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Characters with a disability and Sensory 'feats' (scent, sight, hearing) and
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<blockquote data-quote="Tonguez" data-source="post: 253942" data-attributes="member: 1125"><p>I started thinking about scent and then got onto thinking about blind or deaf characters and how they could work. Has anyone ever run a blind or deaf character - how did it go?</p><p></p><p>Anyway I got to thinking if we extrapolate from the Scent feat and the newly created (by me) smell skill we can assume that both Sight and Hearing are automatic feats which all races get - granting access to the Spot and Listen skills respectively.</p><p>We should thus expand this to cover ALL senses</p><p></p><p>Ergo we have four new feats (assuming smell/taste are combined)</p><p></p><p>Scent/Taste - smell skill</p><p>Sight - spot skill</p><p>Heraring - listen skill</p><p>Touch - feel skill</p><p></p><p>Now a Blind character loses the Sight feat (and spot) and has the choice of either another sensory feat (say Touch to emulate increase reliance on that sense) or another feat (eg alertness +3 to Listen checks - to emulate increase hearing sensitivity)</p><p></p><p>The character can also develop Blindsight (provided prereqs are imposed eg Alertness + 5 ranks Listen for instance)</p><p></p><p>thoughts?</p></blockquote><p></p>
[QUOTE="Tonguez, post: 253942, member: 1125"] I started thinking about scent and then got onto thinking about blind or deaf characters and how they could work. Has anyone ever run a blind or deaf character - how did it go? Anyway I got to thinking if we extrapolate from the Scent feat and the newly created (by me) smell skill we can assume that both Sight and Hearing are automatic feats which all races get - granting access to the Spot and Listen skills respectively. We should thus expand this to cover ALL senses Ergo we have four new feats (assuming smell/taste are combined) Scent/Taste - smell skill Sight - spot skill Heraring - listen skill Touch - feel skill Now a Blind character loses the Sight feat (and spot) and has the choice of either another sensory feat (say Touch to emulate increase reliance on that sense) or another feat (eg alertness +3 to Listen checks - to emulate increase hearing sensitivity) The character can also develop Blindsight (provided prereqs are imposed eg Alertness + 5 ranks Listen for instance) thoughts? [/QUOTE]
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Community
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Characters with a disability and Sensory 'feats' (scent, sight, hearing) and
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