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*Pathfinder & Starfinder
Charging with Spring Attack?
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<blockquote data-quote="FoxWander" data-source="post: 4819962" data-attributes="member: 1356"><p>I'm jumping in this kind of late, but I just found this post and I'm playing a character who specializes in charging so this is suddenly relevant in my game. I've got a quick bit to say, a slight rant (which can be ignored so as to not further sidetrack the discussion- unless you like sidetracking, then by all means post away <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />), and a <strong><em>serious question</em></strong> at the end- so please pay attention to that part.</p><p></p><p>First off, I agree with most of you that (barring something special) you cannot combine a <em>charge</em> with <em>spring attack</em>. I'm posting because a "something special" has been mentioned (which lead me to this thread) but nobody has discussed how they think that may or may not change things. More on that after this...</p><p></p><p>[begin slight rant]</p><p>Second, I've seen (and read thru) this question posted both here and the WOTC boards and they all seem to get hung up on one thing- the definition of "an action" in D&D. The <em>spring attack</em> feat starts it all off when it talks about using an "attack action", and then things get all muddled with what kind of action charging is, and then surprise-round charging, and then it goes like it did here with zombies and trying to get <strong>better</strong> at moving and attacking by being <strong><em>slowed</em></strong><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(:" title="Smile (:" data-smilie="1"data-shortname="(:" />confused<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> and then Hypersmurf (who's usually spot on with these rules bits) goes and invents "charge actions". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Here's my problem with all this- there is no "attack action" (or "charge actions"). There's only this:So, attacking is <strong>a type</strong> of standard action, full-attack is <strong>a type</strong> of full-round action, as is charging (which involves both moving and attacking), and so on and so on. My point is- definitions are important when you start asking/answering tricky rules questions, so when the books themselves, and us, start throwing those terms about willy-nilly it gets confusing/annoying real quick.</p><p></p><p>If only the <em>spring attack</em> feat had been "correctly" (imho) worded as- 'When using <strong>a standard action to attack</strong> with a melee weapon...' I believe these charging spring attack questions would never come up. They would obviously be incompatible action types.</p><p>[end rant] Feel free to ignore or discuss as you wish- but please chime in on this next bit</p><p></p><p></p><p><u>And now my real question</u>- so <em>charge</em> and <em>spring attack</em> are (normally) incompatible because one requires a full-round action and the other is a standard action. Easy enough. But, what if you add 'something special'- the Boots of the Battle Charger (MIC p76) mentioned by StreamOfTheSky (and which my character is thinking to purchase). The boots allow you to "make a charge attack as a standard action (rather than a full-round action), though the charge only includes movement up to your speed (rather than double your speed)."</p><p></p><p>Now you're using a standard action to (charge) attack with a melee weapon- could you then use spring attack to move again after the attack? I'm thinking 'yes' but I'd like to hear what others think of how this works with the boots. And the sudden leap maneuver for that matter.</p><p></p><p>Thanks.</p></blockquote><p></p>
[QUOTE="FoxWander, post: 4819962, member: 1356"] I'm jumping in this kind of late, but I just found this post and I'm playing a character who specializes in charging so this is suddenly relevant in my game. I've got a quick bit to say, a slight rant (which can be ignored so as to not further sidetrack the discussion- unless you like sidetracking, then by all means post away ;)), and a [b][i]serious question[/i][/b] at the end- so please pay attention to that part. First off, I agree with most of you that (barring something special) you cannot combine a [I]charge[/I] with [i]spring attack[/i]. I'm posting because a "something special" has been mentioned (which lead me to this thread) but nobody has discussed how they think that may or may not change things. More on that after this... [begin slight rant] Second, I've seen (and read thru) this question posted both here and the WOTC boards and they all seem to get hung up on one thing- the definition of "an action" in D&D. The [i]spring attack[/i] feat starts it all off when it talks about using an "attack action", and then things get all muddled with what kind of action charging is, and then surprise-round charging, and then it goes like it did here with zombies and trying to get [b]better[/b] at moving and attacking by being [b][i]slowed[/i][/b](:confused:) and then Hypersmurf (who's usually spot on with these rules bits) goes and invents "charge actions". ;) Here's my problem with all this- there is no "attack action" (or "charge actions"). There's only this:So, attacking is [b]a type[/b] of standard action, full-attack is [b]a type[/b] of full-round action, as is charging (which involves both moving and attacking), and so on and so on. My point is- definitions are important when you start asking/answering tricky rules questions, so when the books themselves, and us, start throwing those terms about willy-nilly it gets confusing/annoying real quick. If only the [i]spring attack[/i] feat had been "correctly" (imho) worded as- 'When using [b]a standard action to attack[/b] with a melee weapon...' I believe these charging spring attack questions would never come up. They would obviously be incompatible action types. [end rant] Feel free to ignore or discuss as you wish- but please chime in on this next bit [u]And now my real question[/u]- so [i]charge[/i] and [i]spring attack[/i] are (normally) incompatible because one requires a full-round action and the other is a standard action. Easy enough. But, what if you add 'something special'- the Boots of the Battle Charger (MIC p76) mentioned by StreamOfTheSky (and which my character is thinking to purchase). The boots allow you to "make a charge attack as a standard action (rather than a full-round action), though the charge only includes movement up to your speed (rather than double your speed)." Now you're using a standard action to (charge) attack with a melee weapon- could you then use spring attack to move again after the attack? I'm thinking 'yes' but I'd like to hear what others think of how this works with the boots. And the sudden leap maneuver for that matter. Thanks. [/QUOTE]
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