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*Dungeons & Dragons
Charm Person before and after combat
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<blockquote data-quote="iserith" data-source="post: 6780427" data-attributes="member: 97077"><p>The rules say advantage to the save only applies to creatures you or your companions are fighting. In the situation you describe, I would probably rule this way: The enemies bust in and demand the PCs' surrender. The caster pretends to surrender and casts <em>charm person</em>. The goal is to cast <em>charm person</em> without the enemy getting advantage on the saving throw and the approach is some form of deception appropriate to the situation. The DM, uncertain as to whether the deception works, asks for a Charisma (Deception) check. Success means the PC achieves the goal. Failure means the PC does not, or does but with a cost.</p></blockquote><p></p>
[QUOTE="iserith, post: 6780427, member: 97077"] The rules say advantage to the save only applies to creatures you or your companions are fighting. In the situation you describe, I would probably rule this way: The enemies bust in and demand the PCs' surrender. The caster pretends to surrender and casts [I]charm person[/I]. The goal is to cast [I]charm person[/I] without the enemy getting advantage on the saving throw and the approach is some form of deception appropriate to the situation. The DM, uncertain as to whether the deception works, asks for a Charisma (Deception) check. Success means the PC achieves the goal. Failure means the PC does not, or does but with a cost. [/QUOTE]
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