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CHARISMA: Is it a dud score?
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<blockquote data-quote="Kahuna Burger" data-source="post: 2748653" data-attributes="member: 8439"><p>Indeed-e-do! I've never seen someone put an 8 in int and play their character as a scholar, or a 10 in Wis and want to be a deep and insightful type, but the number of folks who think they can be the center of every roleplaying encounter with an anemic cha is mindboggling. I think Cha is a weak stat because even if diplomacy and such does figure into a game, theres a decent chance that your DM will focus adjucation purely on "roleplaying" and as you say, let the cha dumpers cheat. </p><p></p><p>To look at it another way, very rarely will a player find himself in a situation where his specific character is depending on cha for a crucial situation when his character wasn't designed around cha. That is to say, while a player can choose to make Cha important by playing a sorcerer, he cannot choose to make Con unimportant in the same character. He cannot choose to play a character who doesn't need wis because he never makes will saves or one who never cares if he does well on an initiative roll and doesn't care about dex. So Cha is a score that (in most campaigns) a character can choose to have matter or not as opposed to one that will matter for every character in almost every campaign. By that reckoning, its definitly at the bottom of the ability heap.</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 2748653, member: 8439"] Indeed-e-do! I've never seen someone put an 8 in int and play their character as a scholar, or a 10 in Wis and want to be a deep and insightful type, but the number of folks who think they can be the center of every roleplaying encounter with an anemic cha is mindboggling. I think Cha is a weak stat because even if diplomacy and such does figure into a game, theres a decent chance that your DM will focus adjucation purely on "roleplaying" and as you say, let the cha dumpers cheat. To look at it another way, very rarely will a player find himself in a situation where his specific character is depending on cha for a crucial situation when his character wasn't designed around cha. That is to say, while a player can choose to make Cha important by playing a sorcerer, he cannot choose to make Con unimportant in the same character. He cannot choose to play a character who doesn't need wis because he never makes will saves or one who never cares if he does well on an initiative roll and doesn't care about dex. So Cha is a score that (in most campaigns) a character can choose to have matter or not as opposed to one that will matter for every character in almost every campaign. By that reckoning, its definitly at the bottom of the ability heap. [/QUOTE]
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