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Community
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Characters Running Shops? Any rules on this?
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<blockquote data-quote="nameless" data-source="post: 505664" data-attributes="member: 1543"><p>As a player who once owned a business, I'd have liked some rules on profitability and such. For a little background, I got a big fat reward check (in 7th Sea, but this applies to D&D too). I was in some random tavern, blowing all my money on ale and whores, when I noticed how long it would take to blow all my money on ale and whores. So I offered up 10,000 crowns to buy the tavern on the spot (It was probably worth between 500 and 1000, but I'm no merchant). The barkeeper/owner eagerly accepted, and took off.</p><p></p><p>The next day, he came back begging for a job, not for money, but for something to do. I hired him and made him the manager of the bar. Of course, the bar also doubled as a home, because I don't like sleeping in ditches.</p><p></p><p>The point is though, I didn't plan on ever running the business functions. I just hired competent help, and kept a vaguely managerial eye on things when I wasn't away saving the world. Of course, there were random plot hooks like a village of homeless who set up camp right in front of my shop, but those were the exception not the rule. All I really needed was the barkeeper to hand me over the profits at the end of the week, minus his pay, and I'd be happy.</p><p></p><p>It's also a matter of consistency. In the real world, rich people invest their money. They can't keep re-investing in their own business because of diminishing returns, but they can use capital to buy a partnership in other businesses. I'm no economist, but I'm fairly sure that tycoons hoarding money is bad for everyone, as they need to keep money in circulation to keep everyone going.</p><p></p><p>-nameless</p></blockquote><p></p>
[QUOTE="nameless, post: 505664, member: 1543"] As a player who once owned a business, I'd have liked some rules on profitability and such. For a little background, I got a big fat reward check (in 7th Sea, but this applies to D&D too). I was in some random tavern, blowing all my money on ale and whores, when I noticed how long it would take to blow all my money on ale and whores. So I offered up 10,000 crowns to buy the tavern on the spot (It was probably worth between 500 and 1000, but I'm no merchant). The barkeeper/owner eagerly accepted, and took off. The next day, he came back begging for a job, not for money, but for something to do. I hired him and made him the manager of the bar. Of course, the bar also doubled as a home, because I don't like sleeping in ditches. The point is though, I didn't plan on ever running the business functions. I just hired competent help, and kept a vaguely managerial eye on things when I wasn't away saving the world. Of course, there were random plot hooks like a village of homeless who set up camp right in front of my shop, but those were the exception not the rule. All I really needed was the barkeeper to hand me over the profits at the end of the week, minus his pay, and I'd be happy. It's also a matter of consistency. In the real world, rich people invest their money. They can't keep re-investing in their own business because of diminishing returns, but they can use capital to buy a partnership in other businesses. I'm no economist, but I'm fairly sure that tycoons hoarding money is bad for everyone, as they need to keep money in circulation to keep everyone going. -nameless [/QUOTE]
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