Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Characters of War up at Wizards
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MyISPHatesENWorld" data-source="post: 4450248" data-attributes="member: 65684"><p>Rubbish. The good roleplayer doesn't always take mechanically inferior choces, the bad roleplayer who is just there to kill monsters loses nothing in taking any background because none of them prevent him from killing monsters, and you can always change fluff around a mechanic since no background has a requirement. If backgrounds would screw people in your game, it is because of you, not the mechanic itself.</p><p></p><p></p><p></p><p>I find the mechanics to be neither awful nor unbalanced. But from this you're saying that an article that contained a list of awful and unbalanced mechanics that didn't include a challenge would be OK? </p><p></p><p></p><p></p><p>You're disagreeing with me because it is easier to mischaracterize what I 'seem to think' and rail against those mischaracterizations to attempt to make your views look valid than it is to actually support your point.</p><p></p><p>We're talking about the specific bonuses in this article, not some imaginary host of freebies. These specific bonuses (of which a character gets a single one) aren't unbalancing.</p><p></p><p>A character with a high charisma score is better at social skills than someone that doesn't have a high charisma. And by default will be better at all social skills. But, that doesn't mean he has a "right" to always be better at each social skill regardless of the comparative resources expended to improve a specific social skill on another character.</p><p></p><p>How are you getting "the mechanical advantages of dumping charisma" out of this? You really believe that +3 to Intimidate from a background is the same as the mechnical benefit of having a high CHA? Let's take a look...</p><p></p><p>CHA 10, background providing a bonus of +3 to Intimidate:</p><p>+3 to Intimidate</p><p></p><p>CHA 20, not selecting a background providing a +3 bonus to Intimidate</p><p>+5 to Intimidate, +5 to Bluff, +5 to Streetwise, +5 to Diplomacy, +5 to CHA based powers, +5 to CHA based class abilities, +5 to WILL defense, and the option to take any background.</p><p></p><p>or even CHA 16, not selecting a background providing a +3 bonus to Intimidate</p><p>+3 to Intimidate, +3 to Bluff, +3 to Streetwise, +3 to Diplomacy, +3 to CHA based powers, +3 to CHA based class abilities, +3 to WILL defense, and the option to take any background.</p><p></p><p>But, even if you feel that +3 to Intimidate is mechanically better than being able to make weapons and armor, <em>and cast creation rituals without needing the ritual caster feat</em>, that doesn't make the backgrounds any more unbalanced than skills themselves, feats or powers, all of which have varying degrees of utility.</p></blockquote><p></p>
[QUOTE="MyISPHatesENWorld, post: 4450248, member: 65684"] Rubbish. The good roleplayer doesn't always take mechanically inferior choces, the bad roleplayer who is just there to kill monsters loses nothing in taking any background because none of them prevent him from killing monsters, and you can always change fluff around a mechanic since no background has a requirement. If backgrounds would screw people in your game, it is because of you, not the mechanic itself. I find the mechanics to be neither awful nor unbalanced. But from this you're saying that an article that contained a list of awful and unbalanced mechanics that didn't include a challenge would be OK? You're disagreeing with me because it is easier to mischaracterize what I 'seem to think' and rail against those mischaracterizations to attempt to make your views look valid than it is to actually support your point. We're talking about the specific bonuses in this article, not some imaginary host of freebies. These specific bonuses (of which a character gets a single one) aren't unbalancing. A character with a high charisma score is better at social skills than someone that doesn't have a high charisma. And by default will be better at all social skills. But, that doesn't mean he has a "right" to always be better at each social skill regardless of the comparative resources expended to improve a specific social skill on another character. How are you getting "the mechanical advantages of dumping charisma" out of this? You really believe that +3 to Intimidate from a background is the same as the mechnical benefit of having a high CHA? Let's take a look... CHA 10, background providing a bonus of +3 to Intimidate: +3 to Intimidate CHA 20, not selecting a background providing a +3 bonus to Intimidate +5 to Intimidate, +5 to Bluff, +5 to Streetwise, +5 to Diplomacy, +5 to CHA based powers, +5 to CHA based class abilities, +5 to WILL defense, and the option to take any background. or even CHA 16, not selecting a background providing a +3 bonus to Intimidate +3 to Intimidate, +3 to Bluff, +3 to Streetwise, +3 to Diplomacy, +3 to CHA based powers, +3 to CHA based class abilities, +3 to WILL defense, and the option to take any background. But, even if you feel that +3 to Intimidate is mechanically better than being able to make weapons and armor, [I]and cast creation rituals without needing the ritual caster feat[/I], that doesn't make the backgrounds any more unbalanced than skills themselves, feats or powers, all of which have varying degrees of utility. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Characters of War up at Wizards
Top