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General Tabletop Discussion
*Pathfinder & Starfinder
Charge attacks and Tripping
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<blockquote data-quote="jlhorner1974" data-source="post: 1538702" data-attributes="member: 8628"><p>Ugh. I wasn't really trying to make it complicated to begin with, but you bring up a valid point.</p><p></p><p>I guess the charger goes first then, taking his AoO in response to the trip. Then the tripper goes next, taking his readied action to trip. (At this point, the charger may or may not be prone, depending on your interpretation.) Finally, the attacker makes his charge attack.</p><p></p><p>In my specific case, the tripper will have improved trip, which helps simplify things. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I guess I just see tripping as a good counter to a charge attack -- if someone is rushing at me at full speed, their guard is probably high... so, I dodge to the side at the last second and trip them.</p></blockquote><p></p>
[QUOTE="jlhorner1974, post: 1538702, member: 8628"] Ugh. I wasn't really trying to make it complicated to begin with, but you bring up a valid point. I guess the charger goes first then, taking his AoO in response to the trip. Then the tripper goes next, taking his readied action to trip. (At this point, the charger may or may not be prone, depending on your interpretation.) Finally, the attacker makes his charge attack. In my specific case, the tripper will have improved trip, which helps simplify things. :) I guess I just see tripping as a good counter to a charge attack -- if someone is rushing at me at full speed, their guard is probably high... so, I dodge to the side at the last second and trip them. [/QUOTE]
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Charge attacks and Tripping
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