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<blockquote data-quote="5ekyu" data-source="post: 7838857" data-attributes="member: 6919838"><p>It's hard to make sense of things from the post because you either have something very off or are not giving enough info. </p><p></p><p>You mention having 8 or 10 cantrips as a tomelock without level cite snd while it follows a line about level 3 - at level 3 a warlock class can have by class - two from class - lets add two from celestial patron - and three from tomelock boon for 7 max from class related choices. They know four spells.</p><p></p><p>Compare to wizard who has 3-4 cantrips and 10 spells known at the same time (depends on subclass) and I just dont see how this adds up to more spells or more utility - different utility sure - by choosing celestial you choose to add some healing. But by the same token by choosing divination I get potent or I choose eithercabjurer or necromancy or illusion and get other things too.</p><p></p><p>I have no doubt you can build good strong warlocks. I just did not assume you could not also build good strong wizards that can hold their own. But I will take yourceord for that.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7838857, member: 6919838"] It's hard to make sense of things from the post because you either have something very off or are not giving enough info. You mention having 8 or 10 cantrips as a tomelock without level cite snd while it follows a line about level 3 - at level 3 a warlock class can have by class - two from class - lets add two from celestial patron - and three from tomelock boon for 7 max from class related choices. They know four spells. Compare to wizard who has 3-4 cantrips and 10 spells known at the same time (depends on subclass) and I just dont see how this adds up to more spells or more utility - different utility sure - by choosing celestial you choose to add some healing. But by the same token by choosing divination I get potent or I choose eithercabjurer or necromancy or illusion and get other things too. I have no doubt you can build good strong warlocks. I just did not assume you could not also build good strong wizards that can hold their own. But I will take yourceord for that. [/QUOTE]
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