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Charge question
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<blockquote data-quote="SSquirrel" data-source="post: 5696772" data-attributes="member: 5202"><p>But the rules for Charge still do say that each step has to bring you closer to the creature. These rules trump IMO and by following RAW, Thunder Hooves Rage does NOT allow you to charge thru someone, turn around and smack them. You could use a normal move to pass thru them and attack them w/the power's +1W damage or you could charge them and not use the daily. </p><p></p><p>It WOULD allow you to setup an opportunity to, if you had enough movement for the trick, to move thru them, hope they miss their OA on you, and charge back in. That would require a move of 6 w/o Roundabout and 8 w/it. Or hope you have someone in the party w/an at will of the "can't take OAs" variety <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>BTW, THR says nothing about the character gaining insubstantial or that the enemy wouldn't get an OA against you when you come out the other side and try to move beyond that first square.</p></blockquote><p></p>
[QUOTE="SSquirrel, post: 5696772, member: 5202"] But the rules for Charge still do say that each step has to bring you closer to the creature. These rules trump IMO and by following RAW, Thunder Hooves Rage does NOT allow you to charge thru someone, turn around and smack them. You could use a normal move to pass thru them and attack them w/the power's +1W damage or you could charge them and not use the daily. It WOULD allow you to setup an opportunity to, if you had enough movement for the trick, to move thru them, hope they miss their OA on you, and charge back in. That would require a move of 6 w/o Roundabout and 8 w/it. Or hope you have someone in the party w/an at will of the "can't take OAs" variety :) BTW, THR says nothing about the character gaining insubstantial or that the enemy wouldn't get an OA against you when you come out the other side and try to move beyond that first square. [/QUOTE]
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