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Charm, the evil spells
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<blockquote data-quote="Lanefan" data-source="post: 8469673" data-attributes="member: 29398"><p>Conjuring flame is fantastical but I want the flame thus conjured to behave like any other flame if it's real and not so if it's illusory.</p><p></p><p>Illusory flames don't burn real things. Real flames do, and you don't get to choose what they burn - which means casting a fireball in a library is really going to put a hole in its book inventory.</p><p></p><p>It's fire, not a smart bomb.</p><p></p><p>I've some very cynical (and, I hate to say, maybe accurate) ideas on why they ruled it this way, revolving around making magical fire unable to burn down buildings (or destroy treasure) and so that PCs can't lose their precious possessions when themselves set on fire.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8469673, member: 29398"] Conjuring flame is fantastical but I want the flame thus conjured to behave like any other flame if it's real and not so if it's illusory. Illusory flames don't burn real things. Real flames do, and you don't get to choose what they burn - which means casting a fireball in a library is really going to put a hole in its book inventory. It's fire, not a smart bomb. I've some very cynical (and, I hate to say, maybe accurate) ideas on why they ruled it this way, revolving around making magical fire unable to burn down buildings (or destroy treasure) and so that PCs can't lose their precious possessions when themselves set on fire. [/QUOTE]
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Charm, the evil spells
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