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Charles Ryan (and others) out at WotC?
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<blockquote data-quote="StupidSmurf" data-source="post: 2762162" data-attributes="member: 35893"><p>Heh heh...I'm not quite sure how you mean it when you wrote that you're only 60% sure you know who I am, so permit me the luxury of a minor hijack here, and do a thumbnail:</p><p></p><p>"Real name's John Terra, I live in NH, and I'm 46. Got started doing gaming writing in 1986 with a Dragon article called "Administrators Advice", on how to run the Top Secret RPG (the original, good one...not Top Secret SI). I developed a good working relationship with Roger Moore and Bruce Heard, and contributed to a lot of various adventure anthologies.</p><p></p><p>I got more work, and ended up doing more Dragon articles, some early Dungeon stuff, and a whole slew of old RPGA tournaments. I also expanded my client base, and wound up doing writing for FASA (Earthdawn), Mayfair (DC Heroes), and West End Games (Star Wars, Shatterzone, Indiana Jones, and TORG).</p><p></p><p>Hit my stride when I wound up doing a bunch of AD&D stuff (parts of 2nd Ed Monster Manual binder pages Vol 1 and 2, part of Arms and Equipment Guide, part of Draconomicon, and the first Fighters Challenge module), Dragonlance stuff (Tree Lords, contributions to Otherlands and Tales of the Lance boxed set), and Realms stuff (Moonsea, contributions to Zhentil Keep boxed set, and to Warriors and Priests of the Realms).</p><p></p><p>My last product for the old TSR was the Realms adventure "Four From Cormyr" (and I never ended up getting my free copies! Bwahahaha!) which had delays in release because of that printer problem Sean mentioned. With the gaming market for freelancers dried up, I began writing for the "real world".</p><p></p><p>With freelancers back in use again, I've made inroads into getting back into gaming writing, but now as a supplement to my job, as opposed to the old days, where freelancing WAS my job. Thus far, I've done a portion of WotC's Star Wars "Coruscant and the Core Worlds," some web enhancements (including for Unapproachable East), and a "splat" book for KenzerCo's Kingdoms of Kalamar ("Stealth and Style"). " Oh, and I also did a chunk of a Chaosium Call of Cthulhu supplement that'll never see the light of day because the co-ordinator of the project dropped off the face of the Earth, apoarently!  <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek!    :eek:"  data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>There..that should do it. And if anyone's ever in the New England area and goes to OGC Con in the summer, swing on by...I'll be one of the guests of honor again. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /> </p><p></p><p>We now return you to the topic in question:</p><p>Sean: Again, thanks for your reply. But really, no apology needed, though I appreciate the words. Seriously, I wasn't looking for an apology. Consider my initial remarks as my expressing a WTF moment that I believed was symptomatic of a bigger issue, namely that companies these days don't have the same degree of niceness that they used to.  <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /> </p><p></p><p>Jdvn1 and Edena: Thank you, and you're welcome!!!  <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /> </p><p></p><p>In General: I was telling my wife that I think the perfect thing would be a company that has the humanity and niceness of the old TSR and the business acumen of Hasbro.  <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" />  While we're at it, I'll wish for a flying pony that breathes fire!</p></blockquote><p></p>
[QUOTE="StupidSmurf, post: 2762162, member: 35893"] Heh heh...I'm not quite sure how you mean it when you wrote that you're only 60% sure you know who I am, so permit me the luxury of a minor hijack here, and do a thumbnail: "Real name's John Terra, I live in NH, and I'm 46. Got started doing gaming writing in 1986 with a Dragon article called "Administrators Advice", on how to run the Top Secret RPG (the original, good one...not Top Secret SI). I developed a good working relationship with Roger Moore and Bruce Heard, and contributed to a lot of various adventure anthologies. I got more work, and ended up doing more Dragon articles, some early Dungeon stuff, and a whole slew of old RPGA tournaments. I also expanded my client base, and wound up doing writing for FASA (Earthdawn), Mayfair (DC Heroes), and West End Games (Star Wars, Shatterzone, Indiana Jones, and TORG). Hit my stride when I wound up doing a bunch of AD&D stuff (parts of 2nd Ed Monster Manual binder pages Vol 1 and 2, part of Arms and Equipment Guide, part of Draconomicon, and the first Fighters Challenge module), Dragonlance stuff (Tree Lords, contributions to Otherlands and Tales of the Lance boxed set), and Realms stuff (Moonsea, contributions to Zhentil Keep boxed set, and to Warriors and Priests of the Realms). My last product for the old TSR was the Realms adventure "Four From Cormyr" (and I never ended up getting my free copies! Bwahahaha!) which had delays in release because of that printer problem Sean mentioned. With the gaming market for freelancers dried up, I began writing for the "real world". With freelancers back in use again, I've made inroads into getting back into gaming writing, but now as a supplement to my job, as opposed to the old days, where freelancing WAS my job. Thus far, I've done a portion of WotC's Star Wars "Coruscant and the Core Worlds," some web enhancements (including for Unapproachable East), and a "splat" book for KenzerCo's Kingdoms of Kalamar ("Stealth and Style"). " Oh, and I also did a chunk of a Chaosium Call of Cthulhu supplement that'll never see the light of day because the co-ordinator of the project dropped off the face of the Earth, apoarently! :eek: There..that should do it. And if anyone's ever in the New England area and goes to OGC Con in the summer, swing on by...I'll be one of the guests of honor again. :) We now return you to the topic in question: Sean: Again, thanks for your reply. But really, no apology needed, though I appreciate the words. Seriously, I wasn't looking for an apology. Consider my initial remarks as my expressing a WTF moment that I believed was symptomatic of a bigger issue, namely that companies these days don't have the same degree of niceness that they used to. :) Jdvn1 and Edena: Thank you, and you're welcome!!! :) In General: I was telling my wife that I think the perfect thing would be a company that has the humanity and niceness of the old TSR and the business acumen of Hasbro. :) While we're at it, I'll wish for a flying pony that breathes fire! [/QUOTE]
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