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<blockquote data-quote="Songdragon" data-source="post: 2677348" data-attributes="member: 23494"><p><span style="color: pink"><strong>Nysa Dawnbringer</strong></span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Appearance</strong></span></p><p><span style="color: pink">( Picture: <a href="http://www.songdragon.net/pics/nysa_dawnbringer.jpg" target="_blank">http://www.songdragon.net/pics/nysa_dawnbringer.jpg</a> )</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">When adventuring, Nysa is dressed in well made banded mail, shined and well taken care of. She carries a large wooded sheild with the symbol of Lathander prominently displayed across the front. She wears her dark colored hair up as to easily place her helm upon her head. At her side is a heavy mace, the head in the form of a blazing sun colored gold. A shethed sickle is also at her side with a full boltcase and a crossbow tucked beneath her light yellow colored cloak.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">When not meaning for battle or adventuring, Nysa wears her fine rose and yellow colored clerical robes, her hair is let down to flow about her, and her holy symbol made of silver ever about her neck displayed with pride. </span></p><p><span style="color: pink"></span></p><p><span style="color: pink">Gender: female</span></p><p><span style="color: pink">Race: human (Region: Cormyr)</span></p><p><span style="color: pink">Age: 22 (Born on the 21st day Nightal, in the Year of the Dragon. </span></p><p><span style="color: pink">[sblock]</span></p><p><span style="color: pink">From: <a href="http://realmshelps.dandello.net/datafind/bday.shtml" target="_blank">http://realmshelps.dandello.net/datafind/bday.shtml</a></span></p><p><span style="color: pink"></span></p><p><span style="color: pink">Born 21 Nightal, 1352 DR.</span></p><p><span style="color: pink">Year of the Dragon</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">Born under the Sign of the Stone</span></p><p><span style="color: pink">and with Crescent Selûne under the sign of the Trident</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">Those born under the sign of the Stone are complex, tenacious and fearless. Proud and independent, they have great strength of character and rarely compromise. They thrive on challenge and have an innate belief in their own destiny.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">Those born with Selûne under the sign of the Trident are quick witted, spontaneous and gregarious. They have a lively curiosity and are intelligent, persuasive speakers, enthusiastic, inquisitve and communicative. They love discussing new ideas and projects. [/sblock]</span></p><p><span style="color: pink">Height: 5'8</span></p><p><span style="color: pink">Weight: 110</span></p><p><span style="color: pink">Hair: black, long</span></p><p><span style="color: pink">Eyes: dark blue</span></p><p><span style="color: pink">Complexion: light</span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Alignment</strong>: Neutra Good</span></p><p><span style="color: pink"><strong>Deity</strong>: Lathander</span></p><p> <span style="color: pink"></span></p><p><span style="color: pink"><strong>Class</strong>: Cleric</span></p><p><span style="color: pink">Class Level: 1</span></p><p><span style="color: pink"><strong>Total Level</strong>: 1</span></p><p><span style="color: pink"> </span></p><p><span style="color: pink"><strong>Experience</strong>: 0</span></p><p><span style="color: pink">Needed Experience: 1000</span></p><p><span style="color: pink"> </span></p><p><span style="color: pink"><strong>Hit Points</strong>: 8</span></p><p><span style="color: pink"><strong>Armor Class</strong>: 18 = 10 base +6 armor +2 large sheild</span></p><p><span style="color: pink">(flatfooted): 18 = 10 base +6 armor +2 large sheild</span></p><p><span style="color: pink">(touch): 10 = 10 base </span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Ability Scores</strong> </span></p><p><span style="color: pink">Strength 13</span></p><p><span style="color: pink">Dexterity 10</span></p><p><span style="color: pink">Constitution 10</span></p><p><span style="color: pink">Intelligence 10</span></p><p><span style="color: pink">Wisdom 15</span></p><p><span style="color: pink">Charisma 14</span></p><p><span style="color: pink"> </span></p><p><span style="color: pink"><strong>Saving Throws</strong> </span></p><p><span style="color: pink">Fortitude +2 = +2 base +0 ability</span></p><p><span style="color: pink">Reflex +0 = +0 base +0 ability</span></p><p><span style="color: pink">Will +4 = +2 base +2 ability</span></p><p><span style="color: pink"> </span></p><p><span style="color: pink"><strong>Melee Attack</strong> +1 = +0 base +1 str</span></p><p><span style="color: pink"><strong>Ranged Attack</strong> +0 = +0 base +0 dex</span></p><p><span style="color: pink"> </span></p><p><span style="color: pink"><strong>Initiative</strong> +0 = +0 dex</span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Weapons</strong></span></p><p><span style="color: pink"></span></p><p><span style="color: pink">Heavy Mace +1 = +1 melee (1d8+1 dmg, x2 crit, bludgeoning)</span></p><p><span style="color: pink">Sickle +1 = +1 melee (1d6+1 dmg, x2 crit, slashing)</span></p><p><span style="color: pink">Light Crossbow +0 = +0 ranged (1d8 dmg, 19-20/x2 crit, piercing)</span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Skills</strong></span></p><p><span style="color: pink">Concentration +0</span></p><p><span style="color: pink">Diplomacy +6 (4 ranks +2 Cha) {4of 7}</span></p><p><span style="color: pink">Heal +2</span></p><p><span style="color: pink">Knowledge (Religion) +4 (4 ranks) {4 of 8}</span></p><p><span style="color: pink">Listen +2</span></p><p><span style="color: pink">Perform (Oratory) +4 (2 ranks (4 ranks cced) +2 Cha) {completed}</span></p><p><span style="color: pink">Spellcraft +0</span></p><p><span style="color: pink">Sense Motive +2</span></p><p><span style="color: pink">Spot +2.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Languages</strong></span></p><p><span style="color: pink">* Common</span></p><p><span style="color: pink">* Chondalthan</span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Feats</strong></span></p><p><span style="color: pink">* Initiate of Lathander</span></p><p><span style="color: pink">* Improved Turning</span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Channeling</strong></span></p><p><span style="color: pink"> * 5 times per day</span></p><p><span style="color: pink"> * up to 60 ft. away or total cover</span></p><p><span style="color: pink"> * turn check: d20+4 (most powerful undead that can be effected)</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">Table 8-16 (pg 140 PHB)</span></p><p><span style="color: pink">Check result Most powerful undead turned [level]</span></p><p><span style="color: pink"> </span></p><p><span style="color: pink">up to 0 cleric's level -4 [0]</span></p><p><span style="color: pink">1-3 cleric's level -3 [0]</span></p><p><span style="color: pink">4-6 cleric's level -2 [0]</span></p><p><span style="color: pink">7-9 cleric's level -1 [1]</span></p><p><span style="color: pink">10-12 cleric's level +0 [2]</span></p><p><span style="color: pink">13-15 cleric's level +1 [3]</span></p><p><span style="color: pink">16-18 cleric's level +2 [4]</span></p><p><span style="color: pink">19-21 cleric's level +3 [5]</span></p><p><span style="color: pink">22+ cleric's level +4 [6]</span></p><p><span style="color: pink"> </span></p><p><span style="color: pink"></span></p><p><span style="color: pink"> * roll 3d6+4 (+2 level +2 Cha)</span></p><p><span style="color: pink"> ( how many HD of undead turned )</span></p><p><span style="color: pink"> * undead flee for 10 rounds or cower if unable to flee</span></p><p><span style="color: pink"> * if you have twice as manny levels or more then the undead has HD, you destroy any that would normally be turned.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Domains</strong>: </span></p><p><span style="color: pink"><strong>Glory</strong>: Turn undead with a +2 bonus on the turning check and +1d6 to the turning damage roll.</span></p><p><span style="color: pink">1) Disrupt undead</span></p><p><span style="color: pink">2) Bless weapon</span></p><p><span style="color: pink">3) Searing light</span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Renewal</strong>: if fall below 0 get 1d8+1 hp back</span></p><p><span style="color: pink">1) charm person</span></p><p><span style="color: pink">2) lesser restoration</span></p><p><span style="color: pink">3) remove disease</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">Spells: (3 0-level, 3 1st-level)</span></p><p><span style="color: pink">0-level (DC 12) :</span></p><p><span style="color: pink">1st level (DC 13) :</span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Equipment</strong>: (98 lbs – medium weight)</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">banded armor (regional benifit)</span></p><p><span style="color: pink">large wooden shield</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">heavy mace</span></p><p><span style="color: pink">sickle</span></p><p><span style="color: pink">dagger(2)</span></p><p><span style="color: pink">light crossbow (20 bolts)</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">backpack</span></p><p><span style="color: pink">belt pouch(2)</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">holy symbol of Lathander (silver)</span></p><p><span style="color: pink">holy water (2 vials)</span></p><p><span style="color: pink">spell component pouch</span></p><p><span style="color: pink">clerical vestments</span></p><p><span style="color: pink">rations (2)</span></p><p><span style="color: pink">waterskin (2)</span></p><p><span style="color: pink">rope silk 50 ft</span></p><p><span style="color: pink">healers kit</span></p><p><span style="color: pink">bedroll </span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Treasure</strong></span></p><p><span style="color: pink">18 gp</span></p><p><span style="color: pink">9 sp. </span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Background</strong>[sblock]</span></p><p><span style="color: pink">Nysa was born to a minor noble family in Cormyr. As the 5th child and being a girl, she was sent off to an isolated temple of Lathander at an early age to learn. Hear family seemed to have little care for her, as they fawned over their sons for future endeavours within the kingdom.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">In temple she learned to excell and learn all she could. One day while out with some other students roaming the countryside with her teacher, they small group was attacked by goblins, highly unusual due to the closeness to the temple. The teacher told her students to run for the temple and turned to defend his students from the half dozen or so goblins charging them from the treeline.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">Nysa started to run but after a few steps looked back to see that her teacher was no match for the goblins as they thrust their spears into him. She froze in facintation of the battle before her and the death of one of her instructors.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">It was the pounding of horse hooves that shook Nsya from her state and could see that the her instrutor was now dead, and the lead goblin was mere paces away. She turned to run, as she spotted a woman on horse back, in full armor, weilding a mace charging at her position. She watched as the horse moved past her by mere feet, and trampled down the first gobin as it sheiked out in terror. The next took a mace hit to it body and was sent flying, and this champion conintued on until every last goblin was dead.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">Now gathered with the others, the champion on horseback approached and dismounted, remvoing her helm as golden locks of hair fell about her. It was at that moment that Nysa knew what she wanted to be, one of Lathander's choosen.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">To that end Nysa later appraoched the woman who had saved her life, Morninglord Aurora Dawnbringer, and asked her to teach her to become a Morninglord of Lathander. Aurora put the young girl to task, making sure she would be ready when her time came.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">Nysa then dropped her family name, not caring of the family who seemed to care little for her, and took up the name of Nysa Dawnbringer. She studied and practiced hard and at 22 years of age, Aurora came to Nysa and told her that she was ready to go out into the world, where she would learn the remaining lessons needed to become a Morninglord. Aurora presented Nysa with a well made suit of banded mail, and many of the other items she would need and then with a quick embrace departed leaving Nysa to depart from temple alone.[/sblock]</span></p><p><span style="color: pink"></span></p></blockquote><p></p>
[QUOTE="Songdragon, post: 2677348, member: 23494"] [color=pink][b]Nysa Dawnbringer[/b] [b]Appearance[/b] ( Picture: [url]http://www.songdragon.net/pics/nysa_dawnbringer.jpg[/url] ) When adventuring, Nysa is dressed in well made banded mail, shined and well taken care of. She carries a large wooded sheild with the symbol of Lathander prominently displayed across the front. She wears her dark colored hair up as to easily place her helm upon her head. At her side is a heavy mace, the head in the form of a blazing sun colored gold. A shethed sickle is also at her side with a full boltcase and a crossbow tucked beneath her light yellow colored cloak. When not meaning for battle or adventuring, Nysa wears her fine rose and yellow colored clerical robes, her hair is let down to flow about her, and her holy symbol made of silver ever about her neck displayed with pride. Gender: female Race: human (Region: Cormyr) Age: 22 (Born on the 21st day Nightal, in the Year of the Dragon. [sblock] From: [url]http://realmshelps.dandello.net/datafind/bday.shtml[/url] Born 21 Nightal, 1352 DR. Year of the Dragon Born under the Sign of the Stone and with Crescent Selûne under the sign of the Trident Those born under the sign of the Stone are complex, tenacious and fearless. Proud and independent, they have great strength of character and rarely compromise. They thrive on challenge and have an innate belief in their own destiny. Those born with Selûne under the sign of the Trident are quick witted, spontaneous and gregarious. They have a lively curiosity and are intelligent, persuasive speakers, enthusiastic, inquisitve and communicative. They love discussing new ideas and projects. [/sblock] Height: 5'8 Weight: 110 Hair: black, long Eyes: dark blue Complexion: light [b]Alignment[/b]: Neutra Good [b]Deity[/b]: Lathander [b]Class[/b]: Cleric Class Level: 1 [b]Total Level[/b]: 1 [b]Experience[/b]: 0 Needed Experience: 1000 [b]Hit Points[/b]: 8 [b]Armor Class[/b]: 18 = 10 base +6 armor +2 large sheild (flatfooted): 18 = 10 base +6 armor +2 large sheild (touch): 10 = 10 base [b]Ability Scores[/b] Strength 13 Dexterity 10 Constitution 10 Intelligence 10 Wisdom 15 Charisma 14 [b]Saving Throws[/b] Fortitude +2 = +2 base +0 ability Reflex +0 = +0 base +0 ability Will +4 = +2 base +2 ability [b]Melee Attack[/b] +1 = +0 base +1 str [b]Ranged Attack[/b] +0 = +0 base +0 dex [b]Initiative[/b] +0 = +0 dex [b]Weapons[/b] Heavy Mace +1 = +1 melee (1d8+1 dmg, x2 crit, bludgeoning) Sickle +1 = +1 melee (1d6+1 dmg, x2 crit, slashing) Light Crossbow +0 = +0 ranged (1d8 dmg, 19-20/x2 crit, piercing) [b]Skills[/b] Concentration +0 Diplomacy +6 (4 ranks +2 Cha) {4of 7} Heal +2 Knowledge (Religion) +4 (4 ranks) {4 of 8} Listen +2 Perform (Oratory) +4 (2 ranks (4 ranks cced) +2 Cha) {completed} Spellcraft +0 Sense Motive +2 Spot +2. [b]Languages[/b] * Common * Chondalthan [b]Feats[/b] * Initiate of Lathander * Improved Turning [b]Channeling[/b] * 5 times per day * up to 60 ft. away or total cover * turn check: d20+4 (most powerful undead that can be effected) Table 8-16 (pg 140 PHB) Check result Most powerful undead turned [level] up to 0 cleric's level -4 [0] 1-3 cleric's level -3 [0] 4-6 cleric's level -2 [0] 7-9 cleric's level -1 [1] 10-12 cleric's level +0 [2] 13-15 cleric's level +1 [3] 16-18 cleric's level +2 [4] 19-21 cleric's level +3 [5] 22+ cleric's level +4 [6] * roll 3d6+4 (+2 level +2 Cha) ( how many HD of undead turned ) * undead flee for 10 rounds or cower if unable to flee * if you have twice as manny levels or more then the undead has HD, you destroy any that would normally be turned. [b]Domains[/b]: [b]Glory[/b]: Turn undead with a +2 bonus on the turning check and +1d6 to the turning damage roll. 1) Disrupt undead 2) Bless weapon 3) Searing light [b]Renewal[/b]: if fall below 0 get 1d8+1 hp back 1) charm person 2) lesser restoration 3) remove disease Spells: (3 0-level, 3 1st-level) 0-level (DC 12) : 1st level (DC 13) : [b]Equipment[/b]: (98 lbs – medium weight) banded armor (regional benifit) large wooden shield heavy mace sickle dagger(2) light crossbow (20 bolts) backpack belt pouch(2) holy symbol of Lathander (silver) holy water (2 vials) spell component pouch clerical vestments rations (2) waterskin (2) rope silk 50 ft healers kit bedroll [b]Treasure[/b] 18 gp 9 sp. [b]Background[/b][sblock] Nysa was born to a minor noble family in Cormyr. As the 5th child and being a girl, she was sent off to an isolated temple of Lathander at an early age to learn. Hear family seemed to have little care for her, as they fawned over their sons for future endeavours within the kingdom. In temple she learned to excell and learn all she could. One day while out with some other students roaming the countryside with her teacher, they small group was attacked by goblins, highly unusual due to the closeness to the temple. The teacher told her students to run for the temple and turned to defend his students from the half dozen or so goblins charging them from the treeline. Nysa started to run but after a few steps looked back to see that her teacher was no match for the goblins as they thrust their spears into him. She froze in facintation of the battle before her and the death of one of her instructors. It was the pounding of horse hooves that shook Nsya from her state and could see that the her instrutor was now dead, and the lead goblin was mere paces away. She turned to run, as she spotted a woman on horse back, in full armor, weilding a mace charging at her position. She watched as the horse moved past her by mere feet, and trampled down the first gobin as it sheiked out in terror. The next took a mace hit to it body and was sent flying, and this champion conintued on until every last goblin was dead. Now gathered with the others, the champion on horseback approached and dismounted, remvoing her helm as golden locks of hair fell about her. It was at that moment that Nysa knew what she wanted to be, one of Lathander's choosen. To that end Nysa later appraoched the woman who had saved her life, Morninglord Aurora Dawnbringer, and asked her to teach her to become a Morninglord of Lathander. Aurora put the young girl to task, making sure she would be ready when her time came. Nysa then dropped her family name, not caring of the family who seemed to care little for her, and took up the name of Nysa Dawnbringer. She studied and practiced hard and at 22 years of age, Aurora came to Nysa and told her that she was ready to go out into the world, where she would learn the remaining lessons needed to become a Morninglord. Aurora presented Nysa with a well made suit of banded mail, and many of the other items she would need and then with a quick embrace departed leaving Nysa to depart from temple alone.[/sblock] [/color] [/QUOTE]
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