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<blockquote data-quote="5ekyu" data-source="post: 7840669" data-attributes="member: 6919838"><p>Anyway, just to see how funny the responses get...</p><p></p><p><strong>Shcroedinger The Wizard of Nowhere</strong></p><p><strong></strong></p><p><strong>Forest Gnome</strong> – Minor Illusion Cantrip, Dark Vision, Gnome Cunning, Speak with Small Beasts</p><p></p><p><strong>Background</strong> – Marshall – Investigation +5, Survival+4 , Herbalism kit, Elven, Watcher’s Eye</p><p></p><p><strong>Abilitiy Scores (Point buy)</strong> Str-8 Dex-14 Con-12 Int-16 Wis-14 Cha-12 (Cha might drop to 10 to allow 13 Con and 9 Str or 10 Str depending on setting and encumbrance rules)</p><p></p><p><strong>Class Wizard</strong> (Sub-class Diviner at 2nd) Proficiencies: Arcana +5 and History +5, Saves</p><p></p><p><strong>1st level – Two first level slots plus 1 level Arcane Recovery</strong></p><p><strong></strong></p><p><strong>Cantrips at 1st level</strong></p><p></p><p>Minor illusion (Gnome), Firebolt, Message, Friends (?)</p><p></p><p><strong>Spellbook at 1st level </strong></p><p></p><p>Magic Missile, Fog Cloud, Silent image, Charm Person, Sleep, Unseen Servant</p><p></p><p><strong>2nd Level - three first level slots plus 1 spell level Arcane Recovery</strong></p><p><strong></strong></p><p><strong>Diviner – Portent (two uses) and Savant</strong></p><p><strong></strong></p><p><strong>Spellbook at 2nd level</strong></p><p></p><p>Magic Missile, Fog Cloud, Silent image, Charm Person, Sleep, Grease, Alarm, Unseen Servant</p><p></p><p><strong>3rd Level – Four 1st level slots plus two 2nd level slots plus two levels Arcane Recovery</strong></p><p><strong></strong></p><p><strong>Spellbook at 3rd level</strong></p><p></p><p>Magic Missile, Fog Cloud, Silent Image, Charm Person, Sleep, Grease, Mind Spike, Locate Object, Alarm, Unseen Servant</p><p></p><p><strong>By the Pillars @3rd</strong></p><p><strong></strong></p><p><strong>Combat</strong> – Firebolt, Magic Missile, Mind Spike for damage. Minor Illusion, Silent image, Fog Cloud, Grease, Sleep for more control type combat gains. Unseen Servan(s) for distractions or objectives. To be clear, DPR is not a primary here – control is more the forte.</p><p></p><p><strong>Discovery</strong> – Arcana, History, investigation at +5, Survival at +4, Beast speech. Locate Object, Alarm, Unseen Servant</p><p></p><p><strong>Social</strong> – Friends and Charm Person. This tier is clearly where the character is second rate but these two spells give it some decent opportunity strikes with it – given Portent especially.</p><p></p><p><strong>Utility</strong> – Herbalism Kit (healing potions), Message, Minor illusion. Unseen Servant</p><p></p><p><strong>Note on Materials </strong>– I intentionally avoided any spells with a costly or uncommon component. Operating in a vacuum, cannot guarantee the availability of such.</p><p></p><p><strong>Alternatives</strong> - Obviously a lot of other options exist. Magic Mouth and Detect magic are very strong contenders as are Detect magic, Disguise Self, Flaming Sphere etc depending on the specific needs. Obviously, Hold person is a high contender too, given Portent. Mind Spike may wait until 4th to make room for Hold person at 3rd – Spike is a priority because of the 6th level ability which would regain a 1st level slot whenever Spike was cast.</p><p></p><p><strong>Note on AC</strong> – You will notice no push for AC buff like Shield or Mage Armor. That is because I typically have found that those are rarely worth the cost – by the time you need them enough to matter, you are dead – especially at lower levels. I find better success through using effects and plans so you are not the one drawing attack rolls and needing AC. If I were worried about this kind of thing, I would likely go with False Life – because it helps against both damage from attack rolls and damage from Save rolls and it scales better.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7840669, member: 6919838"] Anyway, just to see how funny the responses get... [B]Shcroedinger The Wizard of Nowhere Forest Gnome[/B] – Minor Illusion Cantrip, Dark Vision, Gnome Cunning, Speak with Small Beasts [B]Background[/B] – Marshall – Investigation +5, Survival+4 , Herbalism kit, Elven, Watcher’s Eye [B]Abilitiy Scores (Point buy)[/B] Str-8 Dex-14 Con-12 Int-16 Wis-14 Cha-12 (Cha might drop to 10 to allow 13 Con and 9 Str or 10 Str depending on setting and encumbrance rules) [B]Class Wizard[/B] (Sub-class Diviner at 2nd) Proficiencies: Arcana +5 and History +5, Saves [B]1st level – Two first level slots plus 1 level Arcane Recovery Cantrips at 1st level[/B] Minor illusion (Gnome), Firebolt, Message, Friends (?) [B]Spellbook at 1st level [/B] Magic Missile, Fog Cloud, Silent image, Charm Person, Sleep, Unseen Servant [B]2nd Level - three first level slots plus 1 spell level Arcane Recovery Diviner – Portent (two uses) and Savant Spellbook at 2nd level[/B] Magic Missile, Fog Cloud, Silent image, Charm Person, Sleep, Grease, Alarm, Unseen Servant [B]3rd Level – Four 1st level slots plus two 2nd level slots plus two levels Arcane Recovery Spellbook at 3rd level[/B] Magic Missile, Fog Cloud, Silent Image, Charm Person, Sleep, Grease, Mind Spike, Locate Object, Alarm, Unseen Servant [B]By the Pillars @3rd Combat[/B] – Firebolt, Magic Missile, Mind Spike for damage. Minor Illusion, Silent image, Fog Cloud, Grease, Sleep for more control type combat gains. Unseen Servan(s) for distractions or objectives. To be clear, DPR is not a primary here – control is more the forte. [B]Discovery[/B] – Arcana, History, investigation at +5, Survival at +4, Beast speech. Locate Object, Alarm, Unseen Servant [B]Social[/B] – Friends and Charm Person. This tier is clearly where the character is second rate but these two spells give it some decent opportunity strikes with it – given Portent especially. [B]Utility[/B] – Herbalism Kit (healing potions), Message, Minor illusion. Unseen Servant [B]Note on Materials [/B]– I intentionally avoided any spells with a costly or uncommon component. Operating in a vacuum, cannot guarantee the availability of such. [B]Alternatives[/B] - Obviously a lot of other options exist. Magic Mouth and Detect magic are very strong contenders as are Detect magic, Disguise Self, Flaming Sphere etc depending on the specific needs. Obviously, Hold person is a high contender too, given Portent. Mind Spike may wait until 4th to make room for Hold person at 3rd – Spike is a priority because of the 6th level ability which would regain a 1st level slot whenever Spike was cast. [B]Note on AC[/B] – You will notice no push for AC buff like Shield or Mage Armor. That is because I typically have found that those are rarely worth the cost – by the time you need them enough to matter, you are dead – especially at lower levels. I find better success through using effects and plans so you are not the one drawing attack rolls and needing AC. If I were worried about this kind of thing, I would likely go with False Life – because it helps against both damage from attack rolls and damage from Save rolls and it scales better. [/QUOTE]
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