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Charisma in the D&D Game (article)
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<blockquote data-quote="takyris" data-source="post: 229992" data-attributes="member: 5171"><p>One clarification:</p><p></p><p>Someone up there said that they felt constricted because they wanted a good Strength, Dex, and Con, and didn't want to be FORCED to roleplay someone with a horrible Cha.</p><p></p><p>No problem. Dump Wisdom. Or Intelligence. Or both.</p><p></p><p>Or do it with bloody point buy and get 14's in everything except Int and Wis, in which, with 25 point buy, you can get an 8 and a 9, and with 27 point buy you can get a 9 and a 10. Check it out. Straight 14's.</p><p></p><p>14 is higher than average. It's a good solid score. A 14 means that you're definitely above the average.</p><p></p><p>The issue isn't that you can't be GOOD at multiple things. The issue is that you can't be THE BEST at multiple things. And to complain about that is silly.</p><p></p><p>I love single-class fighters. I can make a dozen different kinds. I can make a melee monster, strong enough to bend steel and take horrific punsihment. He's the epitome of Strength and Stamina, and he's gonna be stupid, because he's a specialized person. Or I can make a clever guy who disarms and trips and parries while still having a 14 or 15 Strength. Or I can make a guy with physical 14's and a nice high Charisma, a natural leader.</p><p></p><p>Charisma is an ability with consequences in the game. Given two fighters built with the same number of points, the one who dumped his Cha to get better physical stats will be a better physical warrior. He should not ALSO be just as charming and witty as the guy who chose not to do so. You're not complaining that you can't be a good warrior with a decent charisma. You're complaining that you can't be the world's mightiest warrior without sacrificing something.</p><p></p><p>Possible solutions for your actual problem include rolling repeatedly until you get better scores, begging your DM for more points to buy with, or cheating.</p><p>-Tacky</p></blockquote><p></p>
[QUOTE="takyris, post: 229992, member: 5171"] One clarification: Someone up there said that they felt constricted because they wanted a good Strength, Dex, and Con, and didn't want to be FORCED to roleplay someone with a horrible Cha. No problem. Dump Wisdom. Or Intelligence. Or both. Or do it with bloody point buy and get 14's in everything except Int and Wis, in which, with 25 point buy, you can get an 8 and a 9, and with 27 point buy you can get a 9 and a 10. Check it out. Straight 14's. 14 is higher than average. It's a good solid score. A 14 means that you're definitely above the average. The issue isn't that you can't be GOOD at multiple things. The issue is that you can't be THE BEST at multiple things. And to complain about that is silly. I love single-class fighters. I can make a dozen different kinds. I can make a melee monster, strong enough to bend steel and take horrific punsihment. He's the epitome of Strength and Stamina, and he's gonna be stupid, because he's a specialized person. Or I can make a clever guy who disarms and trips and parries while still having a 14 or 15 Strength. Or I can make a guy with physical 14's and a nice high Charisma, a natural leader. Charisma is an ability with consequences in the game. Given two fighters built with the same number of points, the one who dumped his Cha to get better physical stats will be a better physical warrior. He should not ALSO be just as charming and witty as the guy who chose not to do so. You're not complaining that you can't be a good warrior with a decent charisma. You're complaining that you can't be the world's mightiest warrior without sacrificing something. Possible solutions for your actual problem include rolling repeatedly until you get better scores, begging your DM for more points to buy with, or cheating. -Tacky [/QUOTE]
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