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Characters using elite warrior drow poison
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<blockquote data-quote="werecorpse" data-source="post: 8118438" data-attributes="member: 55491"><p>I find taking this stuff tends to be a specific player thing, some see the monster more as a stat block and don’t bother trying to take their weapons etc, this makes it easy but they may be a bit less invested in exploring the world. So while I don’t want to screw with balance I like to encourage the ones who like to poke and pry. I like the “being an elite drow means certain magic that enhances the specific poison potency“ as well as the trapped weapons idea. That makes the getting use out of their weapons a fun side issue. Maybe their weapons are also “blessed“ or they have a technique along with their dancing lights ability where a single dose of poison lasts for all attacks for a minute rather than a single attack lessening the number they would likely carry.</p><p></p><p>just remembered the NPC assassin who seems to carry Wyvern poison - probably knows the “lasts lots of attacks” trick as well.</p><p></p><p>Thanks for the helpful suggestions, the players will likely be coming across some elite drow soon and being forewarned about how to deal with this stuff allows me to give the Explorer player a small benefit for being prepared to dig but saves me having to undo some GM balance error that results in either the whole party doing +3d6 poison damage for several of the subsequent encounters.</p></blockquote><p></p>
[QUOTE="werecorpse, post: 8118438, member: 55491"] I find taking this stuff tends to be a specific player thing, some see the monster more as a stat block and don’t bother trying to take their weapons etc, this makes it easy but they may be a bit less invested in exploring the world. So while I don’t want to screw with balance I like to encourage the ones who like to poke and pry. I like the “being an elite drow means certain magic that enhances the specific poison potency“ as well as the trapped weapons idea. That makes the getting use out of their weapons a fun side issue. Maybe their weapons are also “blessed“ or they have a technique along with their dancing lights ability where a single dose of poison lasts for all attacks for a minute rather than a single attack lessening the number they would likely carry. just remembered the NPC assassin who seems to carry Wyvern poison - probably knows the “lasts lots of attacks” trick as well. Thanks for the helpful suggestions, the players will likely be coming across some elite drow soon and being forewarned about how to deal with this stuff allows me to give the Explorer player a small benefit for being prepared to dig but saves me having to undo some GM balance error that results in either the whole party doing +3d6 poison damage for several of the subsequent encounters. [/QUOTE]
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