Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Charisma, still the poor stat!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="evileeyore" data-source="post: 222806" data-attributes="member: 1768"><p>The easiest way to increase the use of CHA as a stat is to increase the use in your games.</p><p></p><p>I have never found CHA to be a 'dump' stat. All my characters have had decent CHA, except for one. He was a Rogue/Ranger/Barbarian... and I really hated having to give him a CHA of 9. I just portrayed him as only speaking when he really had something important to say and not ever explianing himself. He was an @ss, towards those not in his religion, and gave no time to anyone not directly important to him.</p><p></p><p>My other character have all had good CHA 0f 14 ot higher, in fact I often find STR or WIS to be my 'dump' stats, my other characters have been a Noble Sorceror, a Conman Rogue, and a Crane Courtier (with a 20 diplomacy at 2nd level... heheh).</p><p></p><p>In fact in the Rokugan game we are about to start (it will likely be a oneshot), our group has good CHA across the board. The Samurai is a court iajutsu master so he wanted a good diplomacy, the Shugenja/Samurai wanted a decent CHA for the same reasons, I am a Courteir thusly CHA is my important stat. In fact the only character to short his CHA is the Inkyo, and as he plans to be my characters servant (tutor in shintoa and semibodyguard) it doesn't matter that his CHA is low.</p><p></p><p>Anyway a word of caution. If your group currently have low CHA scores don't rush into scenes where it will penelize them to heavily. Just start hinting at it. Like deny them jobs that they 'could' have gotten if they were better liked. Don't even write up those missions, just have them fail the interview and later over hear how 'some losers' failed to get hired becuase the boss 'didn't like the way they spoke or acted'. Then send them on the planned adveture. Or lower a couple of rewards and let it get around that they were swindled because they didn't make good impressions. Heck even force tehm to have to lie or bluff at somepoint, but be ready for them to fail.</p></blockquote><p></p>
[QUOTE="evileeyore, post: 222806, member: 1768"] The easiest way to increase the use of CHA as a stat is to increase the use in your games. I have never found CHA to be a 'dump' stat. All my characters have had decent CHA, except for one. He was a Rogue/Ranger/Barbarian... and I really hated having to give him a CHA of 9. I just portrayed him as only speaking when he really had something important to say and not ever explianing himself. He was an @ss, towards those not in his religion, and gave no time to anyone not directly important to him. My other character have all had good CHA 0f 14 ot higher, in fact I often find STR or WIS to be my 'dump' stats, my other characters have been a Noble Sorceror, a Conman Rogue, and a Crane Courtier (with a 20 diplomacy at 2nd level... heheh). In fact in the Rokugan game we are about to start (it will likely be a oneshot), our group has good CHA across the board. The Samurai is a court iajutsu master so he wanted a good diplomacy, the Shugenja/Samurai wanted a decent CHA for the same reasons, I am a Courteir thusly CHA is my important stat. In fact the only character to short his CHA is the Inkyo, and as he plans to be my characters servant (tutor in shintoa and semibodyguard) it doesn't matter that his CHA is low. Anyway a word of caution. If your group currently have low CHA scores don't rush into scenes where it will penelize them to heavily. Just start hinting at it. Like deny them jobs that they 'could' have gotten if they were better liked. Don't even write up those missions, just have them fail the interview and later over hear how 'some losers' failed to get hired becuase the boss 'didn't like the way they spoke or acted'. Then send them on the planned adveture. Or lower a couple of rewards and let it get around that they were swindled because they didn't make good impressions. Heck even force tehm to have to lie or bluff at somepoint, but be ready for them to fail. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Charisma, still the poor stat!
Top