Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
CHARISMA: Is it a dud score?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lamoni" data-source="post: 2750576" data-attributes="member: 12680"><p>Personally, I feel that Charisma isn't too bad. It is required by several classes and not others. The same can be said for strength. However, I also think that Charisma could still use a boost.</p><p></p><p>There have been several suggestions:</p><p>1. Rewrite the diplomatic skills so they make more sense and scale better.</p><p>2. Make CHA responsible for will saves (and change Will to init). Or at least have CHA affect saving throws in some way.</p><p>3. Have magic items work better for high CHA characters.</p><p>4. Increase loot for high CHA characters (I don't know how this would work, but maybe some rules with buying and selling using a CHA check for better prices could work).</p><p>5. Have spells deal more damage according to your CHA modifier</p><p>6. Use charisma checks in game to determine the probability of favorable random events in game (is there a chain in the truck?).</p><p>7. Do nothing. Charisma is a guide to how you should role-play your character. It doesn't need any other mechanics, just a DM to enforce how you let your character act.</p><p></p><p>I think that I like option 1 a lot, but that doesn't solve the problem too much because only one person in the party needs it. I have looked at other house rules and might modify a few of them to come up with my own. I think that option 2 would be the simplest solution that would cause it to affect every character. Right now I run a sorcerer and everyone else in my party has never had to use Charisma in any way. They could all have CHA of 4 and it wouldn't have made a difference. CHA has only improved with each edition, I wonder how it will improve in the next edition? Of course I'll only buy it after I get enough use out of my 3.5 books so I may be ready for it in about 5 years (that is a whole different topic though).</p></blockquote><p></p>
[QUOTE="Lamoni, post: 2750576, member: 12680"] Personally, I feel that Charisma isn't too bad. It is required by several classes and not others. The same can be said for strength. However, I also think that Charisma could still use a boost. There have been several suggestions: 1. Rewrite the diplomatic skills so they make more sense and scale better. 2. Make CHA responsible for will saves (and change Will to init). Or at least have CHA affect saving throws in some way. 3. Have magic items work better for high CHA characters. 4. Increase loot for high CHA characters (I don't know how this would work, but maybe some rules with buying and selling using a CHA check for better prices could work). 5. Have spells deal more damage according to your CHA modifier 6. Use charisma checks in game to determine the probability of favorable random events in game (is there a chain in the truck?). 7. Do nothing. Charisma is a guide to how you should role-play your character. It doesn't need any other mechanics, just a DM to enforce how you let your character act. I think that I like option 1 a lot, but that doesn't solve the problem too much because only one person in the party needs it. I have looked at other house rules and might modify a few of them to come up with my own. I think that option 2 would be the simplest solution that would cause it to affect every character. Right now I run a sorcerer and everyone else in my party has never had to use Charisma in any way. They could all have CHA of 4 and it wouldn't have made a difference. CHA has only improved with each edition, I wonder how it will improve in the next edition? Of course I'll only buy it after I get enough use out of my 3.5 books so I may be ready for it in about 5 years (that is a whole different topic though). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
CHARISMA: Is it a dud score?
Top