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Charm Person, Suggestion how do you playit?
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<blockquote data-quote="twofalls" data-source="post: 2147870" data-attributes="member: 23718"><p><strong>Suggestion</strong></p><p></p><p>I play 3.0, and I also interpret the rules on suggestion that if you are suggested to do something that is immediatly and obviously harmful to yourself or others you are concerned about that breaks the spell (id. attack your friends, throw yourself on your sword).</p><p></p><p>Recent situation (last game) - The PC's were in a temple to Tempus that was under assault by magical and Devilish forces. Two PC's were in the High Priest's chambers where that priest's broken body was found as well as a defending Priestess who claimed the Devil was invisible somewhere in the room with them. The room was suddenly walled off from the rest of the party by a Wall of Ice, isolating them from the rest of the party (10th - 13th level characters). The female priest was actually a polymorphed Gelugon and she used suggestion to tell one of the PC's (10th level Dwarven Warmain) that the enemy was posessing their weapons and to get rid of his own before they were turned against him. DC was 21 and his will save was +11. He failed, and started shedding himself of his aresenal of weapons as fast as he could (while the player moaned in disgust). Once he was disarmed the Gelugon Polymorphed back into its Devilish form breaking the suggestion (as it was no longer "reasonable") but its fear aura caught the poor unarmed Dwarf and he failed his will save again and fled. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The other PC in the room was taken to negative HP before the rest of the party broke through the Wall of Ice and the Devil teleported away to fight another day.</p></blockquote><p></p>
[QUOTE="twofalls, post: 2147870, member: 23718"] [b]Suggestion[/b] I play 3.0, and I also interpret the rules on suggestion that if you are suggested to do something that is immediatly and obviously harmful to yourself or others you are concerned about that breaks the spell (id. attack your friends, throw yourself on your sword). Recent situation (last game) - The PC's were in a temple to Tempus that was under assault by magical and Devilish forces. Two PC's were in the High Priest's chambers where that priest's broken body was found as well as a defending Priestess who claimed the Devil was invisible somewhere in the room with them. The room was suddenly walled off from the rest of the party by a Wall of Ice, isolating them from the rest of the party (10th - 13th level characters). The female priest was actually a polymorphed Gelugon and she used suggestion to tell one of the PC's (10th level Dwarven Warmain) that the enemy was posessing their weapons and to get rid of his own before they were turned against him. DC was 21 and his will save was +11. He failed, and started shedding himself of his aresenal of weapons as fast as he could (while the player moaned in disgust). Once he was disarmed the Gelugon Polymorphed back into its Devilish form breaking the suggestion (as it was no longer "reasonable") but its fear aura caught the poor unarmed Dwarf and he failed his will save again and fled. :) The other PC in the room was taken to negative HP before the rest of the party broke through the Wall of Ice and the Devil teleported away to fight another day. [/QUOTE]
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