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<blockquote data-quote="Ashrym" data-source="post: 7837575" data-attributes="member: 6750235"><p>It's not that CHA is the entire social pillar so much is that tends to be where the active uses are in the social pillar. CHA, DEX, and STR see a lot of active checks for actions made by the PC's. INT, WIS, and CON are checks more often associated a use in reaction to something else.</p><p></p><p>DEX in particular sees a lot of use in other mechanics. I'm not sure CHA does compared to STR just because 3 major spell casters use it when fighters, paladins, and barbarians also tend to use STR.</p><p></p><p>The actual CHA checks are more interesting than the STR checks, however. Look at what STR and athletics covers and then look at what CHA and the various CHA skills cover. Jumping, climbing, swimming, and forcing open a stuck door don't seem as pivotal as deceiving, intimidating, or persuading. That might be a player perception issue or a DM issue, but it's how I see those two ability scores in comparison.</p><p></p><p>Arcane casters are CHA for known, INT for prepared as a general rule. EK and AT are INT because they are specifically learning wizard spells. Changing the warlock makes him better at knowing things and weaker at intimidating, deceiving, or persuading people. That doesn't seem to follow the trope. </p><p></p><p>It makes more sense to change the bard to INT because bards are included with learned spellcasters (hence ritual casting), INT leads to supporting the bardic knowledge trope, and while they might be known for deceiving or persuading they are not particularly know for intimidation. That loses one concept for another so why bother.</p><p></p><p>sidenote: I guess if a person really wanted to mess with the bards then making them use WIS for spells on the cleric or druid list, INT for the spells on the wizard list, and CHA for every other spell on the bard list might split their focus.</p><p></p><p></p><p></p><p>Warlocks aren't as restricted by short rests as people think. One aspect of the class is. They have a fair bit of at-will ability compared to other spell casters. The trick is to not get sucked in to all those eldritch blast enhancements unless that's all you really want to do with your warlock. Agonizing blast is the only really important one.</p><p></p><p>Warlocks don't match up with a wizard or bard in versatility. The SLA's are just another type of warlock spam that helps cover spell slots regardless of resting so it's a question of EB's and SLA's vs variety. Pacing will matter more and more as other spell casters gain levels and slots.</p><p></p><p></p><p></p><p>Pffft…. I focus on skills and ability checks as a rogue and INT is still 5th in line for ability score priority. WIS beats it for perception and insight instead of just investigation, and WIS saves are a lot more common. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>BTW, I don't disagree with what you said. I'm very much in agreement that INT is a low priority outside of using it for spellcasting or a flavor build for knowledge. Investigation on a character without expertise in investigation is the only other draw.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 7837575, member: 6750235"] It's not that CHA is the entire social pillar so much is that tends to be where the active uses are in the social pillar. CHA, DEX, and STR see a lot of active checks for actions made by the PC's. INT, WIS, and CON are checks more often associated a use in reaction to something else. DEX in particular sees a lot of use in other mechanics. I'm not sure CHA does compared to STR just because 3 major spell casters use it when fighters, paladins, and barbarians also tend to use STR. The actual CHA checks are more interesting than the STR checks, however. Look at what STR and athletics covers and then look at what CHA and the various CHA skills cover. Jumping, climbing, swimming, and forcing open a stuck door don't seem as pivotal as deceiving, intimidating, or persuading. That might be a player perception issue or a DM issue, but it's how I see those two ability scores in comparison. Arcane casters are CHA for known, INT for prepared as a general rule. EK and AT are INT because they are specifically learning wizard spells. Changing the warlock makes him better at knowing things and weaker at intimidating, deceiving, or persuading people. That doesn't seem to follow the trope. It makes more sense to change the bard to INT because bards are included with learned spellcasters (hence ritual casting), INT leads to supporting the bardic knowledge trope, and while they might be known for deceiving or persuading they are not particularly know for intimidation. That loses one concept for another so why bother. sidenote: I guess if a person really wanted to mess with the bards then making them use WIS for spells on the cleric or druid list, INT for the spells on the wizard list, and CHA for every other spell on the bard list might split their focus. Warlocks aren't as restricted by short rests as people think. One aspect of the class is. They have a fair bit of at-will ability compared to other spell casters. The trick is to not get sucked in to all those eldritch blast enhancements unless that's all you really want to do with your warlock. Agonizing blast is the only really important one. Warlocks don't match up with a wizard or bard in versatility. The SLA's are just another type of warlock spam that helps cover spell slots regardless of resting so it's a question of EB's and SLA's vs variety. Pacing will matter more and more as other spell casters gain levels and slots. Pffft…. I focus on skills and ability checks as a rogue and INT is still 5th in line for ability score priority. WIS beats it for perception and insight instead of just investigation, and WIS saves are a lot more common. ;) BTW, I don't disagree with what you said. I'm very much in agreement that INT is a low priority outside of using it for spellcasting or a flavor build for knowledge. Investigation on a character without expertise in investigation is the only other draw. [/QUOTE]
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