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General Tabletop Discussion
*Dungeons & Dragons
Charisma- Good ability ... or OMNIVOROUS DESTROYER OF D&D?
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<blockquote data-quote="DEFCON 1" data-source="post: 7240515" data-attributes="member: 7006"><p>See, if you are truly large, then you should be using the Variant Rule for ability checks. That rule does not assign each skill to a specific ability, but rather you select the ability that is appropriate for the action and then add your proficiency bonus if a skill applies. As a large person containing multitudes, then a proper DM would allow you to use Strength for your check to intimidate me-- and then add the Intimidation skill to that.</p><p></p><p>This then reduces the number of times Big Charisma dominates the social pillar. Not enough to reduce Charisma's overall hold on it-- Charisma is skill king... but it does allow some of you horrible, horrible people to feel as though you don't HAVE to use Charisma all the time if you can figure out a way to use one of your other ability scores instead.</p><p></p><p>Hopefully your DM isn't a horrible, horrible person and uses the Variant Rule as all proper DMs should. *I* use the Variant Rule, because I'm <strong>not</strong> a horrible, horrible person. And also I realized long ago just how stupid Acrobatics is as a skill when it makes much more sense to just apply Athletics to Strength checks for swimming, jumping, and certain types of climbing, and applying Athletics to Dexterity checks to balance, swing on ropes, and other types of parkourish climbing. You don't need both skills... you only need Athletics. And then apply it to the proper ability check as needed.</p><p></p><p>You horrible person.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7240515, member: 7006"] See, if you are truly large, then you should be using the Variant Rule for ability checks. That rule does not assign each skill to a specific ability, but rather you select the ability that is appropriate for the action and then add your proficiency bonus if a skill applies. As a large person containing multitudes, then a proper DM would allow you to use Strength for your check to intimidate me-- and then add the Intimidation skill to that. This then reduces the number of times Big Charisma dominates the social pillar. Not enough to reduce Charisma's overall hold on it-- Charisma is skill king... but it does allow some of you horrible, horrible people to feel as though you don't HAVE to use Charisma all the time if you can figure out a way to use one of your other ability scores instead. Hopefully your DM isn't a horrible, horrible person and uses the Variant Rule as all proper DMs should. *I* use the Variant Rule, because I'm [B]not[/B] a horrible, horrible person. And also I realized long ago just how stupid Acrobatics is as a skill when it makes much more sense to just apply Athletics to Strength checks for swimming, jumping, and certain types of climbing, and applying Athletics to Dexterity checks to balance, swing on ropes, and other types of parkourish climbing. You don't need both skills... you only need Athletics. And then apply it to the proper ability check as needed. You horrible person. [/QUOTE]
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Community
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*Dungeons & Dragons
Charisma- Good ability ... or OMNIVOROUS DESTROYER OF D&D?
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