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Charge - To nearest square? Huh?
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<blockquote data-quote="Herschel" data-source="post: 4618679" data-attributes="member: 78357"><p>According to the rules, you can charge around corners, zig-zag, whatever, so long as you move two squares and end in a square adjacent to the target that was the closest adjacent square from where you started teh charge. </p><p> </p><p>Common sense need not apply. I had a VERY hard time understanding the rule at first because it DOESN'T follow common sense/physics. <span style="color: yellow">See again this handy guide:</span></p><p> </p><p><span style="color: yellow">1. Calculate the square you are starting the charge from.</span></p><p><span style="color: yellow">2. Calculate the closest square(s) adjacent to the target from that square. </span></p><p><span style="color: yellow">3. Is/are it/they unoccupied?</span></p><p><span style="color: yellow">4. Can you legally move to that/one of those square/squares? </span></p><p><span style="color: yellow"></span></p><p><span style="color: yellow">If yes to three and four, you can charge. It really is that simple. 1. Calculate the square you are starting the charge from.</span></p><p><span style="color: yellow">(Caveat: so long as you have moved two squares.) </span></p><p> </p><p>You can even back up squares, move laterally, whatever and THEN start your charge from that square as a Charge is a Standard Action. </p><p> </p><p>Of course a DM can adjudicate to disallow it any time he/she wants.</p></blockquote><p></p>
[QUOTE="Herschel, post: 4618679, member: 78357"] According to the rules, you can charge around corners, zig-zag, whatever, so long as you move two squares and end in a square adjacent to the target that was the closest adjacent square from where you started teh charge. Common sense need not apply. I had a VERY hard time understanding the rule at first because it DOESN'T follow common sense/physics. [COLOR=yellow]See again this handy guide:[/COLOR] [COLOR=yellow][/COLOR] [COLOR=yellow]1. Calculate the square you are starting the charge from. 2. Calculate the closest square(s) adjacent to the target from that square. 3. Is/are it/they unoccupied? 4. Can you legally move to that/one of those square/squares? If yes to three and four, you can charge. It really is that simple. 1. Calculate the square you are starting the charge from. (Caveat: so long as you have moved two squares.) [/COLOR] You can even back up squares, move laterally, whatever and THEN start your charge from that square as a Charge is a Standard Action. Of course a DM can adjudicate to disallow it any time he/she wants. [/QUOTE]
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Charge - To nearest square? Huh?
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