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<blockquote data-quote="Sollir Furryfoot" data-source="post: 499087" data-attributes="member: 748"><p><strong>Xellos Metallium</strong></p><p>’Male’ Mazoku </p><p>Outsider (Evil)</p><p>Maho-Tsukai 1/Maho-Bujin 4</p><p>Alignment: Neutral Evil </p><p>Age: ? (Over 2,000 years old)</p><p>HD 1d8+4d12+15 (71), AC 15 (10 flatfooted, 15 touch) Movement 30 ft., Fly 30 ft. (perfect) </p><p>Statistics: </p><p>Str 10, Dex 18 (20), Con 16, Int 18 Wis 15 Cha 20 (22), Taint: 12 (Virtual)</p><p>BAB: +4 </p><p>Attack Bonus: +5 or +2/+2</p><p>Damage: 1d8+1</p><p>Skills: Bluff +22, Concentration +9, Hide +19, Intimidate +14, Knowledge: Arcana +8, Knowledge: Shadowlands +8, Move Silently +17, Sense Motive +8, Spellcraft +8 </p><p>Feats: Blindsight (hearing, 180’ radius), Blood Sorcerer, Quicken Spell-like Ability (Dimensional Door)</p><p>Weapon/Armor Proficiency: </p><p>Saves: Base +6/+1/+1, +11/+8/+5</p><p>Initiative: +5</p><p>Abilities: Fast Healing 1, Spell-like Abilities, Maho, Fear Aura</p><p>Items: +1 Quarterstaff of Spellstoring (8,300), Amulet of Charisma +2 (4,000), Boots of Elvenkind (2,000), Bracers of the Resistance +2 (4,000), Cloak of Elvenkind (2,000), Gloves of Dexterity +2 (4,000), Sash of Trickery (+10 to Bluff) (2,000), Wand of Heart of the Damned (40 charges) (600), 100 gold remaining</p><p>27,000</p><p></p><p>Known Spells (4/2/1) (DC 19+Spell Level):</p><p>1-Anticipated Attack* (BoEM II), Magic Missile, Negative Energy Ray, True Strike</p><p>2-Invisibility</p><p>3-Arcane Parry</p><p>*Instead gives a +20 insight bonus to AC vs. the next attack</p><p></p><p>Spell-like Abilities (Sp): Chaotic Energy Blast*, Dimensional Door (Except Mazoku can attack/move after using it), Minor Globe of Invulnerability (Centered on Xellos, Self Only, turn off/on as a free action), these are cast as a 16th level wizard.</p><p></p><p>*3d6 energy blast (unholy damage), close range, 5' radius burst, imay sacrifice spells you can add spell level x d6 damage, reflex save for half (DC=taint+cha=18), SR No</p><p></p><p>Fear Aura (Su): Those within a 30’ radius of Xellos must succeed a Will save (DC 18) or become shaken. Shaken creatures suffer a -2 morale penalty on attack rolls, weapon damage rolls, and saving throws.</p><p></p><p>Regeneration (Ex): Xellos takes normal damage from blessed/holy weapons, force effects, or cure spells.</p><p></p><p>Special Qualities (Ex): Xellos is injured by cure spells and healed by inflict spells, although he is not undead.</p><p></p><p></p><p><strong>Thousand Needles</strong></p><p>Conjuration (Creation) [Evil]</p><p>Level: Maho 3</p><p>Components: V, M</p><p>Range: Medium</p><p>Target: One living creature</p><p>Duration: See below</p><p>Saving Throw: None</p><p>SR: Yes</p><p></p><p>A thousand needles surround the subject and pierce his flesh, worming through armor or any type of protection, although creatures with damage reduction are immune to this spell. The subject takes 2d6 points of damage immediately and suffers an effect similar to a weapon of <em>wounding</em>, taking 1 damage per round (Maximum 2 rounds per caster level) as he bleeds unless magically healed or a successful Heal check (DC 15).</p><p>Material Component-A handful of needles.</p><p></p><p>-This spell was adapted from the Book of Vile Darkness</p></blockquote><p></p>
[QUOTE="Sollir Furryfoot, post: 499087, member: 748"] [b]Xellos Metallium[/b] ’Male’ Mazoku Outsider (Evil) Maho-Tsukai 1/Maho-Bujin 4 Alignment: Neutral Evil Age: ? (Over 2,000 years old) HD 1d8+4d12+15 (71), AC 15 (10 flatfooted, 15 touch) Movement 30 ft., Fly 30 ft. (perfect) Statistics: Str 10, Dex 18 (20), Con 16, Int 18 Wis 15 Cha 20 (22), Taint: 12 (Virtual) BAB: +4 Attack Bonus: +5 or +2/+2 Damage: 1d8+1 Skills: Bluff +22, Concentration +9, Hide +19, Intimidate +14, Knowledge: Arcana +8, Knowledge: Shadowlands +8, Move Silently +17, Sense Motive +8, Spellcraft +8 Feats: Blindsight (hearing, 180’ radius), Blood Sorcerer, Quicken Spell-like Ability (Dimensional Door) Weapon/Armor Proficiency: Saves: Base +6/+1/+1, +11/+8/+5 Initiative: +5 Abilities: Fast Healing 1, Spell-like Abilities, Maho, Fear Aura Items: +1 Quarterstaff of Spellstoring (8,300), Amulet of Charisma +2 (4,000), Boots of Elvenkind (2,000), Bracers of the Resistance +2 (4,000), Cloak of Elvenkind (2,000), Gloves of Dexterity +2 (4,000), Sash of Trickery (+10 to Bluff) (2,000), Wand of Heart of the Damned (40 charges) (600), 100 gold remaining 27,000 Known Spells (4/2/1) (DC 19+Spell Level): 1-Anticipated Attack* (BoEM II), Magic Missile, Negative Energy Ray, True Strike 2-Invisibility 3-Arcane Parry *Instead gives a +20 insight bonus to AC vs. the next attack Spell-like Abilities (Sp): Chaotic Energy Blast*, Dimensional Door (Except Mazoku can attack/move after using it), Minor Globe of Invulnerability (Centered on Xellos, Self Only, turn off/on as a free action), these are cast as a 16th level wizard. *3d6 energy blast (unholy damage), close range, 5' radius burst, imay sacrifice spells you can add spell level x d6 damage, reflex save for half (DC=taint+cha=18), SR No Fear Aura (Su): Those within a 30’ radius of Xellos must succeed a Will save (DC 18) or become shaken. Shaken creatures suffer a -2 morale penalty on attack rolls, weapon damage rolls, and saving throws. Regeneration (Ex): Xellos takes normal damage from blessed/holy weapons, force effects, or cure spells. Special Qualities (Ex): Xellos is injured by cure spells and healed by inflict spells, although he is not undead. [b]Thousand Needles[/b] Conjuration (Creation) [Evil] Level: Maho 3 Components: V, M Range: Medium Target: One living creature Duration: See below Saving Throw: None SR: Yes A thousand needles surround the subject and pierce his flesh, worming through armor or any type of protection, although creatures with damage reduction are immune to this spell. The subject takes 2d6 points of damage immediately and suffers an effect similar to a weapon of [i]wounding[/i], taking 1 damage per round (Maximum 2 rounds per caster level) as he bleeds unless magically healed or a successful Heal check (DC 15). Material Component-A handful of needles. -This spell was adapted from the Book of Vile Darkness [/QUOTE]
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