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Charles Ryan on Adventures
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<blockquote data-quote="Mercule" data-source="post: 2631954" data-attributes="member: 5100"><p>I am absolutely not speaking for CR, nor am I reading this into what he said:</p><p></p><p>It is really not the fault of WotC that there may have been a change from ally to adversary. WotC were pretty up-front about seeing other publishers filling gaps that WotC didn't or couldn't fill. They had that attitude from before the SRD was released. I remember adventures being called out, specifically.</p><p></p><p>Instead, other parties have decided to take on WotC where they've already staked their claim. Class books and race books are a major one, in my mind. Please don't tell me that anyone could not have seen those as a likely candidate for WotC to publish.</p><p></p><p>On the other hand, campaign settings -- especially niche settings like Midnight and Conan -- are something with potential. Likewise, monster and spell books are something that the market can probably bear a good load of. Environment books, like "Frost and Fur" were a great idea, unfortunately, no one ran with it earlier. </p><p></p><p>And the biggest category that seems to do well is alternate rulesets. Arcana Unearthed/Evolved is hugely popular, as is World of Warcraft. Everquest RPG had a nice run, too. Plus Spycraft, Mutants and Masterminds, and a few others.</p></blockquote><p></p>
[QUOTE="Mercule, post: 2631954, member: 5100"] I am absolutely not speaking for CR, nor am I reading this into what he said: It is really not the fault of WotC that there may have been a change from ally to adversary. WotC were pretty up-front about seeing other publishers filling gaps that WotC didn't or couldn't fill. They had that attitude from before the SRD was released. I remember adventures being called out, specifically. Instead, other parties have decided to take on WotC where they've already staked their claim. Class books and race books are a major one, in my mind. Please don't tell me that anyone could not have seen those as a likely candidate for WotC to publish. On the other hand, campaign settings -- especially niche settings like Midnight and Conan -- are something with potential. Likewise, monster and spell books are something that the market can probably bear a good load of. Environment books, like "Frost and Fur" were a great idea, unfortunately, no one ran with it earlier. And the biggest category that seems to do well is alternate rulesets. Arcana Unearthed/Evolved is hugely popular, as is World of Warcraft. Everquest RPG had a nice run, too. Plus Spycraft, Mutants and Masterminds, and a few others. [/QUOTE]
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