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Characters that annoy you (and/or the players who play them)
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<blockquote data-quote="Unwise" data-source="post: 6499606" data-attributes="member: 98008"><p>Players with anger issues are my #1 peeve. They act like man-children and just suck the fun out of the game. Other players are afraid to take certain actions, because of the RL meltdown the other player will have. Like splitting the loot a certain way, not healing him first, choosing one quest over another. I have had a couple of them, we just stopped inviting them.</p><p></p><p>In game, it is the fact my players won't engage in roleplaying. Every conversation is like pulling teeth. They all want to just make a charisma roll and not even give the gist of their argument. I literally had this conversation:</p><p></p><p>Player "I make a diplomacy check to convince him"</p><p>DM "Of what?"</p><p>Player "I dunno, the thing we want him to do"</p><p>DM "Which is?"</p><p>Player "I roll a 30" <sits back smuggly as if the issue is resolved></p><p></p><p>It beat the time that they attacked the quest giver, because two of the players were not paying attention and thought he was a vampire, when he was in fact simply describing a vampire to them.</p><p></p><p>The thing is, all of their favorite games are the ones with lots of RP, it is pushing crap up hill to get them to start, but once they do they love it.</p></blockquote><p></p>
[QUOTE="Unwise, post: 6499606, member: 98008"] Players with anger issues are my #1 peeve. They act like man-children and just suck the fun out of the game. Other players are afraid to take certain actions, because of the RL meltdown the other player will have. Like splitting the loot a certain way, not healing him first, choosing one quest over another. I have had a couple of them, we just stopped inviting them. In game, it is the fact my players won't engage in roleplaying. Every conversation is like pulling teeth. They all want to just make a charisma roll and not even give the gist of their argument. I literally had this conversation: Player "I make a diplomacy check to convince him" DM "Of what?" Player "I dunno, the thing we want him to do" DM "Which is?" Player "I roll a 30" <sits back smuggly as if the issue is resolved> It beat the time that they attacked the quest giver, because two of the players were not paying attention and thought he was a vampire, when he was in fact simply describing a vampire to them. The thing is, all of their favorite games are the ones with lots of RP, it is pushing crap up hill to get them to start, but once they do they love it. [/QUOTE]
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