Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Charm, the evil spells
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 8469021" data-attributes="member: 7635"><p>AD&D summon spells just straight up summoned any monster it could grab in the area. 3e grabbed outsiders (celestial/fiendish animals mostly) but nothing was stated that the celestial badger the wizard just summoned was a mercenary on call. I don't remember 4e summons, but 5e spells certainly seem to fit with the "grab an elemental/celestial/fey/fiend spirit and make them fight for you" system. </p><p></p><p>I guess it would be interesting to debate if the spirits that summoning/calling spells grab are actual sentient beings or just snippets of planar energy given form, but you can certainly rule that a casting Call Fey summons a pixie family to fight and die for you and you wouldn't be wrong. </p><p></p><p></p><p></p><p>You casting an illusion to make your copper coins look like gold ones and then underpaying a merchant is scarcely better than outright armed robbery. Making yourself look like someone else to gain access to an area is identity theft. At best, it's a betrayal of trust. At worst, people have gone to jail for things first level illusionists do trivially. </p><p></p><p></p><p>Is there much of a difference between casting Charm Person to make someone tell you their secrets or casting Detect Thoughts to rip them out of their head? </p><p></p><p>My point is that most D&D magic is at best amoral and at worst ethnically unconscionable. If charm spells are "evil" for robbing a person of autonomy, you're going to have to lump a lot of additional summoning, illusion, and divination spells in there as well. To the point where a typical arcane spellcaster could hardly be described as "Good" for knowing and using most of them. </p><p></p><p>As with much of D&D, the minute you apply real-life ethical debates to it, the game conventions collapse.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8469021, member: 7635"] AD&D summon spells just straight up summoned any monster it could grab in the area. 3e grabbed outsiders (celestial/fiendish animals mostly) but nothing was stated that the celestial badger the wizard just summoned was a mercenary on call. I don't remember 4e summons, but 5e spells certainly seem to fit with the "grab an elemental/celestial/fey/fiend spirit and make them fight for you" system. I guess it would be interesting to debate if the spirits that summoning/calling spells grab are actual sentient beings or just snippets of planar energy given form, but you can certainly rule that a casting Call Fey summons a pixie family to fight and die for you and you wouldn't be wrong. You casting an illusion to make your copper coins look like gold ones and then underpaying a merchant is scarcely better than outright armed robbery. Making yourself look like someone else to gain access to an area is identity theft. At best, it's a betrayal of trust. At worst, people have gone to jail for things first level illusionists do trivially. Is there much of a difference between casting Charm Person to make someone tell you their secrets or casting Detect Thoughts to rip them out of their head? My point is that most D&D magic is at best amoral and at worst ethnically unconscionable. If charm spells are "evil" for robbing a person of autonomy, you're going to have to lump a lot of additional summoning, illusion, and divination spells in there as well. To the point where a typical arcane spellcaster could hardly be described as "Good" for knowing and using most of them. As with much of D&D, the minute you apply real-life ethical debates to it, the game conventions collapse. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Charm, the evil spells
Top