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Characters with Pounce! ALSO: Fair price for Pounce?
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<blockquote data-quote="Herzog" data-source="post: 5007495" data-attributes="member: 25696"><p>To borrow from 4ed: Chargers are Strikers. melee warriors that 'hold the line' are Defenders. You can't do both (well) at the same time.</p><p> </p><p></p><p>Indeed. Charging oppertunities depend very much on the game.</p><p> </p><p>I happen to be playing in a campaign that uses a lot of outdoor combat. That introduces a lot of charging oppertunities, if not for the fact the DM also uses a lot of terrain that tends to reduce movement.</p><p> </p><p>There are class abilities etc. to overcome the movement restrictions imposed by difficult terrain (scout has that at lvl 6 I believe) and that SHOULD also allow you to charge, but I'm not entirely sure about that.</p><p> </p><p>That still leaves the requirement for a straight line, unless you invest two feats to gain Acrobatic Charge and may make a single, up to 90 degrees, angle in your charge.</p><p> </p><p>Another solution would be to allow charge as a standard action, to make it possible to prepare your route, but I haven't found anything that would allow that.</p><p> </p><p>Last option: some kind of short range teleportation by a friendly spellcaster placing you in a beneficial position just before your turn...</p><p> </p><p>Point remains: when you DM wants to prevent you from charging, he has all the tools he needs at his disposal. If your DM doesn't want you to charge, you (probably) can't. If this is frustrating you in your game because you made a charger: talk to your DM....</p></blockquote><p></p>
[QUOTE="Herzog, post: 5007495, member: 25696"] To borrow from 4ed: Chargers are Strikers. melee warriors that 'hold the line' are Defenders. You can't do both (well) at the same time. Indeed. Charging oppertunities depend very much on the game. I happen to be playing in a campaign that uses a lot of outdoor combat. That introduces a lot of charging oppertunities, if not for the fact the DM also uses a lot of terrain that tends to reduce movement. There are class abilities etc. to overcome the movement restrictions imposed by difficult terrain (scout has that at lvl 6 I believe) and that SHOULD also allow you to charge, but I'm not entirely sure about that. That still leaves the requirement for a straight line, unless you invest two feats to gain Acrobatic Charge and may make a single, up to 90 degrees, angle in your charge. Another solution would be to allow charge as a standard action, to make it possible to prepare your route, but I haven't found anything that would allow that. Last option: some kind of short range teleportation by a friendly spellcaster placing you in a beneficial position just before your turn... Point remains: when you DM wants to prevent you from charging, he has all the tools he needs at his disposal. If your DM doesn't want you to charge, you (probably) can't. If this is frustrating you in your game because you made a charger: talk to your DM.... [/QUOTE]
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Characters with Pounce! ALSO: Fair price for Pounce?
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