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<blockquote data-quote="Ace" data-source="post: 767540" data-attributes="member: 944"><p><strong></strong></p><p><strong></strong></p><p><strong>True. The problem really only arises when the players don't value the characters they are playing anyway</strong></p><p><strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>This is a very slight thread deviation but ....</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>For some reason my group (who is great in my Buffy game) was infurated by a Vision of Escaflowne/Pokethulu/Steampunk GURPS game I ran </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>The end result is after they captured the Kid Cultists (Azg, Misker and Brok) they commenced with the torturing</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>They don't usually do that sort of thing.</strong></strong></p><p><strong><strong></strong></strong></p><p> <strong><strong>I got the impression it was retailion for bad puns, cuthuliod horrors (with a 3/4 phasing thingy) and a general game disatisfaction</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Happy players don't screw around with game world most of time. </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Still if I did what DocMoriartty was planning (make a minor hit on some prices) it wouldn't cause me problems.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>My only complaint with the good Doctors post was his seeming resentment with the players choice of character. I look at it this way</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Tell them what to expect up front</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Set the up front limits </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>let them play what they like. </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Keep the party harmonious</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>As GM I could care less what people play within those limits. In fact I relish the variety</strong></strong></p></blockquote><p></p>
[QUOTE="Ace, post: 767540, member: 944"] [B] True. The problem really only arises when the players don't value the characters they are playing anyway [B] This is a very slight thread deviation but .... For some reason my group (who is great in my Buffy game) was infurated by a Vision of Escaflowne/Pokethulu/Steampunk GURPS game I ran The end result is after they captured the Kid Cultists (Azg, Misker and Brok) they commenced with the torturing They don't usually do that sort of thing. I got the impression it was retailion for bad puns, cuthuliod horrors (with a 3/4 phasing thingy) and a general game disatisfaction Happy players don't screw around with game world most of time. Still if I did what DocMoriartty was planning (make a minor hit on some prices) it wouldn't cause me problems. My only complaint with the good Doctors post was his seeming resentment with the players choice of character. I look at it this way Tell them what to expect up front Set the up front limits let them play what they like. Keep the party harmonious As GM I could care less what people play within those limits. In fact I relish the variety[/b][/b] [/QUOTE]
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