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Charisma Conundrum
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<blockquote data-quote="Zardnaar" data-source="post: 7836902" data-attributes="member: 6716779"><p>A while ago a poster whose name I forget made the comment that along the lines of 6E is only going to have dex and charisma.</p><p></p><p>We know about the Dex is Uber thing. So what makes charisma so good.</p><p></p><p>IMHO it's because the charisma classes are tuned fairly high power wise and due to the design of 5E intelligence is mostly a dump stat unless you're a wizard or one of two rogue and fighter archetypes.</p><p></p><p>Yes there's some int based skills but there's also charisma based skills.</p><p></p><p>The weakest charisma based class is the Sorcerer and it's not bad as such.</p><p></p><p>The other problem us the charisma based classes also peak in power early in the game. A level 3 wizard for example doesn't have a alot if spells, recalling then isn't that relevent and a lot of archetype features are not on either. My level 3 Celestial Warlock had agonizing blast and book of secrets so made a better ritual caster than the wizard, dealt more damage, healed, had charisma and had more spells assuming 2 short rests.</p><p></p><p>There's also power creep in Xanathars with the hexblade.</p><p></p><p>We all know how good lore cards are, bards in general and the Paladin gets their aura level 6.</p><p></p><p>So we have these classes peaking early while the wizard us still ramping up. The wizard will get better later on but it's going to take a while IMHO and the wizard is outclassed early in all 3 pillars by the warlock and utility as well IMHO. The wizard is more powerful later on but better now is better than latter on.</p><p></p><p>Now another factor is multiclassing. The Sorlock is infamous but Paladin's multiclassing into Sorcerers after level 6 or 8 are also a thing. Paladin Hexblades are another combo reducing MAD and AC is only one lower and you can key everything off charisma. Arcane gish fighter/warlock MC is also really good if hexblade is not an option. I don't think anyone will disagree to much over MC options being better.</p><p></p><p>My third point to make would be the charisma based races are also better. The half elf in the phb is an obvious example.</p><p></p><p>Other powerful races include variant Aasimar and Tieflings in SCAG and Mordenkainens. Volos Guide also has Yuan Ti in it another powerful race.</p><p></p><p> Even the Drow can be abused and it also has dexterity and good racial feats. It's drawback can be minimized with the warlock and careful spell selection. Alot of the races are also near human in appearance.</p><p></p><p>So that's my main arguements. There's alot of parts that make charisma Uber.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7836902, member: 6716779"] A while ago a poster whose name I forget made the comment that along the lines of 6E is only going to have dex and charisma. We know about the Dex is Uber thing. So what makes charisma so good. IMHO it's because the charisma classes are tuned fairly high power wise and due to the design of 5E intelligence is mostly a dump stat unless you're a wizard or one of two rogue and fighter archetypes. Yes there's some int based skills but there's also charisma based skills. The weakest charisma based class is the Sorcerer and it's not bad as such. The other problem us the charisma based classes also peak in power early in the game. A level 3 wizard for example doesn't have a alot if spells, recalling then isn't that relevent and a lot of archetype features are not on either. My level 3 Celestial Warlock had agonizing blast and book of secrets so made a better ritual caster than the wizard, dealt more damage, healed, had charisma and had more spells assuming 2 short rests. There's also power creep in Xanathars with the hexblade. We all know how good lore cards are, bards in general and the Paladin gets their aura level 6. So we have these classes peaking early while the wizard us still ramping up. The wizard will get better later on but it's going to take a while IMHO and the wizard is outclassed early in all 3 pillars by the warlock and utility as well IMHO. The wizard is more powerful later on but better now is better than latter on. Now another factor is multiclassing. The Sorlock is infamous but Paladin's multiclassing into Sorcerers after level 6 or 8 are also a thing. Paladin Hexblades are another combo reducing MAD and AC is only one lower and you can key everything off charisma. Arcane gish fighter/warlock MC is also really good if hexblade is not an option. I don't think anyone will disagree to much over MC options being better. My third point to make would be the charisma based races are also better. The half elf in the phb is an obvious example. Other powerful races include variant Aasimar and Tieflings in SCAG and Mordenkainens. Volos Guide also has Yuan Ti in it another powerful race. Even the Drow can be abused and it also has dexterity and good racial feats. It's drawback can be minimized with the warlock and careful spell selection. Alot of the races are also near human in appearance. So that's my main arguements. There's alot of parts that make charisma Uber. [/QUOTE]
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