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General Tabletop Discussion
*Dungeons & Dragons
Charisma- Good ability ... or OMNIVOROUS DESTROYER OF D&D?
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<blockquote data-quote="flametitan" data-source="post: 7241653" data-attributes="member: 6822731"><p>Most cult leaders are actually pretty charismatic, otherwise they wouldn't get enough of a following to be a cult, rather than a rambling madman. So if the warlock is supposed to be a cultist, then charisma works fairly well.</p><p></p><p></p><p>I've put some thought into justifying why certain classes and races use certain spellcasting stats and not others. Might be more in a completely different direction than wotc, might be more or lass thought out than wotc, I don't know.</p><p></p><p>Generally the way I justify charisma as spellcasting is that in the skills it represents having your ways with others. In magic it's kind of the brunt hammer instead of finesse. So while a Wizard might have studied the interlocking waylines of magic, or a cleric might naturally intuit them by perceiving the way the world around them works, a sorcerer just wants it really really badly. Constitution to me would imply it's some sort of physical part of your body, like a "Magic Organ." The Magic Organ theory sort of works for sorcerers, as their magic is in their blood, but at the same time it only goes so far, as they're not <em>made</em> of magic, like an elemental or (to a lesser extent) a Genasi. Likely their bloodline makes them a magic magnet. So instead of their magic being an actual physical extension of their body, they're using this magic magnet to basically project their desires onto the world around them, rather than learning the "correct" way to manipulate it, or naturally noticing what ways the magic in the area seems to flow.</p><p></p><p>It's not a perfect theory, and needs refinement, but I think it's a start for justifying it in sorcerers.</p></blockquote><p></p>
[QUOTE="flametitan, post: 7241653, member: 6822731"] Most cult leaders are actually pretty charismatic, otherwise they wouldn't get enough of a following to be a cult, rather than a rambling madman. So if the warlock is supposed to be a cultist, then charisma works fairly well. I've put some thought into justifying why certain classes and races use certain spellcasting stats and not others. Might be more in a completely different direction than wotc, might be more or lass thought out than wotc, I don't know. Generally the way I justify charisma as spellcasting is that in the skills it represents having your ways with others. In magic it's kind of the brunt hammer instead of finesse. So while a Wizard might have studied the interlocking waylines of magic, or a cleric might naturally intuit them by perceiving the way the world around them works, a sorcerer just wants it really really badly. Constitution to me would imply it's some sort of physical part of your body, like a "Magic Organ." The Magic Organ theory sort of works for sorcerers, as their magic is in their blood, but at the same time it only goes so far, as they're not [i]made[/i] of magic, like an elemental or (to a lesser extent) a Genasi. Likely their bloodline makes them a magic magnet. So instead of their magic being an actual physical extension of their body, they're using this magic magnet to basically project their desires onto the world around them, rather than learning the "correct" way to manipulate it, or naturally noticing what ways the magic in the area seems to flow. It's not a perfect theory, and needs refinement, but I think it's a start for justifying it in sorcerers. [/QUOTE]
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Charisma- Good ability ... or OMNIVOROUS DESTROYER OF D&D?
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