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Characters who don't kill.
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<blockquote data-quote="Kahuna Burger" data-source="post: 825734" data-attributes="member: 8439"><p></p><p></p><p>GI Joe did. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p>and, guys, this is not pacifism, its Code Against Killing. Totally different thing. The palidan will be kicking ass along with everyone else, he'll just have a different opinion of mop up.</p><p></p><p></p><p></p><p>Second Other PC who isn't a dork: I stop him! The palidan was the one who brought this guy down, and saved your worthless skull doing it. We aren't leaving him to clutter our exit, but if Officer Friendly here has a plan to make him not a problem, he's got the say on how to do it, not you.</p><p></p><p>In a mature party, you will get that sort of scene, it will set the tone, and the pacifist palidan will pull his weight and have his mercy held to standards.</p><p></p><p></p><p></p><p>you know I honestly can't think of a single adventurer I ran who had "kill bad guys" anywhere on her list of goals. Defeat certainly, but this palidan won't be sitting by twiddling his thumbs. </p><p></p><p>I'm reminded of XenaWP, and the cute blond who came along, helped, and never killed anyone. Xena did, but if someone wasn't dead at the end of a fight, there never seemed to be any need to CDG them for fun and profit. And yet somehow this made for a long running fantasy adventure storyline. </p><p></p><p>If the party in question is as bloodthirsty as some of these respondants seem to be, there would be a problem. If the party is having fights which often end in death but don't need to leave a swathe of bodies and the palidan restrains his compunctions to those he is fighting and prisoners left after the danger is past, I would just see it as a challenge to the DM to think a little more in depth about how his world works.</p><p></p><p>Kahuna Burger</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 825734, member: 8439"] [B][/b] GI Joe did. :cool: and, guys, this is not pacifism, its Code Against Killing. Totally different thing. The palidan will be kicking ass along with everyone else, he'll just have a different opinion of mop up. [b][/b] Second Other PC who isn't a dork: I stop him! The palidan was the one who brought this guy down, and saved your worthless skull doing it. We aren't leaving him to clutter our exit, but if Officer Friendly here has a plan to make him not a problem, he's got the say on how to do it, not you. In a mature party, you will get that sort of scene, it will set the tone, and the pacifist palidan will pull his weight and have his mercy held to standards. [b][/b] you know I honestly can't think of a single adventurer I ran who had "kill bad guys" anywhere on her list of goals. Defeat certainly, but this palidan won't be sitting by twiddling his thumbs. I'm reminded of XenaWP, and the cute blond who came along, helped, and never killed anyone. Xena did, but if someone wasn't dead at the end of a fight, there never seemed to be any need to CDG them for fun and profit. And yet somehow this made for a long running fantasy adventure storyline. If the party in question is as bloodthirsty as some of these respondants seem to be, there would be a problem. If the party is having fights which often end in death but don't need to leave a swathe of bodies and the palidan restrains his compunctions to those he is fighting and prisoners left after the danger is past, I would just see it as a challenge to the DM to think a little more in depth about how his world works. Kahuna Burger [/QUOTE]
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