: 1864190" data-attributes="member: 552"><p><strong><u><span style="font-size: 15px">Silver 67</span></u></strong></p><p><strong>Medium Sized Construct (Living Construct)</strong></p><p><strong>Warforged Favored Soul of the Silver Flame 2</strong></p><p><strong>Hit Dice:</strong> 2d8+6 (20 hp)</p><p><strong>Initiative:</strong> -2 (+4 Dex, -6 Flaws)</p><p><strong>Speed:</strong> 30 ft. (light armor)</p><p><strong>Armor Class:</strong> 20 (+4 Dex, +3 Armor, +1 Dodge, +2 Shield), <strong>Flat-Footed:</strong> 15, <strong>Touch:</strong> 15</p><p><strong>Base Attack/Grapple:</strong> +1/+4</p><p><strong>Attack:</strong> Longsword +5 melee (1d8+2) or slam +4 melee (1d4+3)</p><p><strong>Full Attack:</strong> Longsword +5 melee (1d8+2) or slam +4 melee (1d4+3)</p><p><strong>Space/Reach:</strong> 5 ft./5 ft.</p><p><strong>Special Attacks:</strong> None</p><p><strong>Special Qualities:</strong> Composite plating, light fortification, living construct traits</p><p><strong>Saves:</strong> Fort +6, Ref +6, Will +6</p><p><strong>Abilities:</strong> Str 16, Dex 18, Con 16, Int 10, Wis 15, Cha 15</p><p><strong>Skills:</strong> Concentration +4 [1 rank], Craft (weaponsmithing) +2 [2 ranks], Diplomacy +5 [1 rank], Jump +1 [1 rank], Knowledge (arcana) +2 [2 ranks], Sense Motive +2 [1 rank], Spellcraft +2 [2 ranks]</p><p><strong>Feats:</strong> Dodge, Mithral Body, [Weapon Proficiency: Longbow]</p><p></p><p><strong>Action Points:</strong> 6</p><p><strong>Contacts:</strong> None</p><p><strong>Damage Reduction:</strong> 2/-</p><p><strong>Reputation:</strong> +1</p><p><strong>Traits/Flaws:</strong> Detached, Distinctive, Honest, Flametouched, Unreactive</p><p><strong>Weapon Groups:</strong> Basic weapons, heavy blades, maces and clubs</p><p></p><p><strong><u>Favored Soul Spells Known</u></strong></p><p>0 (5/day) - <em>Cure Minor Wounds, Detect Magic, Detect Poison, Light, Read Magic</em></p><p>1 (5/day) - <em>Cure Light Wounds, Magic Weapon, Protection from Evil</em></p><p></p><p><u><strong>Equipment</strong></u> </p><p>Masterwork silvered longsword (405 gp/4 lb.)</p><p>Large steel shield (20 gp/15 lb.)</p><p>Warforged repair kit (50 gp/1 lb.)</p><p>Glamerweave cleric's vestments (105 gp/5 lb.)</p><p>Silver holy symbol (25 gp/1 lb.)</p><p>Arcane signet ring (150 gp)</p><p>Standard identification papers (2 gp)</p><p>2 holy water flasks (50 gp/2 lb.)</p><p>5 sunrods (10 gp/5 lb.)</p><p>2 Pouch belts (2 gp/1 lb.)</p><p>Oil of repair light wounds (50 gp)</p><p>30 gold coins (30 gp/0.6 lb.)</p><p>10 silver coins (1 gp/0.2 lb.)</p><p></p><p><strong>Weight:</strong> 34.8 lb/76 lb. (light load)</p><p></p><p><strong><u>Vital Statistics</u></strong></p><p><strong>Age:</strong> 3 years</p><p><strong>Height:</strong> 6'8"</p><p><strong>Weight:</strong> 310 lb.</p><p><strong>Gender:</strong> None (male tendencies)</p><p><strong>Alignment:</strong> Lawful Good</p><p><strong>Languages:</strong> Common</p><p><strong>Experience:</strong> 1000/3000 for 3rd level</p><p></p><p><strong>Flametouched:</strong> Silver has a +1 resistance bonus to saving throws against the spells, spell-like abilities, and supernatural abilities of evil outsiders. Silver also suffers from an additional -1 penalty to all skill checks that armor checks apply to (Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, Swim, and Tumble).</p><p></p><p>Picture done by Bobacus: <a href="http://www.bobacus.com" target="_blank">http://www.bobacus.com</a></p><p><a href="http://www.bobacus.com" target="_blank"><img src="http://www.bobacus.com/warforgecleric.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p>Picture done by Bobacus: <a href="http://www.bobacus.com" target="_blank">http://www.bobacus.com</a></p></blockquote><p></p>
[QUOTE="Creamsteak, post: 1864190, member: 552"] [b][u][size=4]Silver 67[/size][/u][/b] [b]Medium Sized Construct (Living Construct)[/b] [b]Warforged Favored Soul of the Silver Flame 2[/b] [b]Hit Dice:[/b] 2d8+6 (20 hp) [b]Initiative:[/b] -2 (+4 Dex, -6 Flaws) [b]Speed:[/b] 30 ft. (light armor) [b]Armor Class:[/b] 20 (+4 Dex, +3 Armor, +1 Dodge, +2 Shield), [b]Flat-Footed:[/b] 15, [b]Touch:[/b] 15 [b]Base Attack/Grapple:[/b] +1/+4 [b]Attack:[/b] Longsword +5 melee (1d8+2) or slam +4 melee (1d4+3) [b]Full Attack:[/b] Longsword +5 melee (1d8+2) or slam +4 melee (1d4+3) [b]Space/Reach:[/b] 5 ft./5 ft. [b]Special Attacks:[/b] None [b]Special Qualities:[/b] Composite plating, light fortification, living construct traits [b]Saves:[/b] Fort +6, Ref +6, Will +6 [b]Abilities:[/b] Str 16, Dex 18, Con 16, Int 10, Wis 15, Cha 15 [b]Skills:[/b] Concentration +4 [1 rank], Craft (weaponsmithing) +2 [2 ranks], Diplomacy +5 [1 rank], Jump +1 [1 rank], Knowledge (arcana) +2 [2 ranks], Sense Motive +2 [1 rank], Spellcraft +2 [2 ranks] [b]Feats:[/b] Dodge, Mithral Body, [Weapon Proficiency: Longbow] [b]Action Points:[/b] 6 [b]Contacts:[/b] None [b]Damage Reduction:[/b] 2/- [b]Reputation:[/b] +1 [b]Traits/Flaws:[/b] Detached, Distinctive, Honest, Flametouched, Unreactive [b]Weapon Groups:[/b] Basic weapons, heavy blades, maces and clubs [b][u]Favored Soul Spells Known[/u][/b] 0 (5/day) - [i]Cure Minor Wounds, Detect Magic, Detect Poison, Light, Read Magic[/i] 1 (5/day) - [i]Cure Light Wounds, Magic Weapon, Protection from Evil[/i] [u][b]Equipment[/b][/u][b][/b] Masterwork silvered longsword (405 gp/4 lb.) Large steel shield (20 gp/15 lb.) Warforged repair kit (50 gp/1 lb.) Glamerweave cleric's vestments (105 gp/5 lb.) Silver holy symbol (25 gp/1 lb.) Arcane signet ring (150 gp) Standard identification papers (2 gp) 2 holy water flasks (50 gp/2 lb.) 5 sunrods (10 gp/5 lb.) 2 Pouch belts (2 gp/1 lb.) Oil of repair light wounds (50 gp) 30 gold coins (30 gp/0.6 lb.) 10 silver coins (1 gp/0.2 lb.) [b]Weight:[/b] 34.8 lb/76 lb. (light load) [b][u]Vital Statistics[/u][/b][u][/u] [b]Age:[/b] 3 years [b]Height:[/b] 6'8" [b]Weight:[/b] 310 lb. [b]Gender:[/b] None (male tendencies) [b]Alignment:[/b] Lawful Good [b]Languages:[/b] Common [b]Experience:[/b] 1000/3000 for 3rd level [b]Flametouched:[/b] Silver has a +1 resistance bonus to saving throws against the spells, spell-like abilities, and supernatural abilities of evil outsiders. Silver also suffers from an additional -1 penalty to all skill checks that armor checks apply to (Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, Swim, and Tumble). Picture done by Bobacus: [url]http://www.bobacus.com[/url] [url=http://www.bobacus.com][img]http://www.bobacus.com/warforgecleric.jpg[/img][/url] Picture done by Bobacus: [url]http://www.bobacus.com[/url] [/QUOTE]
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