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Charisma Conundrum
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<blockquote data-quote="Charlaquin" data-source="post: 7837064" data-attributes="member: 6779196"><p>Old-school D&D was the nerdy kids’ game. In it, Strength was the most important stat for fighters, who were the best class in the early game, but grew linearly. Intelligence was the most important for magic users, who were weak and frail in the early game, but grew quadratically, caught up with and surpassed fighters in the mid game, and by the endgame were unstoppable overpowered gods for whom the puny fighters served as mere pack mules. The power fantasy is pretty obvious.</p><p></p><p>Modern D&D aims to appeal to a broader audience. No class is the clear best, and you can pretty much keep pace with everyone else whatever stats you favor. But, the smart physical combatant favors Dexterity because it can do everything Strength can and more. There are more spellcasting classes that rely on Charisma than any other mental stat, and any character who wants to contribute meaningfully in the social pillar needs at least some degree of investment in it. Who’s power fantasy is modern D&D? Theater kids.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7837064, member: 6779196"] Old-school D&D was the nerdy kids’ game. In it, Strength was the most important stat for fighters, who were the best class in the early game, but grew linearly. Intelligence was the most important for magic users, who were weak and frail in the early game, but grew quadratically, caught up with and surpassed fighters in the mid game, and by the endgame were unstoppable overpowered gods for whom the puny fighters served as mere pack mules. The power fantasy is pretty obvious. Modern D&D aims to appeal to a broader audience. No class is the clear best, and you can pretty much keep pace with everyone else whatever stats you favor. But, the smart physical combatant favors Dexterity because it can do everything Strength can and more. There are more spellcasting classes that rely on Charisma than any other mental stat, and any character who wants to contribute meaningfully in the social pillar needs at least some degree of investment in it. Who’s power fantasy is modern D&D? Theater kids. [/QUOTE]
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