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<blockquote data-quote="TheGogmagog" data-source="post: 3412136" data-attributes="member: 27702"><p>Of course, it all depends on how much you plan to use it, combat reflexes might also be optional. If you are a caster though, there are a lot of other ways to deny dex. Here is a list I have started, I'm sure there are more.</p><p>[code]Ways to deny dex to ac:</p><p></p><p>Attacker is:</p><p>Invisible Condition: </p><p> -Specifically granted by Invisibility spell.: </p><p> -Blinking</p><p></p><p>When defender is under the following conditions:</p><p>Blinded</p><p>1st Color Spray - 20ft? - Will?</p><p>2nd Blindness/Deafness - Touch - Fort</p><p>2nd Glitterdust - </p><p>2nd Pyrotechnics - 120ft radius - Will</p><p>3rd Flashburst - </p><p>4th Contagion - Touch - Fort DC 16 twice</p><p>4th Orb of cold - Close - Fort</p><p>4th Holy Smite (good)</p><p>5th Prismatic Ray - Close - No save under 6HD</p><p>6th Ray of light - </p><p>7th Power Word Blind - Close? - No save under 200HP</p><p>7th Prismatic Spray - 60' - No save up to 8HD</p><p>7th Sunbeam - 60' - Reflex</p><p>8th Prismatic Wall - Close/20' - No save under 8HD</p><p>8th Sunburst - Long/80' Burst - Reflex</p><p>9th Prismatic Sphere - 20' - No save under 8HD</p><p></p><p>3rd Remove Blindness/Deafness</p><p>Concealed or invisible... no notation, see concealment</p><p>3rd Blacklight - 20' radius - None</p><p>Cowering</p><p>'-2 AC, lose dex, can take no actions.' When you are unable to flee when panicked.</p><p>Flat Footed</p><p>Suprised</p><p>Balancing</p><p>Climbing</p><p>Grappling (ranged attacks roll randomly to hit either combatant)</p><p>4th (Edvard's) Black Tentacles</p><p>7th Grasping Hand</p><p>7th Ice Claw</p><p>Stunned</p><p>1st Color Spray</p><p>2nd Sound Burst</p><p>3rd Great Thunderclap</p><p>7th Symbol of Stunning</p><p>7th Word of Chaos</p><p>8th Power Word Stun - No save <150HP</p><p>8th Scintillating Pattern - Close - No save <12HD</p><p>8th Shout, Greater - 30' - Fort</p><p></p><p>Dex treated as 0 (-5 modifier), able to be sneak attacked.</p><p>Helpless (-4 AC to melee, but no AC penalty to ranged)</p><p>Bound</p><p>Sleeping</p><p>Paralyzed</p><p>Unconscious</p><p>Subdual Damage</p><p>Otherwise at your mercy</p><p>Pinned (Do note about ranged attacks hitting grappling combatant.)[/code]</p></blockquote><p></p>
[QUOTE="TheGogmagog, post: 3412136, member: 27702"] Of course, it all depends on how much you plan to use it, combat reflexes might also be optional. If you are a caster though, there are a lot of other ways to deny dex. Here is a list I have started, I'm sure there are more. [code]Ways to deny dex to ac: Attacker is: Invisible Condition: -Specifically granted by Invisibility spell.: -Blinking When defender is under the following conditions: Blinded 1st Color Spray - 20ft? - Will? 2nd Blindness/Deafness - Touch - Fort 2nd Glitterdust - 2nd Pyrotechnics - 120ft radius - Will 3rd Flashburst - 4th Contagion - Touch - Fort DC 16 twice 4th Orb of cold - Close - Fort 4th Holy Smite (good) 5th Prismatic Ray - Close - No save under 6HD 6th Ray of light - 7th Power Word Blind - Close? - No save under 200HP 7th Prismatic Spray - 60' - No save up to 8HD 7th Sunbeam - 60' - Reflex 8th Prismatic Wall - Close/20' - No save under 8HD 8th Sunburst - Long/80' Burst - Reflex 9th Prismatic Sphere - 20' - No save under 8HD 3rd Remove Blindness/Deafness Concealed or invisible... no notation, see concealment 3rd Blacklight - 20' radius - None Cowering '-2 AC, lose dex, can take no actions.' When you are unable to flee when panicked. Flat Footed Suprised Balancing Climbing Grappling (ranged attacks roll randomly to hit either combatant) 4th (Edvard's) Black Tentacles 7th Grasping Hand 7th Ice Claw Stunned 1st Color Spray 2nd Sound Burst 3rd Great Thunderclap 7th Symbol of Stunning 7th Word of Chaos 8th Power Word Stun - No save <150HP 8th Scintillating Pattern - Close - No save <12HD 8th Shout, Greater - 30' - Fort Dex treated as 0 (-5 modifier), able to be sneak attacked. Helpless (-4 AC to melee, but no AC penalty to ranged) Bound Sleeping Paralyzed Unconscious Subdual Damage Otherwise at your mercy Pinned (Do note about ranged attacks hitting grappling combatant.)[/code] [/QUOTE]
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