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CHARISMA: Is it a dud score?
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<blockquote data-quote="Yair" data-source="post: 2749207" data-attributes="member: 10913"><p>Cha depends on the character concept.</p><p></p><p>I have one player that serves as the "face" of the party; Cha 18.</p><p>I have one player that plays a rouge that doesn't want to stick out; Cha 10.</p><p>I have a player that plays a melee-focused cleric; Cha 6.</p><p>I have a player that plays a combat-focused wizard; Cha 6.</p><p>I have a player that plays a melee-focused fighter; Cha 10, but only because we pressured him to have a high Cha. He had Cha 4 in one version.</p><p></p><p>The thing is, in terms of party needs only one character really needs to have high Cha and social skills. Just like only one person needs to have a high Search and Disable Device and some rogue levels. Characters can afford to have low Cha and have others make Cha checks for them; they cannot afford to have low Dex and have someome else have a high AC, or so on.</p><p>This is why Cha <em>is</em> a dumb stat, for some builds and games.</p><p></p><p>Personally, I use Diplomacy checks a lot but never Cha checks. Characters with bad Cha certainly will suffer as a result of low Diplomacy check results. (I don't really follow the RAW or any other rules, I just go with the "feel" or some opposed check when assigning DC.)</p><p>Edit: Come to think of it, NPCs also consider Cha itself in my games, for initial gut feelings, and it even has a disproportionate effect: a Cha 4 person would be treated very badly, despite having only -3 to his roll by the RAW.</p></blockquote><p></p>
[QUOTE="Yair, post: 2749207, member: 10913"] Cha depends on the character concept. I have one player that serves as the "face" of the party; Cha 18. I have one player that plays a rouge that doesn't want to stick out; Cha 10. I have a player that plays a melee-focused cleric; Cha 6. I have a player that plays a combat-focused wizard; Cha 6. I have a player that plays a melee-focused fighter; Cha 10, but only because we pressured him to have a high Cha. He had Cha 4 in one version. The thing is, in terms of party needs only one character really needs to have high Cha and social skills. Just like only one person needs to have a high Search and Disable Device and some rogue levels. Characters can afford to have low Cha and have others make Cha checks for them; they cannot afford to have low Dex and have someome else have a high AC, or so on. This is why Cha [i]is[/i] a dumb stat, for some builds and games. Personally, I use Diplomacy checks a lot but never Cha checks. Characters with bad Cha certainly will suffer as a result of low Diplomacy check results. (I don't really follow the RAW or any other rules, I just go with the "feel" or some opposed check when assigning DC.) Edit: Come to think of it, NPCs also consider Cha itself in my games, for initial gut feelings, and it even has a disproportionate effect: a Cha 4 person would be treated very badly, despite having only -3 to his roll by the RAW. [/QUOTE]
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