Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Charms and Combat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="abirdcall" data-source="post: 8447173" data-attributes="member: 6748898"><p>To me the initiative system is an abstract solution to who gets to go first. It doesn't need to follow what is happening in the narrative but it does need to exist to allow for different narrative options.</p><p></p><p>If someone cast Charm Person and it failed then it stands to reason the target would be upset and might fight.</p><p></p><p>But that's not what I'm asking.</p><p></p><p>Does a fight happen before the Charm Person is cast? The initiative system allows for an enemy to attack before the PC does a hostile action and vice versa. If a PC is going to cast Fireball I instead call for initiative and if someone beats their initiative then it gets explained away such as 'they see the intent in your eyes before you can act'. </p><p></p><p>The question then is whether the game needs to account for that with enchantment spells? If I cast Suggestion on a knight to ask them to give their horse to the first beggar they see can that knight win initiative and strike me down before I talk? Or put another way do we want that opportunity supported in the fiction?</p><p></p><p>For me I want to allow a space for enchantments and to me that means they can happen before initiative is rolled in the right circumstances. That makes them powerful but otherwise they would be too weak.</p><p></p><p></p><p></p><p>The fae spirit already exists. The spell was cast 30 minutes ago. They just teleport to a nearby space and then choose a creature to be charmed by them and the caster. </p><p></p><p>The charmed condition itself is not harmful. It just means the target cannot attack the charmer and the charmer has advantage on Charisma checks. So the charmer can't even get the target to do anything they don't already want to do.</p><p></p><p>So the question then is if the fae spirit teleports is initiative called? Is initiative only called if the spirit wants to charm another creature after teleporting?</p><p></p><p>As for reacting to a spell being cast they can say 'wtf are you doing?' without initiative.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 8447173, member: 6748898"] To me the initiative system is an abstract solution to who gets to go first. It doesn't need to follow what is happening in the narrative but it does need to exist to allow for different narrative options. If someone cast Charm Person and it failed then it stands to reason the target would be upset and might fight. But that's not what I'm asking. Does a fight happen before the Charm Person is cast? The initiative system allows for an enemy to attack before the PC does a hostile action and vice versa. If a PC is going to cast Fireball I instead call for initiative and if someone beats their initiative then it gets explained away such as 'they see the intent in your eyes before you can act'. The question then is whether the game needs to account for that with enchantment spells? If I cast Suggestion on a knight to ask them to give their horse to the first beggar they see can that knight win initiative and strike me down before I talk? Or put another way do we want that opportunity supported in the fiction? For me I want to allow a space for enchantments and to me that means they can happen before initiative is rolled in the right circumstances. That makes them powerful but otherwise they would be too weak. The fae spirit already exists. The spell was cast 30 minutes ago. They just teleport to a nearby space and then choose a creature to be charmed by them and the caster. The charmed condition itself is not harmful. It just means the target cannot attack the charmer and the charmer has advantage on Charisma checks. So the charmer can't even get the target to do anything they don't already want to do. So the question then is if the fae spirit teleports is initiative called? Is initiative only called if the spirit wants to charm another creature after teleporting? As for reacting to a spell being cast they can say 'wtf are you doing?' without initiative. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Charms and Combat
Top