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Charisma bonus added to Action Points in Eberron?
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<blockquote data-quote="nothing to see here" data-source="post: 2226968" data-attributes="member: 16432"><p>I don't play Eberron, but I do use this variant and it rocks. Gives a meaningful MECHANCICAL advantage to Charisma so even the most committed one dimensional hack-and-slasher sees it as more than a dump state.</p><p></p><p>Our groupd did run a campaign with slightly less magic so we upped the number of Action points slightsly to equalling (LEVEL + CHA modifier) each time they levelled up. </p><p></p><p>Another thing we didn't like was favoured class rules. However, by removing favoured class we were also de facto weakening humans and half elves against the other classes (giving away an otherwise restricitve racial feature for free). To compensate we gave humans and half elves a couple of extra Aciton Ponts each level. 1 extra point for levels 1-7, 2 extra AP's for levels 8-14, 3 extra AP's for levels 15-20...and 4 extra AP's for each epicl level.</p><p></p><p>That's the beauty of easily portable mechanics like Action Points, it allows you to rebalance things you don't like in the core rules, by tweaking with the way they are adjudicated.</p></blockquote><p></p>
[QUOTE="nothing to see here, post: 2226968, member: 16432"] I don't play Eberron, but I do use this variant and it rocks. Gives a meaningful MECHANCICAL advantage to Charisma so even the most committed one dimensional hack-and-slasher sees it as more than a dump state. Our groupd did run a campaign with slightly less magic so we upped the number of Action points slightsly to equalling (LEVEL + CHA modifier) each time they levelled up. Another thing we didn't like was favoured class rules. However, by removing favoured class we were also de facto weakening humans and half elves against the other classes (giving away an otherwise restricitve racial feature for free). To compensate we gave humans and half elves a couple of extra Aciton Ponts each level. 1 extra point for levels 1-7, 2 extra AP's for levels 8-14, 3 extra AP's for levels 15-20...and 4 extra AP's for each epicl level. That's the beauty of easily portable mechanics like Action Points, it allows you to rebalance things you don't like in the core rules, by tweaking with the way they are adjudicated. [/QUOTE]
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Charisma bonus added to Action Points in Eberron?
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