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Characters of SMACK, the PbP game of horrid munchkinism
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<blockquote data-quote="Elric" data-source="post: 483265" data-attributes="member: 1139"><p>I hate to say it, but the amount of time you have to spend and the number of books (especially non-core ones) that you can use seems to be the only restriction on a smackdown character. Power can theoretically increase forever, especially with something like a Hero class that lets you take dozens of feats from new books.</p><p></p><p>I would also like to point out that, by stealing an idea from Jeremy, I could get an "infinite" smackdown.</p><p></p><p>Be a 16th level character. Use leadership to get a 15th level Cohort. Your cohort can be as simple as a Wizard 5/Incatatrix 8/Contemplative (Luck) 1/Spelldancer 1. Now, your cohort can go infinite. At the start of one day, your cohort (who has a very high Con score and a bunch of items to boost Fort save) casts a very empowered Endurance, extended a couple of times. If you miss the Fort save (only on a 1), reroll. </p><p></p><p>The next day, your new Con will be around 2.5 points higher for every 2 levels of the empower. An increase of +2 to Con will give you +1 Fort save and +1 Con modifier, which lets you Empower a spell 2 extra times... You can Extend a spell a large # of times very quickly, and the Luck domain gives you a 1/400 chance of failing on a given day. By rolling 4s (so, +4 to Con for 2 spell levels), you increase your Con score at a ridiculous rate, doubling the empower bonus on the Endurance every time you roll another 4.</p><p></p><p>At the end of all this? Instant Metamagic it Persistent (+1000000 Con) and put it in an item at Will for level 3*spell level 2*1000 (at will)= 6000 gp and a little experience. Using this item, you can cast infinitely metamagiced spells with spelldancer. Mix with other stat-buff spells, spells that last all year to taste. Then give those items back to the 16th level "smackdown" character, who could be a 16th level commoner for all it matters.</p></blockquote><p></p>
[QUOTE="Elric, post: 483265, member: 1139"] I hate to say it, but the amount of time you have to spend and the number of books (especially non-core ones) that you can use seems to be the only restriction on a smackdown character. Power can theoretically increase forever, especially with something like a Hero class that lets you take dozens of feats from new books. I would also like to point out that, by stealing an idea from Jeremy, I could get an "infinite" smackdown. Be a 16th level character. Use leadership to get a 15th level Cohort. Your cohort can be as simple as a Wizard 5/Incatatrix 8/Contemplative (Luck) 1/Spelldancer 1. Now, your cohort can go infinite. At the start of one day, your cohort (who has a very high Con score and a bunch of items to boost Fort save) casts a very empowered Endurance, extended a couple of times. If you miss the Fort save (only on a 1), reroll. The next day, your new Con will be around 2.5 points higher for every 2 levels of the empower. An increase of +2 to Con will give you +1 Fort save and +1 Con modifier, which lets you Empower a spell 2 extra times... You can Extend a spell a large # of times very quickly, and the Luck domain gives you a 1/400 chance of failing on a given day. By rolling 4s (so, +4 to Con for 2 spell levels), you increase your Con score at a ridiculous rate, doubling the empower bonus on the Endurance every time you roll another 4. At the end of all this? Instant Metamagic it Persistent (+1000000 Con) and put it in an item at Will for level 3*spell level 2*1000 (at will)= 6000 gp and a little experience. Using this item, you can cast infinitely metamagiced spells with spelldancer. Mix with other stat-buff spells, spells that last all year to taste. Then give those items back to the 16th level "smackdown" character, who could be a 16th level commoner for all it matters. [/QUOTE]
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