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Charged per day magic item creation
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<blockquote data-quote="Elvinis75" data-source="post: 1023174" data-attributes="member: 4379"><p>I guess this is why I asked the question. The SRD doesn’t directly say that the more than 5 is the same amount. At least I didn’t find it there. Still looking it as a less 5 charges item it still has a value that doesn't break the always on item and that follows the rules for charged spell effects. The ring with charges per day < 5 isn’t the same thing as the belt. Forget the charges. If you want the ring to function 24/7 the caster level * charges must = 24 that says that he has to make it at 4 charges the caster level is 6. 6 * 2 * 1800 * 4/5 = 17280. At 3 charges the mage level needs to be 8th (8 * 2 * 1800 * 3/5 = 17280). At 2 charges the mage has to be 12th level (12 * 2 * 1800 * 2/5 = 17280). So it doesn’t matter how many charges that the ring has to use to get to the always on. You can create the ring using the always on looking at the charges. Am I crazy? </p><p>E.g. if they are going to create a toga of strength +5 it would 25000 because the items that are always on are calculated using the top table section. You are told to use this because it creates an ongoing effect rather than a spell effect. Charges use a spell effect rules run as if the spell was being cast. It isn’t ongoing. It has a duration. Thus I have to say that even if a person creates a charged ring that lasts all day at the least price that I can think of @ 17280. It still doesn’t have an effect that is as good as the +4 belt at 16K.</p><p>Again by the rules I don’t think that you can make a spell like bull strength as an continous spell effect item. The rules for making that item are covered under the effects part of the table. Bonus^2 * 1000. The spell can by the rules be made as a daily charged item. Making it with charges and caster level high enough to last all day still sees it as an inferior item. @ 17280 it costs more than the +4 belt and 50% of the time it has an inferior bonus. Thus making one that is cheaper that doesn’t last all day makes it more of a valuable magic item.</p><p>Here are the two questions to ask yourself:</p><p>Would you rather have a </p><p>+4 belt of strength, always on, always +4</p><p>or </p><p>+2 - +5 ring that varies in power level throughout the day as costs 1280 more</p><p>Option one is the clear answer to me.</p><p>Now if it lasts half the day. It has possibilities. 2 * 3 * 1800 * 4/5 = 8640gp</p><p>Less money than the belt +3 and much less than the +4.</p><p>Usually it is better than the the +3 but its draw back is that it isn’t always on and might cost them an action to activate it. </p><p>Is this clear or are we still on a different thought line?</p></blockquote><p></p>
[QUOTE="Elvinis75, post: 1023174, member: 4379"] I guess this is why I asked the question. The SRD doesn’t directly say that the more than 5 is the same amount. At least I didn’t find it there. Still looking it as a less 5 charges item it still has a value that doesn't break the always on item and that follows the rules for charged spell effects. The ring with charges per day < 5 isn’t the same thing as the belt. Forget the charges. If you want the ring to function 24/7 the caster level * charges must = 24 that says that he has to make it at 4 charges the caster level is 6. 6 * 2 * 1800 * 4/5 = 17280. At 3 charges the mage level needs to be 8th (8 * 2 * 1800 * 3/5 = 17280). At 2 charges the mage has to be 12th level (12 * 2 * 1800 * 2/5 = 17280). So it doesn’t matter how many charges that the ring has to use to get to the always on. You can create the ring using the always on looking at the charges. Am I crazy? E.g. if they are going to create a toga of strength +5 it would 25000 because the items that are always on are calculated using the top table section. You are told to use this because it creates an ongoing effect rather than a spell effect. Charges use a spell effect rules run as if the spell was being cast. It isn’t ongoing. It has a duration. Thus I have to say that even if a person creates a charged ring that lasts all day at the least price that I can think of @ 17280. It still doesn’t have an effect that is as good as the +4 belt at 16K. Again by the rules I don’t think that you can make a spell like bull strength as an continous spell effect item. The rules for making that item are covered under the effects part of the table. Bonus^2 * 1000. The spell can by the rules be made as a daily charged item. Making it with charges and caster level high enough to last all day still sees it as an inferior item. @ 17280 it costs more than the +4 belt and 50% of the time it has an inferior bonus. Thus making one that is cheaper that doesn’t last all day makes it more of a valuable magic item. Here are the two questions to ask yourself: Would you rather have a +4 belt of strength, always on, always +4 or +2 - +5 ring that varies in power level throughout the day as costs 1280 more Option one is the clear answer to me. Now if it lasts half the day. It has possibilities. 2 * 3 * 1800 * 4/5 = 8640gp Less money than the belt +3 and much less than the +4. Usually it is better than the the +3 but its draw back is that it isn’t always on and might cost them an action to activate it. Is this clear or are we still on a different thought line? [/QUOTE]
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