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<blockquote data-quote="Mystery Man" data-source="post: 2678518" data-attributes="member: 13273"><p><strong>Daneel</strong></p><p></p><p><img src="http://www.hobbyjapan.co.jp/dd/playdd/img/race/race_halfelves.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong>Daneel CR 1</strong></p><p>Half-Elf Bard 1</p><p>CG Medium Humanoid (Elf) </p><p><strong>Init</strong> +6 <strong>Senses</strong> Low-light Vision, Listen +4, Spot +2 </p><p><strong>Languages</strong> Common, Elven</p><p>-------------------------------------------------------------------------------</p><p><strong>AC</strong> 15 (Flat Footed 13, Touch 12) </p><p><strong>hp</strong> 6 (1d6 HD) </p><p><strong>Fort</strong> +0, <strong>Ref</strong> +4, <strong>Will</strong> +3</p><p>-------------------------------------------------------------------------------</p><p><strong>Speed</strong> 20 ft. (4 squares)</p><p><strong>Melee</strong> Shortsword +1 ( 1d6+1/crit 19-20/x2) </p><p><strong>Ranged</strong> Shortbow, +2 (1d6/crit 20/x3) </p><p><strong>Base Atk</strong> +0; <strong>Grapple</strong> +1</p><p><strong>Atk Options</strong></p><p><strong>Special Actions</strong> Improved Initiative</p><p><strong>Bard Spells</strong> Known (4) Per day (2)</p><p>0 – Detect Magic), Light, Prestidigitation, Read Magic</p><p>---------------------------------------------------------------------------------------</p><p><strong>Abilities</strong> Str 13, Dex 14, Con 10, Int 10, Wis 12, Cha 14 </p><p><strong>SQ</strong> Immunity: Sleep Effects (Ex); +2 Saves vs. Enchantments and effects</p><p>Bard Features: Spells, Bardic Knowledge (1+Int.Mod), Bardic Music Uses: 1/day: Countersong, Fascinate, Inspire Courage (+1)</p><p><strong>Feats</strong> Improved Initiative</p><p><strong>Skills</strong> Balance +4, Bluff +4, Climb -2, Concentration +0, Diplomacy +6, Escape Artist +3, Gather Information +4, Hide -1, Intimidate +2, Jump -8, Knowledge (Arcana) +2, Knowledge (Planes) +1, Knowledge (Dungeoneering) +2, Knowledge (Religion) +1, Listen +4, Move Silently -1, Perform (Sing) +6, Perform (String Instruments) +6, Search +1, Sense Motive 1, Spot +2, Swim -5, Use Magic Device 0, Use Rope +2. </p><p><strong>Possessions</strong> Shortsword; Arrows (20); Shortbow, Armor: Studded Leather. (Spell Failure 10%). Goods: Backpack; Bedroll; Blanket, winter; Coin: gp (22); Coin: sp (3) Coin : cp (8); Traveller`s outfit; Flint and steel; Lantern, hooded; Mandolin, Oil (pint); Quiver; Rations, trail (per day) (10); Rope, Hemp (50 ft.); Waterskin (full).</p><p>--------------------------------------------------------------------------------------- </p><p><strong>Description</strong> Daneel is a young half-elf with straight golden hair and pale complexion, but chiseled features.. Finely dressed, a bit foppish but with a friendly approachable attitude. His good looks can either get him out of or into trouble, usually at the same time.</p><p><strong>Personal History</strong> Daneel has seen enough of the world to know that age does not protect you from love. But love, to some extent, protects you from age. </p><p>He is a romancer, an artist, a dreamer. Ever since he was a child, Daneel had the gift of music. He could play many instruments and his singing voice was remarkable however he preferred the mandolin. One day when he was very young, about 15 or so, he became so lost in his music that he found he could (cast light) focus on something intently and it would illuminate the darkness. His mother then sent him to study under the great bard, Layna Houria, a human. </p><p>After a time he became impatient and willful, ready to cast out on his own. It was much later, at a time when he was in dire straights that he realized his pride and arrogance. It changed him, and he takes a longer more careful view of the world. He currently travels abroad singing in taverns and inns for his supper and the joy of entertaining. He has been on some few adventures and has a interesting tale or two to tell...</p><p></p><p></p><p>There's Daneel. Ready when you are! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Mystery Man, post: 2678518, member: 13273"] [b]Daneel[/b] [img]http://www.hobbyjapan.co.jp/dd/playdd/img/race/race_halfelves.jpg[/img] [B]Daneel CR 1[/B] Half-Elf Bard 1 CG Medium Humanoid (Elf) [B]Init[/B] +6 [B]Senses[/B] Low-light Vision, Listen +4, Spot +2 [B]Languages[/B] Common, Elven ------------------------------------------------------------------------------- [B]AC[/B] 15 (Flat Footed 13, Touch 12) [B]hp[/B] 6 (1d6 HD) [B]Fort[/B] +0, [B]Ref[/B] +4, [B]Will[/B] +3 ------------------------------------------------------------------------------- [B]Speed[/B] 20 ft. (4 squares) [B]Melee[/B] Shortsword +1 ( 1d6+1/crit 19-20/x2) [B]Ranged[/B] Shortbow, +2 (1d6/crit 20/x3) [B]Base Atk[/B] +0; [B]Grapple[/B] +1 [B]Atk Options[/B] [B]Special Actions[/B] Improved Initiative [B]Bard Spells[/B] Known (4) Per day (2) 0 – Detect Magic), Light, Prestidigitation, Read Magic --------------------------------------------------------------------------------------- [B]Abilities[/B] Str 13, Dex 14, Con 10, Int 10, Wis 12, Cha 14 [B]SQ[/B] Immunity: Sleep Effects (Ex); +2 Saves vs. Enchantments and effects Bard Features: Spells, Bardic Knowledge (1+Int.Mod), Bardic Music Uses: 1/day: Countersong, Fascinate, Inspire Courage (+1) [B]Feats[/B] Improved Initiative [B]Skills[/B] Balance +4, Bluff +4, Climb -2, Concentration +0, Diplomacy +6, Escape Artist +3, Gather Information +4, Hide -1, Intimidate +2, Jump -8, Knowledge (Arcana) +2, Knowledge (Planes) +1, Knowledge (Dungeoneering) +2, Knowledge (Religion) +1, Listen +4, Move Silently -1, Perform (Sing) +6, Perform (String Instruments) +6, Search +1, Sense Motive 1, Spot +2, Swim -5, Use Magic Device 0, Use Rope +2. [B]Possessions[/B] Shortsword; Arrows (20); Shortbow, Armor: Studded Leather. (Spell Failure 10%). Goods: Backpack; Bedroll; Blanket, winter; Coin: gp (22); Coin: sp (3) Coin : cp (8); Traveller`s outfit; Flint and steel; Lantern, hooded; Mandolin, Oil (pint); Quiver; Rations, trail (per day) (10); Rope, Hemp (50 ft.); Waterskin (full). --------------------------------------------------------------------------------------- [B]Description[/B] Daneel is a young half-elf with straight golden hair and pale complexion, but chiseled features.. Finely dressed, a bit foppish but with a friendly approachable attitude. His good looks can either get him out of or into trouble, usually at the same time. [B]Personal History[/B] Daneel has seen enough of the world to know that age does not protect you from love. But love, to some extent, protects you from age. He is a romancer, an artist, a dreamer. Ever since he was a child, Daneel had the gift of music. He could play many instruments and his singing voice was remarkable however he preferred the mandolin. One day when he was very young, about 15 or so, he became so lost in his music that he found he could (cast light) focus on something intently and it would illuminate the darkness. His mother then sent him to study under the great bard, Layna Houria, a human. After a time he became impatient and willful, ready to cast out on his own. It was much later, at a time when he was in dire straights that he realized his pride and arrogance. It changed him, and he takes a longer more careful view of the world. He currently travels abroad singing in taverns and inns for his supper and the joy of entertaining. He has been on some few adventures and has a interesting tale or two to tell... There's Daneel. Ready when you are! :cool: [/QUOTE]
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