Charging?


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Eh, not so much - don't make thieves the charge-spamming attackers ;)

Granting advantage is fine, but it needs to do something else for a benefit.

Hmm. Fair point, I didn't consider the Thief's Sneak Attack. I was only thinking about one of my players (and why I was thinking about Charge at all) who has a thing for charging, Leeroy Jenkins-style.

I guess I'll just throw her a d6.
 

Charging only needed a bonus to off-set the horrific penalty that came with it, i.e. losing all your additional attacks.

While there is no bonus to charging in this system, there is also no penalty, which I much prefer.
 


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