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General Tabletop Discussion
*Dungeons & Dragons
Charge vs. Partial Charge
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<blockquote data-quote="dcollins" data-source="post: 17271" data-attributes="member: 876"><p>This is one of the more routinely confusing parts of current D&D terminology. A standard turn is NOT composed of two partial actions, like you expected. I don't want to get into a full exposition on the subject (see post above)... if you <em>carefully</em> read the sections on PH p. 121 and 127, you see that a "partial action" is (a) <em>not</em> something you can just decide to do, and (b) actually a little bit <em>more</em> powerful than just, say, the attack-half of a "standard action" (usually by allowing an added 5-ft. step). Good luck with that.</p><p></p><p></p><p></p><p></p><p>Certainly; I'm originally from Maine but came here to work and enjoy the area immensely. There's a lot of people on these boards currently based in Boston.</p></blockquote><p></p>
[QUOTE="dcollins, post: 17271, member: 876"] This is one of the more routinely confusing parts of current D&D terminology. A standard turn is NOT composed of two partial actions, like you expected. I don't want to get into a full exposition on the subject (see post above)... if you [i]carefully[/i] read the sections on PH p. 121 and 127, you see that a "partial action" is (a) [i]not[/i] something you can just decide to do, and (b) actually a little bit [i]more[/i] powerful than just, say, the attack-half of a "standard action" (usually by allowing an added 5-ft. step). Good luck with that. Certainly; I'm originally from Maine but came here to work and enjoy the area immensely. There's a lot of people on these boards currently based in Boston. [/QUOTE]
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