Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Characters have huge ACs and low attack bonuses
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gort" data-source="post: 3269880" data-attributes="member: 11239"><p>I'm currently running a campaign that's reached 17th level in a homebrew setting resembling medieval Europe. However, I'm beginning to start having problems running fighter-type NPCs against the party, namely that both the party and the NPCs have huge ACs and pretty poor attack bonuses.</p><p></p><p>The party are a level 17 warmage, a level 17 druid, a level 7/10 rogue/slayer of domiel (good assassin) and a level 17 paladin.</p><p></p><p>Thanks to the combination of rings of protection, magical shields and armour, and the barkskin spell cast by the druid, ACs are between 40 and 43. However, the paladin has the best attack bonus and only has a +26 with his holy avenger. The rogue is pretty much laughable, needing a natural 20 to hit her own AC.</p><p></p><p>This isn't usually too much of a problem, because monsters tend to have huge attack bonuses but low ACs, but when I'm running humanoid NPCs, I can't hit the party without going wildly over-CR. I can think of methods to allow a single, special baddie to hit the party easily (brilliant energy weapon, for example) but I can't seem to get generic fighter types to a point where they can hit 50% of the time without putting strength-enhancing templates on them and suchlike.</p><p></p><p>Has anyone else had this problem, and how did you deal with it?</p></blockquote><p></p>
[QUOTE="Gort, post: 3269880, member: 11239"] I'm currently running a campaign that's reached 17th level in a homebrew setting resembling medieval Europe. However, I'm beginning to start having problems running fighter-type NPCs against the party, namely that both the party and the NPCs have huge ACs and pretty poor attack bonuses. The party are a level 17 warmage, a level 17 druid, a level 7/10 rogue/slayer of domiel (good assassin) and a level 17 paladin. Thanks to the combination of rings of protection, magical shields and armour, and the barkskin spell cast by the druid, ACs are between 40 and 43. However, the paladin has the best attack bonus and only has a +26 with his holy avenger. The rogue is pretty much laughable, needing a natural 20 to hit her own AC. This isn't usually too much of a problem, because monsters tend to have huge attack bonuses but low ACs, but when I'm running humanoid NPCs, I can't hit the party without going wildly over-CR. I can think of methods to allow a single, special baddie to hit the party easily (brilliant energy weapon, for example) but I can't seem to get generic fighter types to a point where they can hit 50% of the time without putting strength-enhancing templates on them and suchlike. Has anyone else had this problem, and how did you deal with it? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Characters have huge ACs and low attack bonuses
Top