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<blockquote data-quote="5ekyu" data-source="post: 7840158" data-attributes="member: 6919838"><p>This is the point most worth noting in this imo...</p><p></p><p>"Unless you have a wizard subclass that adds 4 cantrips wizard are behind based on class potential."</p><p></p><p>No, not really, it shows they have different counts on numbers of cantrips. Different classes have that all over the place. Not just in cantrip vount tho, but in lots of different things. </p><p></p><p>The "class potential" is not behind because using some class options gives different numbers of cantrips.</p><p> The wizard diviner does not have less potential then its illusionist because the illusionist gets one more cantrip. The moon druid is not behind the land druid because it loses an extra cantrip orcspell recovery.</p><p></p><p>I see this often when folks post about the "'problem with EB." They complain about the cantrip but the complaint is not about the cantrip alone but about the cantrip on the wsrlock eith multiple class features adding in... invocations. Then its compared to regular canttips, not other classes and their features.</p><p></p><p>The more that is chosen to be left out the less reliable the conclusion will be in actual play when those left-outs matter.</p><p></p><p>I am not disputing that a wsrlock with tome can have more cantrips than a wizard... have not done so... just not believing that fact in isolation shows much about the ability or inability to build characters that are of comparable value in actual play. </p><p></p><p>The main point I got into about the cantrip count with the wsrlock guide expert thing was that it seemed the example was not using the rules right in that example <em>or</em> assuming one side made choices like the feat that the other could but wasnt. Turns out, it was right, the example had the incorrect count.</p><p></p><p>As for unseen vs prepping etc - again, it was originally presented as some sort of boost to wsrlock that they could take one of those four level-locked known as unseen servant but the wizard <em>wouldnt</em>. My counterpoint was that the 6 daily- change allowed even more freedom for the wizard to make that choice if he saw a reason to. So, it's not a plus that the wsrlock can choose to commit one of four yo unseen servant for a level while the wizard can choose to commit one of his six and change it daily (short hand for long rest.) The wizard won't need to fo so as often but has the same potential with less "risk".</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7840158, member: 6919838"] This is the point most worth noting in this imo... "Unless you have a wizard subclass that adds 4 cantrips wizard are behind based on class potential." No, not really, it shows they have different counts on numbers of cantrips. Different classes have that all over the place. Not just in cantrip vount tho, but in lots of different things. The "class potential" is not behind because using some class options gives different numbers of cantrips. The wizard diviner does not have less potential then its illusionist because the illusionist gets one more cantrip. The moon druid is not behind the land druid because it loses an extra cantrip orcspell recovery. I see this often when folks post about the "'problem with EB." They complain about the cantrip but the complaint is not about the cantrip alone but about the cantrip on the wsrlock eith multiple class features adding in... invocations. Then its compared to regular canttips, not other classes and their features. The more that is chosen to be left out the less reliable the conclusion will be in actual play when those left-outs matter. I am not disputing that a wsrlock with tome can have more cantrips than a wizard... have not done so... just not believing that fact in isolation shows much about the ability or inability to build characters that are of comparable value in actual play. The main point I got into about the cantrip count with the wsrlock guide expert thing was that it seemed the example was not using the rules right in that example [I]or[/I] assuming one side made choices like the feat that the other could but wasnt. Turns out, it was right, the example had the incorrect count. As for unseen vs prepping etc - again, it was originally presented as some sort of boost to wsrlock that they could take one of those four level-locked known as unseen servant but the wizard [I]wouldnt[/I]. My counterpoint was that the 6 daily- change allowed even more freedom for the wizard to make that choice if he saw a reason to. So, it's not a plus that the wsrlock can choose to commit one of four yo unseen servant for a level while the wizard can choose to commit one of his six and change it daily (short hand for long rest.) The wizard won't need to fo so as often but has the same potential with less "risk". [/QUOTE]
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