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Charles Ryan on Adventures
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<blockquote data-quote="trancejeremy" data-source="post: 2631930" data-attributes="member: 924"><p>Wow, what an arrogant post by that guy. Makes me really glad I don't usually buy WOTC books. Which I do mostly because of lack of quality. But now I won't buy them because of him. </p><p></p><p></p><p>Sure, they beat other companies in looks most of the time. But in content, usually they are worse. The 3.0 splatbooks for the various classes were as bad as any d20 product put out, save perhaps the stuff by FFE and the Foundation. And if the original Star Wars was so great, why did they have to put out a revised version so quickly?</p><p></p><p>The quality of the rest of the supplements is largely debatable. I don't like them, but others do... and don't even get me started about their d20 Modern stuff. </p><p></p><p>The reason you don't see so many adventures, is the companies that put out adventures only largely folded. Only Goodman Games and Necromancer have survived. And even Necromancer shifted to bigger adventures. Presumably because the profit margin on each one is better. Most of their smaller adventures now come in very limited runs. </p><p></p><p>ANd not only is the profit margin small on adventures, they have competition from WOTC, or rather, D&D. Technically it's Paizo, but since they have the D&D license, it's effectively WOTC. How can you compete with a product that delivers what, 3-4 adventures for $8 or so? You can't, if you are a small company, unless you do what Goodman did and mimic the old classic modules (and do a good job of it). Necromancer has the backing of White Wolf</p></blockquote><p></p>
[QUOTE="trancejeremy, post: 2631930, member: 924"] Wow, what an arrogant post by that guy. Makes me really glad I don't usually buy WOTC books. Which I do mostly because of lack of quality. But now I won't buy them because of him. Sure, they beat other companies in looks most of the time. But in content, usually they are worse. The 3.0 splatbooks for the various classes were as bad as any d20 product put out, save perhaps the stuff by FFE and the Foundation. And if the original Star Wars was so great, why did they have to put out a revised version so quickly? The quality of the rest of the supplements is largely debatable. I don't like them, but others do... and don't even get me started about their d20 Modern stuff. The reason you don't see so many adventures, is the companies that put out adventures only largely folded. Only Goodman Games and Necromancer have survived. And even Necromancer shifted to bigger adventures. Presumably because the profit margin on each one is better. Most of their smaller adventures now come in very limited runs. ANd not only is the profit margin small on adventures, they have competition from WOTC, or rather, D&D. Technically it's Paizo, but since they have the D&D license, it's effectively WOTC. How can you compete with a product that delivers what, 3-4 adventures for $8 or so? You can't, if you are a small company, unless you do what Goodman did and mimic the old classic modules (and do a good job of it). Necromancer has the backing of White Wolf [/QUOTE]
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