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<blockquote data-quote="AbdulAlhazred" data-source="post: 4735080" data-attributes="member: 82106"><p>Yeah, it is actually pretty hard to argue that free actions cannot be taken after a charge, given that they don't even need to be part of your turn. Of course ruling the opposite just means you can't wedge in certain free action buff/debuff kind of stuff, like triggering something that gives a save bonus for example before you take your end of turn sequence and throw saves. Either way, it isn't really a huge difference.</p><p></p><p>Note that the other answer to "why charge" that you will discover is that mechanically by separating move and attack into separate actions, certain things cannot be done. Like leaping out from a hidden position and attacking someone that is not adjacent to you with a melee attack. Charge is also the only generic way to use a readied action to close in and attack someone. There are times when those tactics are useful. I find that monsters charge quite a bit since they don't face the problem of using a lesser attack form (MBA vs at-will) like PCs do. DMs should definitely get real familiar with charge <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4735080, member: 82106"] Yeah, it is actually pretty hard to argue that free actions cannot be taken after a charge, given that they don't even need to be part of your turn. Of course ruling the opposite just means you can't wedge in certain free action buff/debuff kind of stuff, like triggering something that gives a save bonus for example before you take your end of turn sequence and throw saves. Either way, it isn't really a huge difference. Note that the other answer to "why charge" that you will discover is that mechanically by separating move and attack into separate actions, certain things cannot be done. Like leaping out from a hidden position and attacking someone that is not adjacent to you with a melee attack. Charge is also the only generic way to use a readied action to close in and attack someone. There are times when those tactics are useful. I find that monsters charge quite a bit since they don't face the problem of using a lesser attack form (MBA vs at-will) like PCs do. DMs should definitely get real familiar with charge ;) [/QUOTE]
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