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<blockquote data-quote="Wilphe" data-source="post: 2680298" data-attributes="member: 8221"><p>Persimmon Aglax (normally known as Percy)</p><p></p><p>Human Marshal 1</p><p>Medium Sized Humanoid</p><p></p><p>STR 11</p><p>CON 10</p><p>DEX 12 (+1)</p><p>INT 14 (+2)</p><p>WIS 8 (-1)</p><p>CHA 16 (+3)</p><p></p><p>Init: 1</p><p>AC: 15 (+3 Armour, +1 Luck, +1 Dex)</p><p> Touch: 12</p><p> Flat Footed: 14</p><p>Hit Points: 8</p><p>BAB: 0</p><p>Saves: F 3; R 4: W 2</p><p></p><p>Melee:</p><p>Scimitar 0 1d6 18/20x2 Slashing</p><p> Dagger 0 1d4 </p><p></p><p>Ranged:</p><p>MW Longbow 2* 1d8 x3 Piercing 100ft</p><p></p><p>Feats:</p><p>Skill – Focus - Diplomacy</p><p>Point Blank Shot *(+1 within 30 feet)</p><p>Luck of Heroes (+1 Luck to all saves & AC)</p><p></p><p></p><p>Minor Auras:</p><p>+3 to all allies within 60ft who can hear him (including himself)</p><p>Accurate Strike – Rolls to confirm criticals</p><p></p><p>Skills:</p><p>Bluff 4 / 7</p><p>Diplomacy 4 / 10</p><p>Handle Animal 4/ 7</p><p>K / History 4 /6</p><p>Ride 4 / 5</p><p>Sense Motive 4 / 3</p><p>Survival 4 / 3</p><p>Armour Check Penalty: -1</p><p></p><p>Region:</p><p>Dalelands</p><p></p><p>Languages:</p><p>Chondathan</p><p>Damaran</p><p>Elven</p><p></p><p>Equipment: 170 gp</p><p></p><p>MW Longbow 3lb</p><p>40 Arrows 8lb</p><p>Studded Leather Armour 20lb</p><p>Scimitar 4lb</p><p>Dagger </p><p> = 35lb (light)</p><p></p><p>Backpack with a spare set of clothes, 20 more arrows and other mundane and survival equipment 20gp</p><p> Usually dumped before combat, other wise he is at a medium load</p><p></p><p>150gp in cash.</p><p></p><p>Description:</p><p>An unremrkable pyhsical specimen with, usually neat, brown hair and dark eyes that might not see a lot, but certainly digest the implications of what they see. A calm, and relatively softly spoken individual unless there is an actual combat going on, </p><p></p><p>Background:</p><p>The last, and star pupil of a little known and defunct academy in the Dalelands. Percy drifts about as a caravan guard whilst seeking to master the art of command. He's not much of a fighter himself, but has a talent for bringing out the best in his companions. It also helps that he's a lot more courteous than the average hireling, so normally ends up dealing with guardsmen, excisemen and other disputes,</p></blockquote><p></p>
[QUOTE="Wilphe, post: 2680298, member: 8221"] Persimmon Aglax (normally known as Percy) Human Marshal 1 Medium Sized Humanoid STR 11 CON 10 DEX 12 (+1) INT 14 (+2) WIS 8 (-1) CHA 16 (+3) Init: 1 AC: 15 (+3 Armour, +1 Luck, +1 Dex) Touch: 12 Flat Footed: 14 Hit Points: 8 BAB: 0 Saves: F 3; R 4: W 2 Melee: Scimitar 0 1d6 18/20x2 Slashing Dagger 0 1d4 Ranged: MW Longbow 2* 1d8 x3 Piercing 100ft Feats: Skill – Focus - Diplomacy Point Blank Shot *(+1 within 30 feet) Luck of Heroes (+1 Luck to all saves & AC) Minor Auras: +3 to all allies within 60ft who can hear him (including himself) Accurate Strike – Rolls to confirm criticals Skills: Bluff 4 / 7 Diplomacy 4 / 10 Handle Animal 4/ 7 K / History 4 /6 Ride 4 / 5 Sense Motive 4 / 3 Survival 4 / 3 Armour Check Penalty: -1 Region: Dalelands Languages: Chondathan Damaran Elven Equipment: 170 gp MW Longbow 3lb 40 Arrows 8lb Studded Leather Armour 20lb Scimitar 4lb Dagger = 35lb (light) Backpack with a spare set of clothes, 20 more arrows and other mundane and survival equipment 20gp Usually dumped before combat, other wise he is at a medium load 150gp in cash. Description: An unremrkable pyhsical specimen with, usually neat, brown hair and dark eyes that might not see a lot, but certainly digest the implications of what they see. A calm, and relatively softly spoken individual unless there is an actual combat going on, Background: The last, and star pupil of a little known and defunct academy in the Dalelands. Percy drifts about as a caravan guard whilst seeking to master the art of command. He's not much of a fighter himself, but has a talent for bringing out the best in his companions. It also helps that he's a lot more courteous than the average hireling, so normally ends up dealing with guardsmen, excisemen and other disputes, [/QUOTE]
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