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<blockquote data-quote="MarkB" data-source="post: 8447336" data-attributes="member: 40176"><p>It does get awkward - in my experience players will often have their characters use spells during social situations, like the earlier <em>tongues</em> example, or <em>guidance</em>, and you don't always want things to immediately erupt into conflict as a result.</p><p></p><p>My option would be that if someone's casting something that's disadvantageous to the subject, they can make a Deception check versus either the target's passive insight if the target wasn't paying direct attention to them, or as an opposed check if they're actively interacting. If the target fails, they're considered to be surprised for the first combat round and we can skip straight to resolving the spellcasting attempt. If their Insight check succeeds, we go to initiative.</p><p></p><p>I know it's been ruled differently officially, but I run <em>suggestion</em> as the verbal component being the suggestion itself, i.e. "I <em>suggest</em> you head home and take a rest, you're not looking well." It's the Jedi mind trick, and even when Ben Kenobi is only convincing one officer that these aren't the droids he's looking for, he can do so without alerting the other troopers that something weird's going on - unless the officer succeeds on his saving throw.</p></blockquote><p></p>
[QUOTE="MarkB, post: 8447336, member: 40176"] It does get awkward - in my experience players will often have their characters use spells during social situations, like the earlier [I]tongues[/I] example, or [I]guidance[/I], and you don't always want things to immediately erupt into conflict as a result. My option would be that if someone's casting something that's disadvantageous to the subject, they can make a Deception check versus either the target's passive insight if the target wasn't paying direct attention to them, or as an opposed check if they're actively interacting. If the target fails, they're considered to be surprised for the first combat round and we can skip straight to resolving the spellcasting attempt. If their Insight check succeeds, we go to initiative. I know it's been ruled differently officially, but I run [I]suggestion[/I] as the verbal component being the suggestion itself, i.e. "I [I]suggest[/I] you head home and take a rest, you're not looking well." It's the Jedi mind trick, and even when Ben Kenobi is only convincing one officer that these aren't the droids he's looking for, he can do so without alerting the other troopers that something weird's going on - unless the officer succeeds on his saving throw. [/QUOTE]
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